Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IxPAKxMANxI
Baron Samedi
Level 156
God Stats
2W - 1L
1,563 SR
Queue Stats
280W - 273L
1,498 Elo+
Solo
Ne Zha
Ne Zha
Lan2117
Ne Zha
Level 186
God Stats
13W - 12L
1,470 SR
Queue Stats
223W - 208L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Toadssalsa
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
souleater3498
Cernunnos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 1
Team Averages
Level 125
1,506 SR
1,447 Elo+

VS

Team Averages
Level 99
1,500 SR
1,469 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dr-Danga9
Arachne
Level 157
God Stats
117W - 106L
1,532 SR
Queue Stats
440W - 390L
1,485 Elo+
Solo
Ares
Ares
SeasonalFire
Ares
Level 57
God Stats
2W - 4L
1,303 SR
Queue Stats
182W - 170L
1,470 Elo+
Party 2
Hades
Hades
SmokeyDaBoss954
Hades
Level 89
God Stats
142W - 121L
1,560 SR
Queue Stats
213W - 192L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
nelsrapscallions
Zhong Kui
Level 65
God Stats
4W - 2L
1,605 SR
Queue Stats
44W - 47L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 4 / 0
5,354
535
4,086
11,736
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
IxPAKxMANxI
Baron Samedi
10
0 / 1 / 0
5,273
527
2,290
3,946
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
Lan2117
Ne Zha
10
4 / 2 / 1
5,841
584
2,218
7,160
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Toadssalsa
Sylvanus
8
1 / 3 / 0
4,941
494
2,703
7,140
3,999
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Cernunnos
souleater3498
Cernunnos
7
0 / 2 / 1
4,804
480
3,186
6,680
2,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 1
7,504
750
6,025
6,800
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Dr-Danga9
Arachne
11
4 / 3 / 2
6,285
629
3,836
9,944
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 0 / 3
6,011
601
8,364
8,511
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 1
6,992
699
3,265
5,195
1,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
8
1 / 3 / 2
5,051
505
2,549
5,560
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
12
12
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
0
0.25
W
Cthulhu
 
Cthulhu
3
0
1
3.5
W
Arachne
Dr-Danga9
Arachne
4
3
2
1.67
L
Baron Samedi
IxPAKxMANxI
Baron Samedi
0
1
0
0
L
Ne Zha
Lan2117
Ne Zha
4
2
1
2.25
W
2
0
3
3.5
W
2
0
1
2.5
L
Sylvanus
Toadssalsa
Sylvanus
1
3
0
0.33
W
Zhong Kui
1
3
2
0.67
L
Cernunnos
souleater3498
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,483
Damage
24,039
36,662
Taken
36,010
14,323
Mitigated
17,539
13,391
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,086
1,486
0
4,289
11,736
4,238
0
7,197
4,539
31,804
0
W
Cthulhu
 
Cthulhu
6,025
905
0
2,794
6,800
2,725
0
3,053
3,747
50,387
2,404
W
Arachne
Dr-Danga9
Arachne
3,836
2,686
0
3,293
9,944
3,653
0
1,298
8,646
0
44,012
L
Baron Samedi
IxPAKxMANxI
Baron Samedi
2,290
67
0
1,270
3,946
1,641
0
2,553
1,393
29,074
0
L
Ne Zha
Lan2117
Ne Zha
2,218
1,082
0
3,657
7,160
2,166
0
710
6,450
0
33,211
W
8,364
1,415
83
2,387
8,511
6,814
0
1,852
6,659
22,696
3,540
W
3,265
232
150
4,011
5,195
1,877
450
2,102
3,093
46,563
2,147
L
Sylvanus
Toadssalsa
Sylvanus
2,703
1,679
1,240
1,243
7,140
3,999
320
4,639
2,501
19,000
0
W
Zhong Kui
2,549
485
57
1,402
5,560
2,470
11
1,004
4,556
21,220
0
L
Cernunnos
souleater3498
Cernunnos
3,186
1,926
0
1,692
6,680
2,279
428
4,259
2,421
0
19,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
31,843
252
Minions Killed
342
0
Camps Cleared
0
972,820
Distance Traveled
1,035,815
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,354
535
63
6
0
192,693
2
W
Cthulhu
7,504
750
111
11
0
229,757
2
W
Arachne
6,285
629
71
7
0
224,753
2
L
Baron Samedi
5,273
527
57
6
0
190,625
2
L
Ne Zha
5,841
584
72
7
0
213,480
2
W
Ares
6,011
601
37
4
0
205,440
0
W
Hades
6,992
699
96
10
0
180,832
5
L
Sylvanus
4,941
494
27
3
0
186,989
0
W
Zhong Kui
5,051
505
27
3
0
195,033
0
L
Cernunnos
4,804
480
33
3
0
189,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role