Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Angel Of Hel206
Scylla
Level 136
God Stats
13W - 11L
1,485 SR
Queue Stats
161W - 149L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Nirvanist69
Danzaburou
Level 155
God Stats
1W - 3L
1,184 SR
Queue Stats
322W - 324L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
joaozinxz__
Cu Chulainn
Level 104
God Stats
15W - 9L
1,600 SR
Queue Stats
427W - 412L
1,454 Elo+
Solo
Bakasura
Bakasura
zetheyus
Bakasura
Level 68
God Stats
4W - 5L
1,382 SR
Queue Stats
66W - 74L
1,464 Elo+
Solo
Team Averages
Level 114
1,430 SR
1,463 Elo+

VS

Team Averages
Level 114
1,541 SR
1,421 Elo+
Discordia
Discordia
 
Discordia
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ClankySwag44
Ratatoskr
Level 61
God Stats
11W - 5L
1,729 SR
Queue Stats
179W - 181L
1,420 Elo+
Solo
Danzaburou
Danzaburou
cesar94
Danzaburou
Level 48
God Stats
13W - 13L
1,514 SR
Queue Stats
45W - 63L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
createdonlyonce
Sun Wukong
Level 147
God Stats
9W - 11L
1,455 SR
Queue Stats
265W - 260L
1,451 Elo+
Solo
Hades
Hades
stoneytony97
Hades
Level 123
God Stats
100W - 84L
1,508 SR
Queue Stats
166W - 150L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 7
5,972
597
2,360
6,714
5,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
0 / 0 / 0
6,313
631
0
3,060
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Nirvanist69
Danzaburou
10
8 / 1 / 1
6,898
690
9,683
7,326
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Cu Chulainn
joaozinxz__
Cu Chulainn
10
2 / 1 / 0
6,151
615
5,989
9,052
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
zetheyus
Bakasura
11
0 / 1 / 1
5,375
538
1,564
7,817
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 0
5,572
557
1,208
1,594
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
ClankySwag44
Ratatoskr
8
2 / 3 / 1
4,819
482
4,862
6,504
1,475
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
cesar94
Danzaburou
5
0 / 5 / 0
4,147
415
1,028
5,269
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
createdonlyonce
Sun Wukong
9
1 / 2 / 0
5,317
532
3,574
8,648
6,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 1 / 0
5,615
562
4,150
7,957
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
7
4.5
L
Discordia
 
Discordia
0
0
0
0
W
0
0
0
0
L
Ratatoskr
ClankySwag44
Ratatoskr
2
3
1
0.83
W
Danzaburou
Nirvanist69
Danzaburou
8
1
1
8.5
L
Danzaburou
cesar94
Danzaburou
0
5
0
0
L
Sun Wukong
createdonlyonce
Sun Wukong
1
2
0
0.5
W
Cu Chulainn
joaozinxz__
Cu Chulainn
2
1
0
2
L
0
1
0
0
W
Bakasura
zetheyus
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,596
Damage
14,822
33,969
Taken
29,972
15,700
Mitigated
12,834
13,031
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,360
299
0
2,649
6,714
5,256
83
0
6,714
14,870
0
L
Discordia
 
Discordia
1,208
0
0
523
1,594
390
0
0
1,594
36,070
0
W
0
0
0
875
3,060
927
0
1,208
1,852
52,289
912
L
Ratatoskr
ClankySwag44
Ratatoskr
4,862
1,210
0
690
6,504
1,475
0
307
6,067
0
18,372
W
Danzaburou
Nirvanist69
Danzaburou
9,683
4,279
0
4,285
7,326
2,425
429
0
7,326
0
43,703
L
Danzaburou
cesar94
Danzaburou
1,028
156
0
254
5,269
1,412
0
651
4,618
0
10,109
L
Sun Wukong
createdonlyonce
Sun Wukong
3,574
575
0
2,976
8,648
6,377
0
1,402
7,148
0
28,091
W
Cu Chulainn
joaozinxz__
Cu Chulainn
5,989
994
0
1,251
9,052
4,263
0
4,021
5,031
0
41,662
L
4,150
599
0
3,666
7,957
3,180
0
0
7,957
32,497
4,338
W
Bakasura
zetheyus
Bakasura
1,564
1,336
0
3,971
7,817
2,829
31
0
7,817
0
27,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
25,470
327
Minions Killed
234
0
Camps Cleared
0
1,029,359
Distance Traveled
890,316
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,972
597
19
2
0
221,525
2
L
Discordia
5,572
557
75
8
0
146,129
0
W
Scylla
6,313
631
102
10
0
198,511
1
L
Ratatoskr
4,819
482
29
3
0
237,051
0
W
Danzaburou
6,898
690
72
7
0
166,469
0
L
Danzaburou
4,147
415
14
1
0
144,068
0
L
Sun Wukong
5,317
532
45
5
0
197,429
0
W
Cu Chulainn
6,151
615
71
7
0
210,450
0
L
Hades
5,615
562
71
7
0
165,639
0
W
Bakasura
5,375
538
63
6
0
232,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role