Player Matchup

Baron Samedi
Baron Samedi
Hros23x
Baron Samedi
Level 25
God Stats
2W - 4L
1,320 SR
Queue Stats
19W - 27L
1,372 Elo+
Party 3
Neith
Neith
JACOB-MY-313
Neith
Level 45
God Stats
4W - 2L
1,479 SR
Queue Stats
83W - 92L
1,362 Elo+
Party 1
Thor
Thor
MOUROPITA
Thor
Level 77
God Stats
2W - 2L
1,511 SR
Queue Stats
84W - 67L
1,392 Elo+
Party 1
Discordia
Discordia
Oll13 1201
Discordia
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,429 Elo+
Solo
Bellona
Bellona
saxorr600
Bellona
Level 41
God Stats
6W - 6L
1,500 SR
Queue Stats
52W - 64L
1,427 Elo+
Party 3
Team Averages
Level 54
1,462 SR
1,396 Elo+

VS

Team Averages
Level 93
1,575 SR
1,487 Elo+
Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
AGONIZED441
Fafnir
Level 125
God Stats
15W - 12L
1,633 SR
Queue Stats
720W - 708L
1,536 Elo+
Solo
Ishtar
Ishtar
Poliwak3452
Ishtar
Level 67
God Stats
1W - 1L
1,741 SR
Queue Stats
303W - 310L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hros23x
Baron Samedi
9
4 / 0 / 3
6,383
638
3,727
4,517
2,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 5
5,630
563
3,266
3,699
977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
9
2 / 1 / 1
5,222
522
1,450
7,646
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Oll13 1201
Discordia
13
3 / 0 / 2
6,956
696
4,093
3,386
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
saxorr600
Bellona
10
2 / 1 / 1
5,873
587
4,890
9,509
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 2 / 0
5,235
524
2,362
6,457
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
10
0 / 2 / 0
4,777
478
1,124
5,315
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
 
Freya
8
0 / 2 / 1
4,528
453
1,284
4,642
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
9
0 / 3 / 1
5,347
535
6,454
8,088
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ishtar
8
0 / 4 / 0
4,394
439
2,177
4,529
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
1
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
0
0.5
L
Scylla
 
Scylla
0
2
0
0
L
Freya
 
Freya
0
2
1
0.25
L
Fafnir
0
3
1
0.17
W
Baron Samedi
Hros23x
Baron Samedi
4
0
3
5.5
W
1
0
5
3.5
W
Thor
2
1
1
2.5
W
Discordia
Oll13 1201
Discordia
3
0
2
4
L
Ishtar
0
4
0
0
W
Bellona
saxorr600
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,426
Damage
13,401
28,757
Taken
29,031
13,806
Mitigated
14,452
10,309
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,362
678
0
963
6,457
2,361
0
1,794
4,473
0
37,871
L
Scylla
 
Scylla
1,124
174
0
1,290
5,315
1,363
0
2,288
2,729
29,253
0
L
Freya
 
Freya
1,284
447
0
1,658
4,642
1,250
0
1,470
3,172
20,346
0
L
Fafnir
6,454
2,149
0
3,039
8,088
8,240
0
713
7,375
27,601
1,570
W
Baron Samedi
Hros23x
Baron Samedi
3,727
525
350
2,628
4,517
2,879
225
599
3,918
16,656
0
W
3,266
999
0
1,577
3,699
977
294
450
3,249
0
29,020
W
Thor
1,450
267
0
698
7,646
2,659
0
1,110
6,536
0
34,596
W
Discordia
Oll13 1201
Discordia
4,093
120
0
1,340
3,386
966
190
956
2,430
43,808
1,027
L
Ishtar
2,177
756
0
45
4,529
1,238
0
1,178
3,351
0
18,285
W
Bellona
saxorr600
Bellona
4,890
2,008
0
3,716
9,509
6,325
0
4,792
4,093
0
30,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
24,281
256
Minions Killed
209
0
Camps Cleared
0
940,541
Distance Traveled
878,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,235
524
62
6
0
172,128
0
L
Scylla
4,777
478
49
5
0
201,126
0
L
Freya
4,528
453
32
3
0
182,123
0
L
Fafnir
5,347
535
34
3
0
159,628
0
W
Baron Samedi
6,383
638
21
2
0
186,202
0
W
Neith
5,630
563
43
4
0
157,563
0
W
Thor
5,222
522
58
6
0
221,021
0
W
Discordia
6,956
696
86
9
0
199,470
0
L
Ishtar
4,394
439
32
3
0
163,308
0
W
Bellona
5,873
587
48
5
0
176,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role