Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AShiningPrince
Jormungandr
Level 129
God Stats
7W - 10L
1,429 SR
Queue Stats
690W - 725L
1,480 Elo+
Solo
Discordia
Discordia
IncendoPhasmatis
Discordia
Level 146
God Stats
4W - 5L
1,504 SR
Queue Stats
196W - 196L
1,427 Elo+
Solo
Hachiman
Hachiman
KISSTHECLAM
Hachiman
Level 149
God Stats
2W - 5L
1,260 SR
Queue Stats
345W - 393L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
NewPlayer197
Tsukuyomi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 120
1,439 SR
1,486 Elo+

VS

Team Averages
Level 92
1,576 SR
1,470 Elo+
Medusa
Medusa
Athiel
Medusa
Level 107
God Stats
2W - 1L
1,515 SR
Queue Stats
117W - 117L
1,472 Elo+
Solo
Merlin
Merlin
LordChiggleton
Merlin
Level 106
God Stats
7W - 5L
1,564 SR
Queue Stats
238W - 270L
1,503 Elo+
Solo
Cerberus
Cerberus
RoadEt00Raw
Cerberus
Level 20
God Stats
7W - 2L
1,700 SR
Queue Stats
69W - 68L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
WetSanchez39
Gilgamesh
Level 78
God Stats
3W - 1L
1,602 SR
Queue Stats
76W - 64L
1,538 Elo+
Solo
Raijin
Raijin
brandongray17
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 258L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 6 / 7
7,249
725
6,488
17,390
10,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
AShiningPrince
Jormungandr
15
1 / 1 / 4
8,031
803
6,928
5,943
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
15
2 / 2 / 8
8,121
812
9,251
4,810
1,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
KISSTHECLAM
Hachiman
13
5 / 4 / 6
8,032
803
9,605
9,357
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
NewPlayer197
Tsukuyomi
12
3 / 6 / 2
7,609
761
11,639
8,634
3,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Athiel
Medusa
15
7 / 2 / 11
8,963
896
12,316
7,557
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 8
8,076
808
7,139
4,682
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RoadEt00Raw
Cerberus
15
5 / 1 / 13
9,172
917
11,948
17,170
9,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Gilgamesh
WetSanchez39
Gilgamesh
15
3 / 3 / 11
8,978
898
6,576
12,262
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 9
7,439
744
5,285
8,687
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
13
Kills
19
19
Deaths
13
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
7
0.92
L
Jormungandr
AShiningPrince
Jormungandr
1
1
4
3
W
Medusa
Athiel
Medusa
7
2
11
6.25
L
Discordia
2
2
8
3
L
Hachiman
KISSTHECLAM
Hachiman
5
4
6
2
W
3
2
8
3.5
L
Tsukuyomi
NewPlayer197
Tsukuyomi
3
6
2
0.67
W
Cerberus
RoadEt00Raw
Cerberus
5
1
13
11.5
W
Gilgamesh
WetSanchez39
Gilgamesh
3
3
11
2.83
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,911
Damage
43,264
46,134
Taken
50,358
20,607
Mitigated
26,779
10,781
Healing
20,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,488
898
190
3,446
17,390
10,756
0
8,547
8,518
0
9,383
L
Jormungandr
AShiningPrince
Jormungandr
6,928
1,534
1,273
2,364
5,943
2,369
0
2,324
3,499
22,069
124
W
Medusa
Athiel
Medusa
12,316
4,244
1,021
785
7,557
2,587
0
2,140
5,305
0
28,499
L
Discordia
9,251
640
0
902
4,810
1,576
0
2,300
2,397
20,049
0
L
Hachiman
KISSTHECLAM
Hachiman
9,605
3,545
158
869
9,357
2,430
0
5,516
3,841
0
15,351
W
7,139
431
1,370
676
4,682
1,656
480
755
3,738
18,885
0
L
Tsukuyomi
NewPlayer197
Tsukuyomi
11,639
1,758
0
1,579
8,634
3,476
0
4,675
3,883
0
19,296
W
Cerberus
RoadEt00Raw
Cerberus
11,948
465
1,264
9,149
17,170
9,733
31
7,460
9,230
15,434
1,644
W
Gilgamesh
WetSanchez39
Gilgamesh
6,576
1,156
1,379
1,753
12,262
9,990
464
3,422
8,385
0
14,864
W
5,285
1,185
550
2,319
8,687
2,813
272
2,396
6,209
11,430
128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
42,628
103
Minions Killed
116
0
Camps Cleared
0
878,949
Distance Traveled
1,001,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,249
725
9
1
0
173,991
0
L
Jormungandr
8,031
803
39
4
0
151,797
0
W
Medusa
8,963
896
35
4
0
234,103
0
L
Discordia
8,121
812
25
3
0
212,325
0
L
Hachiman
8,032
803
12
1
0
156,802
0
W
Merlin
8,076
808
25
3
0
178,902
0
L
Tsukuyomi
7,609
761
18
2
0
184,034
0
W
Cerberus
9,172
917
13
1
0
201,412
0
W
Gilgamesh
8,978
898
28
3
0
221,677
0
W
Raijin
7,439
744
15
2
0
165,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role