Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlexxEZ
Fenrir
Level 69
God Stats
4W - 5L
1,480 SR
Queue Stats
28W - 27L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Geleu112
Morgan Le Fay
Level 71
God Stats
4W - 1L
1,812 SR
Queue Stats
40W - 43L
1,418 Elo+
Party 1
Chiron
Chiron
blackcaster
Chiron
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 98L
1,443 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 157
God Stats
554W - 521L
1,491 SR
Queue Stats
581W - 563L
1,434 Elo+
Solo
Team Averages
Level 117
1,557 SR
1,444 Elo+

VS

Team Averages
Level 101
1,534 SR
1,511 Elo+
Hun Batz
Hun Batz
DrDieselos
Hun Batz
Level 83
God Stats
2W - 2L
1,691 SR
Queue Stats
20W - 11L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
PollaConRuedas
Gilgamesh
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 87L
1,520 Elo+
Party 2
Hel
Hel
ZerosIreos
Hel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,478 Elo+
Solo
Neith
Neith
fistikos
Neith
Level 190
God Stats
6W - 7L
1,481 SR
Queue Stats
258W - 262L
1,476 Elo+
Solo
Ra
Ra
staxdrian3001
Ra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 0 / 6
6,129
557
3,130
9,148
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
AlexxEZ
Fenrir
11
8 / 2 / 2
6,707
610
7,656
8,391
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Geleu112
Morgan Le Fay
12
3 / 2 / 2
6,659
605
6,174
5,324
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
12
6 / 0 / 2
7,067
642
7,478
6,362
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 0
7,400
673
6,110
6,548
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrDieselos
Hun Batz
11
1 / 2 / 1
5,737
522
4,474
10,385
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
PollaConRuedas
Gilgamesh
12
1 / 3 / 0
6,509
592
5,378
10,694
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 6 / 0
5,011
456
4,483
9,992
2,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
fistikos
Neith
10
2 / 4 / 0
6,038
549
6,027
8,986
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 5 / 2
6,158
560
2,624
6,347
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
20
Kills
5
5
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
6
3
W
Fenrir
AlexxEZ
Fenrir
8
2
2
4.5
L
Hun Batz
DrDieselos
Hun Batz
1
2
1
0.75
W
Morgan Le Fay
Geleu112
Morgan Le Fay
3
2
2
2
L
Gilgamesh
PollaConRuedas
Gilgamesh
1
3
0
0.33
L
0
6
0
0
W
Chiron
6
0
2
7
L
Neith
fistikos
Neith
2
4
0
0.5
L
1
5
2
0.4
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,548
Damage
22,986
35,773
Taken
46,404
16,051
Mitigated
14,541
8,031
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,130
282
0
2,066
9,148
6,070
72
1,912
7,236
19,852
0
W
Fenrir
AlexxEZ
Fenrir
7,656
2,873
0
562
8,391
3,219
0
1,234
7,157
0
37,146
L
Hun Batz
DrDieselos
Hun Batz
4,474
1,725
0
3,439
10,385
3,265
0
1,242
9,027
0
33,599
W
Morgan Le Fay
Geleu112
Morgan Le Fay
6,174
175
0
781
5,324
1,800
108
2,209
3,018
38,279
0
L
Gilgamesh
PollaConRuedas
Gilgamesh
5,378
1,905
0
2,827
10,694
4,297
0
5,519
4,622
0
39,167
L
4,483
255
1,120
3,408
9,992
2,642
43
2,302
7,662
23,745
0
W
Chiron
7,478
3,025
249
2,181
6,362
1,946
1,840
1,655
4,707
0
48,856
L
Neith
fistikos
Neith
6,027
2,218
0
2,489
8,986
2,409
445
2,023
6,877
0
42,130
L
2,624
340
265
1,120
6,347
1,928
123
3,045
2,840
30,237
0
W
6,110
188
0
2,192
6,548
3,016
0
0
6,548
43,365
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
29,453
332
Minions Killed
286
0
Camps Cleared
0
1,153,547
Distance Traveled
1,110,137
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,129
557
30
3
0
234,976
0
W
Fenrir
6,707
610
61
6
0
263,912
0
L
Hun Batz
5,737
522
71
6
0
247,436
0
W
Morgan Le Fay
6,659
605
64
6
0
221,511
0
L
Gilgamesh
6,509
592
67
6
0
225,707
0
L
Hel
5,011
456
33
3
0
212,390
0
W
Chiron
7,067
642
76
7
0
225,224
1
L
Neith
6,038
549
62
6
0
208,254
0
L
Ra
6,158
560
53
5
0
216,350
0
W
Anubis
7,400
673
101
9
0
207,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role