Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JimothyBunion
Bastet
Level 109
God Stats
0W - 1L
1,454 SR
Queue Stats
120W - 133L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
LHarling94
Zhong Kui
Level 157
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 4L
1,476 Elo+
Party 1
Bakasura
Bakasura
N1GHTRIDER420
Bakasura
Level 153
God Stats
0W - 1L
1,239 SR
Queue Stats
11W - 20L
1,425 Elo+
Solo
Cthulhu
Cthulhu
RagingAIcoholic
Cthulhu
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,256 Elo+
Party 1
Team Averages
Level 142
1,480 SR
1,445 Elo+

VS

Team Averages
Level 147
1,525 SR
1,565 Elo+
Baron Samedi
Baron Samedi
Ghastlyrug
Baron Samedi
Level 154
God Stats
8W - 8L
1,385 SR
Queue Stats
134W - 129L
1,544 Elo+
Solo
Hun Batz
Hun Batz
SonicLiquid
Hun Batz
Level 132
God Stats
1W - 1L
1,624 SR
Queue Stats
72W - 54L
1,643 Elo+
Party 2
Sun Wukong
Sun Wukong
TemperWolf
Sun Wukong
Level 146
God Stats
4W - 1L
1,691 SR
Queue Stats
91W - 47L
1,684 Elo+
Party 2
Xbalanque
Xbalanque
ggot9
Xbalanque
Level 159
God Stats
3W - 2L
1,423 SR
Queue Stats
169W - 174L
1,453 Elo+
Solo
Terra
Terra
决斗模式近战小兵
Terra
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 122L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 3
8,571
1,224
6,722
6,370
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 4
7,766
1,109
11,480
11,889
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
LHarling94
Zhong Kui
12
1 / 8 / 2
7,526
1,075
7,838
13,331
13,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bakasura
N1GHTRIDER420
Bakasura
11
0 / 0 / 0
5,071
724
0
0
0
13
1 / 1 / 4
7,983
1,140
10,273
9,714
6,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Team 1 Tickets

269

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ghastlyrug
Baron Samedi
13
2 / 0 / 6
8,241
1,177
6,603
3,403
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Hun Batz
SonicLiquid
Hun Batz
13
3 / 2 / 5
8,025
1,146
7,829
8,790
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
TemperWolf
Sun Wukong
13
3 / 2 / 5
8,301
1,186
7,635
9,731
9,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xbalanque
ggot9
Xbalanque
14
3 / 0 / 6
8,594
1,228
7,444
6,280
2,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 8
8,306
1,187
9,304
11,198
10,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
5
Kills
11
11
Deaths
5
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
3
3.5
W
Baron Samedi
Ghastlyrug
Baron Samedi
2
0
6
5
L
1
2
4
1.5
L
Zhong Kui
LHarling94
Zhong Kui
1
8
2
0.25
L
Bakasura
N1GHTRIDER420
Bakasura
0
0
0
0
L
1
1
4
3
W
Hun Batz
SonicLiquid
Hun Batz
3
2
5
2.75
W
Sun Wukong
TemperWolf
Sun Wukong
3
2
5
2.75
W
Xbalanque
ggot9
Xbalanque
3
0
6
6
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,313
Damage
38,815
41,304
Taken
39,402
25,803
Mitigated
28,551
6,472
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,722
1,738
0
913
6,370
2,543
0
1,624
4,722
0
33,657
W
Baron Samedi
Ghastlyrug
Baron Samedi
6,603
201
1,070
532
3,403
1,730
0
1,574
1,829
18,337
667
L
11,480
2,869
0
1,148
11,889
3,812
0
3,912
7,777
0
18,740
L
Zhong Kui
LHarling94
Zhong Kui
7,838
316
0
1,903
13,331
13,418
0
4,247
8,738
15,569
0
L
Bakasura
N1GHTRIDER420
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
10,273
304
146
2,362
9,714
6,030
0
4,439
5,049
24,716
0
W
Hun Batz
SonicLiquid
Hun Batz
7,829
1,995
0
0
8,790
4,709
0
3,691
5,099
0
18,539
W
Sun Wukong
TemperWolf
Sun Wukong
7,635
1,118
0
1,994
9,731
9,283
0
4,572
5,159
0
22,468
W
Xbalanque
ggot9
Xbalanque
7,444
3,294
0
334
6,280
2,652
0
4,001
2,279
0
25,590
W
9,304
977
2,597
2,136
11,198
10,177
0
4,273
6,925
11,147
1,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
41,467
131
Minions Killed
167
3
Camps Cleared
7
540,664
Distance Traveled
710,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,571
1,224
69
10
1
136,418
0
W
Baron Samedi
8,241
1,177
40
6
2
123,902
0
L
Bastet
7,766
1,109
16
2
1
161,885
0
L
Zhong Kui
7,526
1,075
15
2
1
101,476
0
L
Bakasura
5,071
724
0
0
0
0
0
L
Cthulhu
7,983
1,140
31
4
0
140,885
0
W
Hun Batz
8,025
1,146
18
3
1
144,510
0
W
Sun Wukong
8,301
1,186
48
7
1
154,004
0
W
Xbalanque
8,594
1,228
45
6
2
131,387
0
W
Terra
8,306
1,187
16
2
1
156,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role