Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
LHarling94
Kali
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,571 Elo+
Party 1
Hachiman
Hachiman
RagingAIcoholic
Hachiman
Level 167
God Stats
1W - 3L
1,369 SR
Queue Stats
36W - 45L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
臻珠乃茶
Cthulhu
Level 158
God Stats
12W - 7L
1,710 SR
Queue Stats
404W - 457L
1,526 Elo+
Solo
Team Averages
Level 132
1,516 SR
1,524 Elo+

VS

Team Averages
Level 125
1,680 SR
1,508 Elo+
Mulan
Mulan
LemmyAdder
Mulan
Level 109
God Stats
3W - 1L
1,567 SR
Queue Stats
75W - 62L
1,515 Elo+
Solo
Charybdis
Charybdis
Rudeman427
Charybdis
Level 149
God Stats
4W - 4L
1,768 SR
Queue Stats
92W - 92L
1,507 Elo+
Solo
Thanatos
Thanatos
alvines
Thanatos
Level 158
God Stats
8W - 12L
1,806 SR
Queue Stats
189W - 190L
1,563 Elo+
Party 2
Bacchus
Bacchus
jaz7z7z
Bacchus
Level 139
God Stats
35W - 31L
1,562 SR
Queue Stats
329W - 348L
1,498 Elo+
Party 2
Anubis
Anubis
sKrilla144009
Anubis
Level 69
God Stats
1W - 0L
1,696 SR
Queue Stats
48W - 50L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 2 / 0
6,078
608
975
3,597
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
6
0 / 1 / 1
4,522
452
1,765
5,339
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
4,682
468
2,103
7,919
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
8
0 / 2 / 1
4,860
486
1,387
4,629
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
臻珠乃茶
Cthulhu
9
4 / 3 / 0
5,958
596
5,991
9,118
7,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 4 / 2
6,113
611
5,541
9,822
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Rudeman427
Charybdis
11
3 / 0 / 1
6,066
607
4,018
3,843
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
alvines
Thanatos
11
4 / 0 / 6
6,669
667
4,327
6,789
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
jaz7z7z
Bacchus
9
2 / 1 / 3
5,738
574
2,932
6,732
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 2
6,365
637
1,580
3,191
1,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
12
12
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
L
1
4
0
0.25
W
Mulan
1
4
2
0.5
L
Hachiman
0
2
1
0.25
W
Charybdis
Rudeman427
Charybdis
3
0
1
3.5
W
Thanatos
alvines
Thanatos
4
0
6
7
W
Bacchus
jaz7z7z
Bacchus
2
1
3
3.5
W
2
0
2
3
L
Cthulhu
臻珠乃茶
Cthulhu
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,221
Damage
18,398
30,602
Taken
30,377
13,597
Mitigated
12,892
8,080
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
975
74
0
1,453
3,597
1,008
0
252
3,345
50,500
0
L
Baron Samedi
 
Baron Samedi
1,765
265
154
2,257
5,339
1,784
0
1,948
3,391
11,105
0
L
2,103
701
0
1,385
7,919
2,743
0
1,417
6,502
0
28,006
W
Mulan
5,541
607
0
3,318
9,822
3,843
0
5,526
4,296
0
39,438
L
Hachiman
1,387
1,164
0
773
4,629
897
0
620
4,009
0
23,180
W
Charybdis
Rudeman427
Charybdis
4,018
2,020
0
2,975
3,843
1,103
584
537
3,306
0
40,946
W
Thanatos
alvines
Thanatos
4,327
1,074
0
6,584
6,789
2,186
0
548
6,241
0
46,563
W
Bacchus
jaz7z7z
Bacchus
2,932
813
0
2,360
6,732
4,424
383
1,337
5,395
15,487
2,360
W
1,580
39
0
1,276
3,191
1,336
0
774
2,417
36,775
0
L
Cthulhu
臻珠乃茶
Cthulhu
5,991
564
0
2,058
9,118
7,165
0
159
8,959
32,714
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
30,951
290
Minions Killed
322
0
Camps Cleared
0
957,434
Distance Traveled
973,897
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,078
608
113
11
0
193,349
0
L
Baron Samedi
4,522
452
16
2
0
181,853
0
L
Kali
4,682
468
52
5
0
217,444
1
W
Mulan
6,113
611
69
7
0
181,787
0
L
Hachiman
4,860
486
48
5
0
156,558
2
W
Charybdis
6,066
607
73
7
0
179,014
2
W
Thanatos
6,669
667
74
7
0
222,129
5
W
Bacchus
5,738
574
26
3
0
205,986
6
W
Anubis
6,365
637
80
8
0
184,981
4
L
Cthulhu
5,958
596
61
6
0
208,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role