Player Matchup

Kuzenbo
Kuzenbo
Asardalon
Kuzenbo
Level 91
God Stats
4W - 0L
1,735 SR
Queue Stats
43W - 48L
1,346 Elo+
Solo
Cthulhu
Cthulhu
Dark-NIKA69
Cthulhu
Level 48
God Stats
4W - 6L
1,172 SR
Queue Stats
68W - 91L
1,341 Elo+
Solo
Medusa
Medusa
GoldEmpress387
Medusa
Level 151
God Stats
5W - 8L
1,160 SR
Queue Stats
106W - 95L
1,425 Elo+
Solo
Neith
Neith
LEITO57220
Neith
Level 158
God Stats
55W - 44L
1,515 SR
Queue Stats
109W - 105L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
anakadabra
Tsukuyomi
Level 40
God Stats
16W - 23L
1,410 SR
Queue Stats
42W - 57L
1,376 Elo+
Party 2
Team Averages
Level 98
1,398 SR
1,381 Elo+

VS

Team Averages
Level 106
1,554 SR
1,450 Elo+
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Champen01
Ratatoskr
Level 89
God Stats
14W - 14L
1,717 SR
Queue Stats
95W - 110L
1,452 Elo+
Solo
Bellona
Bellona
Harleyquinn95116
Bellona
Level 114
God Stats
15W - 11L
1,547 SR
Queue Stats
295W - 306L
1,428 Elo+
Party 1
Terra
Terra
Jack463Killyou
Terra
Level 79
God Stats
6W - 9L
1,538 SR
Queue Stats
280W - 288L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Joker830514
Danzaburou
Level 102
God Stats
13W - 13L
1,471 SR
Queue Stats
193W - 203L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Asardalon
Kuzenbo
6
0 / 0 / 3
4,163
595
1,467
3,097
2,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Dark-NIKA69
Cthulhu
9
1 / 0 / 0
4,530
647
1,557
4,657
1,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 0 / 2
4,667
667
5,369
3,388
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
9
0 / 0 / 0
5,192
742
918
2,107
607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
anakadabra
Tsukuyomi
6
1 / 1 / 1
4,062
580
852
3,632
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
1 / 0 / 0
4,176
597
3,170
2,666
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Champen01
Ratatoskr
2
0 / 1 / 0
3,043
435
0
1,404
218
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
4,252
607
147
4,152
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 2 / 0
3,950
564
1,159
7,791
2,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Joker830514
Danzaburou
5
0 / 3 / 0
3,387
484
2,809
5,233
1,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
0
1
W
Kuzenbo
Asardalon
Kuzenbo
0
0
3
1.5
L
Ratatoskr
Champen01
Ratatoskr
0
1
0
0
W
Cthulhu
Dark-NIKA69
Cthulhu
1
0
0
1
W
3
0
2
4
L
0
0
0
0
L
0
2
0
0
L
Danzaburou
Joker830514
Danzaburou
0
3
0
0
W
Neith
0
0
0
0
W
Tsukuyomi
anakadabra
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,163
Damage
7,285
16,881
Taken
21,246
6,118
Mitigated
7,326
6,913
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,170
80
0
1,145
2,666
662
0
671
1,995
21,931
0
W
Kuzenbo
Asardalon
Kuzenbo
1,467
706
0
1,110
3,097
2,208
0
518
2,579
8,150
0
L
Ratatoskr
Champen01
Ratatoskr
0
0
0
0
1,404
218
0
0
1,404
0
3,402
W
Cthulhu
Dark-NIKA69
Cthulhu
1,557
42
60
2,197
4,657
1,515
0
2,641
1,612
26,561
1,886
W
5,369
1,822
0
1,170
3,388
895
0
607
2,781
0
31,824
L
147
0
0
1,883
4,152
2,413
0
0
4,152
0
20,936
L
1,159
127
1,150
2,072
7,791
2,695
0
1,583
6,208
13,955
0
L
Danzaburou
Joker830514
Danzaburou
2,809
903
0
1,401
5,233
1,338
0
739
4,494
0
16,173
W
Neith
918
240
0
872
2,107
607
0
0
2,107
0
31,771
W
Tsukuyomi
anakadabra
Tsukuyomi
852
284
0
1,504
3,632
893
0
129
3,473
0
14,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,614
Gold Earned
18,808
200
Minions Killed
154
0
Camps Cleared
0
660,264
Distance Traveled
577,456
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,176
597
49
7
0
119,961
0
W
Kuzenbo
4,163
595
16
2
0
129,175
0
L
Ratatoskr
3,043
435
7
1
0
53,049
0
W
Cthulhu
4,530
647
45
6
0
161,516
0
W
Medusa
4,667
667
40
6
0
133,720
0
L
Bellona
4,252
607
50
7
0
121,146
2
L
Terra
3,950
564
22
3
0
154,865
0
L
Danzaburou
3,387
484
26
4
0
128,435
2
W
Neith
5,192
742
70
10
0
89,907
2
W
Tsukuyomi
4,062
580
29
4
0
145,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role