Player Matchup

Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Drsakthi
Hades
Level 68
God Stats
4W - 1L
1,655 SR
Queue Stats
268W - 298L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
RogueMessiah22
Cu Chulainn
Level 129
God Stats
1W - 0L
1,411 SR
Queue Stats
3W - 2L
1,537 Elo+
Party 2
Athena
Athena
ZH1RO
Athena
Level 62
God Stats
6W - 8L
1,482 SR
Queue Stats
174W - 187L
1,466 Elo+
Party 1
Fenrir
Fenrir
route36
Fenrir
Level 144
God Stats
4W - 4L
1,417 SR
Queue Stats
9W - 10L
1,518 Elo+
Party 2
Team Averages
Level 112
1,493 SR
1,482 Elo+

VS

Team Averages
Level 113
1,576 SR
1,429 Elo+
Sol
Sol
Austin030500
Sol
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,255 Elo+
Solo
Artio
Artio
BarbaricxViking
Artio
Level 108
God Stats
1W - 2L
1,737 SR
Queue Stats
160W - 160L
1,478 Elo+
Solo
Cerberus
Cerberus
Brutish Bane
Cerberus
Level 106
God Stats
6W - 4L
1,561 SR
Queue Stats
47W - 60L
1,413 Elo+
Solo
Medusa
Medusa
MUNCHER2345
Medusa
Level 102
God Stats
15W - 14L
1,507 SR
Queue Stats
418W - 404L
1,475 Elo+
Solo
Da Ji
Da Ji
ToddiusIII
Da Ji
Level 126
God Stats
4W - 8L
1,577 SR
Queue Stats
101W - 86L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
11 / 1 / 3
9,716
694
16,830
8,481
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hades
Drsakthi
Hades
12
0 / 3 / 2
6,715
480
2,953
9,528
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cu Chulainn
RogueMessiah22
Cu Chulainn
9
0 / 6 / 3
5,677
406
2,162
8,776
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ZH1RO
Athena
9
1 / 3 / 10
6,802
486
3,710
11,321
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fenrir
route36
Fenrir
13
4 / 3 / 1
7,412
529
3,802
9,348
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,972
569
9,523
6,180
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 2 / 2
7,669
548
4,202
11,581
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
Brutish Bane
Cerberus
9
1 / 6 / 1
6,753
482
4,560
15,721
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
10
2 / 6 / 2
6,562
469
4,670
9,524
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
14
5 / 1 / 3
8,811
629
7,289
7,352
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
16
Kills
16
16
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
11
1
3
12.5
L
1
1
6
4
L
7
2
2
4
L
Cerberus
Brutish Bane
Cerberus
1
6
1
0.25
W
Hades
Drsakthi
Hades
0
3
2
0.33
L
Medusa
2
6
2
0.5
W
Cu Chulainn
RogueMessiah22
Cu Chulainn
0
6
3
0.25
L
Da Ji
5
1
3
6.5
W
Athena
ZH1RO
Athena
1
3
10
2
W
Fenrir
route36
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,457
Damage
30,244
47,454
Taken
50,358
24,810
Mitigated
16,346
12,157
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
16,830
11,538
0
4,793
8,481
2,728
1,548
2,750
5,731
0
75,592
L
9,523
4,105
0
2,988
6,180
1,806
948
2,406
3,738
52,868
1,199
L
4,202
788
40
1,816
11,581
5,192
169
1,570
9,978
45,962
0
L
Cerberus
Brutish Bane
Cerberus
4,560
528
1,237
3,352
15,721
4,361
0
1,863
13,858
23,927
0
W
Hades
Drsakthi
Hades
2,953
119
105
3,742
9,528
3,959
0
6,127
3,401
36,417
0
L
Medusa
4,670
1,836
0
475
9,524
2,241
0
781
8,743
0
37,720
W
Cu Chulainn
RogueMessiah22
Cu Chulainn
2,162
572
0
638
8,776
5,282
0
1,076
7,700
0
13,143
L
Da Ji
7,289
1,957
0
1,745
7,352
2,746
0
610
6,529
0
65,254
W
Athena
ZH1RO
Athena
3,710
1,386
0
1,758
11,321
9,026
0
5,855
5,466
17,724
0
W
Fenrir
route36
Fenrir
3,802
1,704
0
1,121
9,348
3,815
0
2,370
6,978
0
45,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
37,767
318
Minions Killed
375
0
Camps Cleared
0
1,282,092
Distance Traveled
1,308,529
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,716
694
121
9
0
264,717
4
L
Sol
7,972
569
93
7
0
267,788
2
L
Artio
7,669
548
69
5
0
311,290
0
L
Cerberus
6,753
482
46
3
0
256,366
0
W
Hades
6,715
480
79
6
0
265,087
6
L
Medusa
6,562
469
55
4
0
215,441
0
W
Cu Chulainn
5,677
406
26
2
0
239,572
4
L
Da Ji
8,811
629
112
8
0
257,644
0
W
Athena
6,802
486
14
1
0
279,362
3
W
Fenrir
7,412
529
78
6
0
233,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role