Player Matchup

Amaterasu
Amaterasu
Dullknee
Amaterasu
Level 124
God Stats
13W - 3L
1,787 SR
Queue Stats
399W - 371L
1,583 Elo+
Solo
Ravana
Ravana
Fuggggg
Ravana
Level 124
God Stats
12W - 11L
1,579 SR
Queue Stats
227W - 288L
1,520 Elo+
Party 3
Bacchus
Bacchus
IshiddedIfarted
Bacchus
Level 124
God Stats
10W - 17L
1,427 SR
Queue Stats
270W - 322L
1,525 Elo+
Party 3
Nut
Nut
ch0z3n
Nut
Level 163
God Stats
2W - 5L
1,710 SR
Queue Stats
127W - 108L
1,641 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ishiddedifarded
Morgan Le Fay
Level 17
God Stats
4W - 2L
1,760 SR
Queue Stats
11W - 10L
1,531 Elo+
Party 3
Team Averages
Level 110
1,652 SR
1,560 Elo+

VS

Team Averages
Level 164
1,701 SR
1,533 Elo+
King Arthur
King Arthur
 
King Arthur
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Anubis4me
Apollo
Level 122
God Stats
2W - 2L
1,879 SR
Queue Stats
213W - 195L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
FluffyAdorbPanda
Kukulkan
Level 198
God Stats
14W - 6L
1,773 SR
Queue Stats
299W - 291L
1,554 Elo+
Party 1
Serqet
Serqet
ISomeRandomGayI
Serqet
Level 158
God Stats
3W - 1L
1,724 SR
Queue Stats
134W - 117L
1,538 Elo+
Party 1
Mulan
Mulan
player8453792
Mulan
Level 129
God Stats
23W - 16L
1,629 SR
Queue Stats
309W - 283L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dullknee
Amaterasu
17
3 / 1 / 0
10,224
682
12,330
16,770
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Fuggggg
Ravana
12
0 / 5 / 6
7,055
470
6,619
10,094
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 6
7,612
507
7,211
12,494
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
ch0z3n
Nut
16
8 / 1 / 2
9,972
665
12,811
11,204
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ishiddedifarded
Morgan Le Fay
12
1 / 7 / 2
6,928
462
5,384
11,242
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 3
7,304
487
9,190
17,224
12,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Anubis4me
Apollo
14
3 / 6 / 3
8,347
556
7,434
10,697
3,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 5
9,227
615
12,921
7,725
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 5
7,365
491
4,294
13,673
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 4 / 4
6,837
456
9,065
15,035
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
15
Kills
17
18
Deaths
16
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
3
2.5
W
Apollo
Anubis4me
Apollo
3
6
3
0.75
L
Amaterasu
Dullknee
Amaterasu
3
1
0
3
W
8
2
5
5.25
L
Ravana
Fuggggg
Ravana
0
5
6
0.6
W
3
4
5
1.38
L
3
4
6
1.5
L
Nut
ch0z3n
Nut
8
1
2
9
L
Morgan Le Fay
ishiddedifarded
Morgan Le Fay
1
7
2
0.29
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,355
Damage
42,904
61,804
Taken
64,354
32,478
Mitigated
32,706
19,971
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,190
1,252
0
4,723
17,224
12,879
0
1,523
14,862
327
49,432
W
Apollo
Anubis4me
Apollo
7,434
4,498
0
1,471
10,697
3,291
558
1,621
8,839
0
66,147
L
Amaterasu
Dullknee
Amaterasu
12,330
3,931
0
8,923
16,770
13,631
0
2,335
14,435
2,239
87,204
W
12,921
421
0
85
7,725
2,974
90
3,569
3,992
72,991
529
L
Ravana
Fuggggg
Ravana
6,619
1,468
0
1,288
10,094
4,380
194
2,859
7,017
0
44,919
W
4,294
1,308
0
5,266
13,673
4,649
0
3,284
10,194
0
48,087
L
7,211
648
0
2,190
12,494
6,591
40
2,602
9,267
20,119
945
L
Nut
ch0z3n
Nut
12,811
8,026
0
6,571
11,204
4,203
0
435
10,563
0
86,512
L
Morgan Le Fay
ishiddedifarded
Morgan Le Fay
5,384
862
0
999
11,242
3,673
14
4,933
6,052
40,307
0
W
9,065
903
0
5,866
15,035
8,913
0
2,415
12,358
0
39,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,791
Gold Earned
39,080
460
Minions Killed
471
0
Camps Cleared
0
1,581,232
Distance Traveled
1,632,867
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,304
487
95
6
0
319,059
2
W
Apollo
8,347
556
101
7
0
294,476
2
L
Amaterasu
10,224
682
161
11
0
332,207
0
W
Kukulkan
9,227
615
131
9
0
323,830
5
L
Ravana
7,055
470
71
5
0
345,718
0
W
Serqet
7,365
491
80
5
0
359,169
0
L
Bacchus
7,612
507
31
2
0
314,648
0
L
Nut
9,972
665
139
9
0
311,751
1
L
Morgan Le Fay
6,928
462
58
4
0
276,908
0
W
Mulan
6,837
456
64
4
0
336,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role