Player Matchup

Chronos
Chronos
 
Chronos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Alex6239
Medusa
Level 26
God Stats
0W - 5L
1,170 SR
Queue Stats
0W - 5L
1,141 Elo+
Party 1
Mulan
Mulan
XxAndrexX18
Mulan
Level 67
God Stats
8W - 8L
1,609 SR
Queue Stats
72W - 67L
1,447 Elo+
Solo
Scylla
Scylla
brioucena
Scylla
Level 74
God Stats
37W - 43L
1,582 SR
Queue Stats
347W - 339L
1,448 Elo+
Solo
Athena
Athena
iTzHoney
Athena
Level 47
God Stats
2W - 6L
1,338 SR
Queue Stats
3W - 10L
1,298 Elo+
Party 1
Team Averages
Level 61
1,440 SR
1,367 Elo+

VS

Team Averages
Level 84
1,514 SR
1,468 Elo+
Hachiman
Hachiman
DavidWurschy
Hachiman
Level 82
God Stats
45W - 42L
1,480 SR
Queue Stats
293W - 268L
1,474 Elo+
Solo
Anubis
Anubis
Mikkam
Anubis
Level 50
God Stats
19W - 9L
1,564 SR
Queue Stats
65W - 50L
1,477 Elo+
Solo
Osiris
Osiris
SeveredClownTTV
Osiris
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,448 Elo+
Solo
Chaac
Chaac
robinballs31
Chaac
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,504 Elo+
Solo
Bakasura
Bakasura
x-demon0-
Bakasura
Level 145
God Stats
11W - 7L
1,526 SR
Queue Stats
234W - 230L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 4 / 2
9,227
659
8,830
10,782
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Alex6239
Medusa
11
1 / 3 / 1
6,485
463
5,851
7,648
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 3 / 0
8,531
609
10,766
17,734
15,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
brioucena
Scylla
10
2 / 7 / 2
6,484
463
4,854
7,416
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
iTzHoney
Athena
10
1 / 5 / 2
6,763
483
3,814
15,205
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DavidWurschy
Hachiman
12
1 / 2 / 4
7,025
502
6,717
7,969
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Mikkam
Anubis
17
10 / 3 / 3
10,194
728
13,531
12,824
5,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 0
7,200
514
8,912
13,946
16,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
5 / 1 / 4
7,170
512
6,074
10,516
8,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bakasura
x-demon0-
Bakasura
13
3 / 4 / 13
8,057
576
6,784
13,591
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
11
Kills
21
22
Deaths
12
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
4
2
1.25
L
Medusa
Alex6239
Medusa
1
3
1
0.5
W
Hachiman
DavidWurschy
Hachiman
1
2
4
1.5
W
Anubis
Mikkam
Anubis
10
3
3
3.83
W
2
2
0
1
L
3
3
0
1
L
Scylla
brioucena
Scylla
2
7
2
0.43
L
Athena
iTzHoney
Athena
1
5
2
0.4
W
5
1
4
7
W
Bakasura
x-demon0-
Bakasura
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,115
Damage
42,018
58,785
Taken
58,846
30,216
Mitigated
38,759
11,690
Healing
22,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,830
3,214
0
2,429
10,782
2,397
552
5,483
5,131
61,038
617
L
Medusa
Alex6239
Medusa
5,851
2,284
0
1,344
7,648
1,891
0
1,342
6,014
0
34,576
W
Hachiman
DavidWurschy
Hachiman
6,717
3,279
0
2,479
7,969
2,345
675
1,196
6,773
0
50,612
W
Anubis
Mikkam
Anubis
13,531
382
0
7,642
12,824
5,710
397
5,343
7,481
98,955
2,533
W
8,912
2,486
0
2,666
13,946
16,303
0
951
12,995
0
35,690
L
10,766
1,630
0
4,732
17,734
15,447
0
879
15,840
0
63,915
L
Scylla
brioucena
Scylla
4,854
949
0
198
7,416
1,829
0
1,522
5,772
24,581
0
L
Athena
iTzHoney
Athena
3,814
1,455
88
2,899
15,205
8,652
0
4,233
10,670
19,564
0
W
6,074
1,179
64
4,058
10,516
8,659
37
3,991
6,525
0
30,105
W
Bakasura
x-demon0-
Bakasura
6,784
4,600
0
5,488
13,591
5,742
553
5,962
7,629
0
34,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
39,646
335
Minions Killed
410
0
Camps Cleared
0
1,360,971
Distance Traveled
1,409,917
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,227
659
124
9
0
283,396
2
L
Medusa
6,485
463
51
4
0
263,257
0
W
Hachiman
7,025
502
70
5
0
253,690
0
W
Anubis
10,194
728
159
11
0
264,304
0
W
Osiris
7,200
514
49
4
0
269,524
0
L
Mulan
8,531
609
106
8
0
224,504
0
L
Scylla
6,484
463
26
2
0
274,454
0
L
Athena
6,763
483
28
2
0
315,360
6
W
Chaac
7,170
512
46
3
0
300,928
0
W
Bakasura
8,057
576
86
6
0
321,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role