Player Matchup

Ra
Ra
Silver II
S7moW
Ra
Silver II
Level 126
God Stats
2W - 0L
1,600 SR
Queue Stats
10W - 13L
1,433 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,600 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,767 SR
1,479 MMR
Mulan
Mulan
Silver II
GLP_Timer
Mulan
Silver II
Level 127
God Stats
4W - 3L
1,767 SR
Queue Stats
12W - 12L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
0 / 3 / 0
11,836
910
6,000
11,996
6,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AnubisThanatosBakasuraAwilixKali

VS

Bans
BastetAo KuangArachneHou YiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GLP_Timer
Mulan
16
3 / 0 / 0
11,656
897
8,869
10,091
6,652
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
GLP_Timer
Mulan
3
0
0
3
W
Ra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,000
Damage
8,869
11,996
Taken
10,091
6,828
Mitigated
6,652
5,446
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
GLP_Timer
Mulan
8,869
1,248
0
5,061
10,091
6,652
850
6,203
3,888
231
59,222
W
Ra
6,000
1,048
0
5,446
11,996
6,828
1,175
470
11,526
67,609
1,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,836
Gold Earned
11,656
140
Minions Killed
121
3
Camps Cleared
9
220,899
Distance Traveled
209,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,656
897
121
9
9
209,013
0
W
Ra
11,836
910
140
11
3
220,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role