Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
BigFatChadCow
Discordia
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,166 Elo+
Solo
Danzaburou
Danzaburou
Harleyquinn95116
Danzaburou
Level 114
God Stats
8W - 8L
1,486 SR
Queue Stats
295W - 305L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Joker830514
Ah Muzen Cab
Level 102
God Stats
8W - 11L
1,456 SR
Queue Stats
189W - 199L
1,427 Elo+
Party 1
Tyr
Tyr
Wαγηe
Tyr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,459 Elo+
Party 3
Team Averages
Level 133
1,488 SR
1,398 Elo+

VS

Team Averages
Level 95
1,561 SR
1,459 Elo+
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HaZe96
Anubis
Level 136
God Stats
26W - 13L
1,633 SR
Queue Stats
364W - 340L
1,462 Elo+
Solo
Medusa
Medusa
ItzツChrissi
Medusa
Level 73
God Stats
18W - 20L
1,579 SR
Queue Stats
309W - 336L
1,481 Elo+
Party 2
Hercules
Hercules
L_E_M_O_N_N_N_N_
Hercules
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 124L
1,453 Elo+
Solo
Ares
Ares
SelinaAmg
Ares
Level 87
God Stats
4W - 3L
1,592 SR
Queue Stats
350W - 357L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 4 / 3
8,431
562
6,529
12,923
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
BigFatChadCow
Discordia
13
2 / 5 / 2
8,188
546
3,202
7,119
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Harleyquinn95116
Danzaburou
12
1 / 3 / 1
7,279
485
4,553
8,185
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Joker830514
Ah Muzen Cab
10
1 / 6 / 2
6,127
408
4,451
9,461
2,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 2 / 2
9,285
619
12,134
17,047
13,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 2 / 4
8,277
552
6,998
9,099
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
HaZe96
Anubis
17
7 / 3 / 2
10,128
675
8,475
8,087
3,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 4
8,662
577
8,753
6,700
2,374
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
1 / 4 / 1
7,524
502
6,164
13,480
15,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ares
14
2 / 2 / 7
8,605
574
3,674
11,018
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
14
Kills
20
20
Deaths
14
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
4
3
1.63
W
Thanatos
 
Thanatos
4
2
4
3
L
Discordia
BigFatChadCow
Discordia
2
5
2
0.6
W
Anubis
HaZe96
Anubis
7
3
2
2.67
L
Danzaburou
Harleyquinn95116
Danzaburou
1
3
1
0.5
W
6
3
4
2.67
L
Ah Muzen Cab
Joker830514
Ah Muzen Cab
1
6
2
0.33
W
1
4
1
0.38
W
Ares
2
2
7
2.75
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
34,064
54,735
Taken
48,384
22,735
Mitigated
32,900
15,747
Healing
22,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,529
282
520
6,067
12,923
3,198
0
3,791
9,072
61,687
0
W
Thanatos
 
Thanatos
6,998
1,786
0
7,102
9,099
3,011
0
2,215
6,884
0
51,015
L
Discordia
BigFatChadCow
Discordia
3,202
152
0
141
7,119
1,239
394
3,543
3,576
46,902
400
W
Anubis
HaZe96
Anubis
8,475
0
0
4,147
8,087
3,701
139
4,208
3,879
77,154
2,071
L
Danzaburou
Harleyquinn95116
Danzaburou
4,553
1,411
0
1,500
8,185
2,243
686
1,370
6,815
0
47,766
W
8,753
3,741
0
1,452
6,700
2,374
2,669
1,113
5,587
0
73,116
L
Ah Muzen Cab
Joker830514
Ah Muzen Cab
4,451
1,826
0
1,367
9,461
2,435
96
2,259
7,202
0
20,732
W
6,164
1,961
0
5,888
13,480
15,285
0
1,630
11,850
0
34,367
W
Ares
3,674
349
0
3,465
11,018
8,529
493
699
10,319
24,451
0
L
12,134
1,732
0
6,152
17,047
13,620
30
830
15,338
0
60,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
43,196
430
Minions Killed
458
0
Camps Cleared
0
1,433,727
Distance Traveled
1,408,464
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,431
562
107
7
0
316,295
0
W
Thanatos
8,277
552
67
4
0
338,330
4
L
Discordia
8,188
546
102
7
0
298,688
6
W
Anubis
10,128
675
135
9
0
282,425
1
L
Danzaburou
7,279
485
95
6
0
249,697
6
W
Medusa
8,662
577
135
9
0
255,246
0
L
Ah Muzen Cab
6,127
408
30
2
0
249,027
3
W
Hercules
7,524
502
70
5
0
261,977
0
W
Ares
8,605
574
51
3
0
270,486
7
L
Tyr
9,285
619
96
6
0
320,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role