Player Matchup

Skadi
Skadi
IrritantGamer03
Skadi
Level 69
God Stats
1W - 1L
1,719 SR
Queue Stats
87W - 86L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Melody-Sigma1
Danzaburou
Level 47
God Stats
0W - 4L
1,287 SR
Queue Stats
93W - 119L
1,267 Elo+
Solo
Ymir
Ymir
kingcatman3d
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,461 Elo+
Party 1
Bake Kujira
Bake Kujira
m60nat1245
Bake Kujira
Level 108
God Stats
2W - 1L
1,783 SR
Queue Stats
91W - 89L
1,432 Elo+
Party 1
Discordia
Discordia
无情的叶子
Discordia
Level 133
God Stats
1W - 2L
1,512 SR
Queue Stats
81W - 71L
1,478 Elo+
Solo
Team Averages
Level 92
1,560 SR
1,413 Elo+

VS

Team Averages
Level 109
1,508 SR
1,454 Elo+
Janus
Janus
CivilFrog
Janus
Level 84
God Stats
3W - 5L
1,495 SR
Queue Stats
34W - 40L
1,296 Elo+
Solo
Thanatos
Thanatos
IItox1cASIANII
Thanatos
Level 127
God Stats
44W - 46L
1,536 SR
Queue Stats
594W - 569L
1,491 Elo+
Party 2
Neith
Neith
Onnyxxx
Neith
Level 122
God Stats
7W - 5L
1,485 SR
Queue Stats
315W - 292L
1,501 Elo+
Party 2
Atlas
Atlas
WarmFishSalad
Atlas
Level 128
God Stats
169W - 139L
1,523 SR
Queue Stats
366W - 370L
1,435 Elo+
Solo
Charon
Charon
mike_gamer202
Charon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,223
519
3,230
7,365
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Melody-Sigma1
Danzaburou
9
1 / 2 / 0
5,504
459
2,568
7,165
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 5 / 2
6,097
508
1,919
13,986
8,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bake Kujira
m60nat1245
Bake Kujira
12
0 / 4 / 1
7,217
601
5,535
14,352
9,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
无情的叶子
Discordia
13
3 / 4 / 0
7,295
608
4,135
5,633
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CivilFrog
Janus
13
1 / 2 / 3
7,380
615
1,390
5,177
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
12
11 / 1 / 1
7,658
638
8,022
8,153
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Onnyxxx
Neith
12
5 / 1 / 6
7,103
592
12,110
5,683
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 2
7,651
638
8,260
10,775
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 0 / 8
7,253
604
5,710
6,147
4,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
20
20
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
CivilFrog
Janus
1
2
3
1.25
W
Thanatos
11
1
1
11.5
L
1
5
1
0.3
L
Danzaburou
Melody-Sigma1
Danzaburou
1
2
0
0.5
W
Neith
Onnyxxx
Neith
5
1
6
8
W
2
1
2
3
L
0
5
2
0.2
L
Bake Kujira
m60nat1245
Bake Kujira
0
4
1
0.13
W
1
0
8
5
L
Discordia
无情的叶子
Discordia
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,387
Damage
35,492
48,501
Taken
35,935
22,443
Mitigated
16,206
11,063
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CivilFrog
Janus
1,390
89
0
586
5,177
1,600
722
2,609
2,568
41,525
1,077
W
Thanatos
8,022
2,567
0
7,128
8,153
2,976
13
964
7,189
0
44,625
L
3,230
922
0
500
7,365
1,766
496
1,390
5,975
0
27,598
L
Danzaburou
Melody-Sigma1
Danzaburou
2,568
1,162
0
3,661
7,165
1,725
0
658
6,425
0
26,669
W
Neith
Onnyxxx
Neith
12,110
4,464
0
2,063
5,683
1,859
379
1,298
4,385
0
54,590
W
8,260
3,418
0
3,834
10,775
5,645
0
4,734
6,041
45,521
12,677
L
1,919
262
0
2,634
13,986
8,303
203
3,611
10,375
19,002
0
L
Bake Kujira
m60nat1245
Bake Kujira
5,535
2,624
0
2,994
14,352
9,377
624
7,241
7,111
52,724
4,124
W
5,710
592
0
715
6,147
4,126
447
1,215
4,932
19,536
1,493
L
Discordia
无情的叶子
Discordia
4,135
202
0
1,274
5,633
1,272
0
1,131
4,440
37,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
37,045
306
Minions Killed
371
0
Camps Cleared
0
1,030,852
Distance Traveled
1,174,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,380
615
92
8
0
224,102
0
W
Thanatos
7,658
638
71
6
0
287,489
0
L
Skadi
6,223
519
55
5
0
218,779
0
L
Danzaburou
5,504
459
50
4
0
193,590
0
W
Neith
7,103
592
92
8
0
214,523
0
W
Atlas
7,651
638
88
7
0
227,725
0
L
Ymir
6,097
508
20
2
0
205,531
0
L
Bake Kujira
7,217
601
109
9
0
187,254
0
W
Charon
7,253
604
28
2
0
220,462
0
L
Discordia
7,295
608
72
6
0
225,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role