Player Matchup

King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum IV
 
Serqet
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Xing Tian
Xing Tian
Platinum II
BeerGaming
Xing Tian
Platinum II
Level 129
God Stats
0W - 1L
1,468 SR
Queue Stats
82W - 73L
1,845 MMR
Solo
Kukulkan
Kukulkan
Platinum III
FlæskeJunas537
Kukulkan
Platinum III
Level 133
God Stats
0W - 6L
1,463 SR
Queue Stats
186W - 176L
1,883 MMR
Party 4
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,486 SR
1,646 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,540 SR
1,868 MMR
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum V
Bauditheu
Cu Chulainn
Platinum V
Level 68
God Stats
7W - 6L
1,595 SR
Queue Stats
78W - 74L
1,810 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Foosle
Zhong Kui
Diamond V
Level 145
God Stats
2W - 2L
1,522 SR
Queue Stats
91W - 71L
2,076 MMR
Party 2
Awilix
Awilix
Gold III
Smurfinator9000
Awilix
Gold III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,854 MMR
Party 3
Geb
Geb
Diamond IV
badame
Geb
Diamond IV
Level 141
God Stats
10W - 4L
1,582 SR
Queue Stats
87W - 68L
2,100 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 4 / 0
6,742
519
8,483
13,176
9,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
 
Hou Yi
11
0 / 2 / 0
5,848
450
4,851
8,424
2,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
 
Serqet
10
0 / 7 / 1
5,516
424
2,618
11,338
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
BeerGaming
Xing Tian
9
0 / 2 / 0
5,854
450
3,499
13,296
9,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
11
0 / 7 / 0
6,388
491
2,649
8,525
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AgniKuzenboAthenaHorus

VS

Bans
SusanoSobekAo KuangChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 0 / 2
8,970
690
7,803
7,016
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Bauditheu
Cu Chulainn
13
0 / 1 / 5
8,055
620
8,367
13,077
9,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
Foosle
Zhong Kui
14
3 / 0 / 0
7,431
572
8,684
6,125
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
13 / 0 / 5
9,689
745
11,202
7,306
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Geb
badame
Geb
13
0 / 0 / 5
7,432
572
5,995
8,443
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
22
22
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Serqet
 
Serqet
0
7
1
0.07
W
Ullr
 
Ullr
6
0
2
7
W
Cu Chulainn
Bauditheu
Cu Chulainn
0
1
5
2.5
L
Xing Tian
BeerGaming
Xing Tian
0
2
0
0
L
Kukulkan
0
7
0
0
W
Zhong Kui
Foosle
Zhong Kui
3
0
0
3
W
13
0
5
15.5
W
Geb
badame
Geb
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
42,051
54,759
Taken
41,967
27,191
Mitigated
25,847
9,634
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,483
2,039
0
1,749
13,176
9,819
0
2,049
11,127
60
50,667
L
Hou Yi
 
Hou Yi
4,851
3,077
0
2,947
8,424
2,499
0
5,196
3,228
0
51,951
L
Serqet
 
Serqet
2,618
545
0
2,740
11,338
2,910
0
1,798
9,540
0
24,383
W
Ullr
 
Ullr
7,803
2,945
0
2,723
7,016
2,379
2,395
2,764
4,054
0
78,807
W
Cu Chulainn
Bauditheu
Cu Chulainn
8,367
1,050
0
4,252
13,077
9,183
0
60
13,017
8,075
54,557
L
Xing Tian
BeerGaming
Xing Tian
3,499
177
0
1,618
13,296
9,542
0
6,471
6,825
18,810
0
L
Kukulkan
2,649
41
0
580
8,525
2,421
0
0
8,525
41,165
548
W
Zhong Kui
Foosle
Zhong Kui
8,684
2,860
0
2,586
6,125
4,643
0
988
4,970
56,174
11,832
W
11,202
4,406
0
6,036
7,306
2,522
0
529
6,215
0
85,746
W
Geb
badame
Geb
5,995
622
0
2,785
8,443
7,120
0
1,629
6,814
23,066
3,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
41,577
387
Minions Killed
549
0
Camps Cleared
0
1,296,182
Distance Traveled
1,401,093
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,742
519
105
8
0
265,802
4
L
Hou Yi
5,848
450
104
8
0
256,798
0
L
Serqet
5,516
424
50
4
0
283,083
4
W
Ullr
8,970
690
148
11
0
240,376
2
W
Cu Chulainn
8,055
620
111
9
0
267,566
1
L
Xing Tian
5,854
450
25
2
0
275,480
1
L
Kukulkan
6,388
491
103
8
0
215,019
4
W
Zhong Kui
7,431
572
125
10
0
259,880
1
W
Awilix
9,689
745
134
10
0
340,076
0
W
Geb
7,432
572
31
2
0
293,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role