Player Matchup

Artio
Artio
Gold II
Bryan_dope
Artio
Gold II
Level 128
God Stats
1W - 1L
1,712 SR
Queue Stats
15W - 5L
1,847 MMR
Party 1
Zeus
Zeus
Gold III
Jaawwn
Zeus
Gold III
Level 104
God Stats
1W - 0L
1,427 SR
Queue Stats
15W - 6L
1,806 MMR
Party 1
Rama
Rama
Gold III
amenotejiikara
Rama
Gold III
Level 68
God Stats
10W - 2L
1,696 SR
Queue Stats
13W - 5L
1,790 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,612 SR
1,814 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,420 SR
1,464 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
Billz_Ross
Ah Muzen Cab
Gold II
Level 126
God Stats
5W - 10L
1,522 SR
Queue Stats
652W - 694L
1,603 MMR
Solo
Fafnir
Fafnir
Silver I
Krieg_45
Fafnir
Silver I
Level 126
God Stats
1W - 4L
1,232 SR
Queue Stats
48W - 68L
1,405 MMR
Solo
Tiamat
Tiamat
Gold IV
Nadie2655
Tiamat
Gold IV
Level 88
God Stats
14W - 11L
1,505 SR
Queue Stats
191W - 212L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
0 / 3 / 10
10,245
788
9,966
19,249
13,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Jaawwn
Zeus
19
6 / 0 / 3
12,206
939
14,487
6,361
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
4 / 0 / 5
10,931
841
8,479
6,538
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
CthulhuVulcanMedusaMulanShiva

VS

Bans
Ne ZhaRaOdinNu WaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Billz_Ross
Ah Muzen Cab
14
2 / 1 / 0
8,258
635
4,446
4,865
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Fafnir
Krieg_45
Fafnir
15
0 / 4 / 1
8,658
666
2,951
19,128
22,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Nadie2655
Tiamat
16
1 / 5 / 2
9,255
712
10,006
12,500
5,721
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
3
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Billz_Ross
Ah Muzen Cab
2
1
0
2
W
Artio
0
3
10
1.67
W
Zeus
Jaawwn
Zeus
6
0
3
7.5
L
Fafnir
Krieg_45
Fafnir
0
4
1
0.13
L
Tiamat
Nadie2655
Tiamat
1
5
2
0.4
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,932
Damage
17,403
32,148
Taken
36,493
18,570
Mitigated
30,035
10,534
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Billz_Ross
Ah Muzen Cab
4,446
667
0
545
4,865
1,413
0
2,994
1,421
0
11,959
W
Artio
9,966
657
912
5,364
19,249
13,950
0
8,463
9,911
34,904
1,984
W
Zeus
Jaawwn
Zeus
14,487
1,497
0
1,702
6,361
2,186
1,525
1,233
4,939
63,004
0
L
Fafnir
Krieg_45
Fafnir
2,951
896
0
1,726
19,128
22,901
0
8,902
8,980
24,152
0
L
Tiamat
Nadie2655
Tiamat
10,006
1,141
90
1,413
12,500
5,721
0
9,419
2,201
28,456
79
W
8,479
6,131
0
2,556
6,538
2,434
2,564
2,273
4,091
0
37,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
26,171
227
Minions Killed
94
0
Camps Cleared
0
755,430
Distance Traveled
587,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,258
635
18
1
0
123,780
0
W
Artio
10,245
788
57
4
0
255,629
0
W
Zeus
12,206
939
103
8
0
267,778
0
L
Fafnir
8,658
666
25
2
0
241,347
0
L
Tiamat
9,255
712
51
4
0
221,944
0
W
Rama
10,931
841
67
5
0
232,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role