Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Mr_Dip_Sauce
Fenrir
Level 120
God Stats
1W - 6L
1,319 SR
Queue Stats
162W - 145L
1,611 Elo+
Solo
Athena
Athena
Sully0
Athena
Level 140
God Stats
3W - 2L
1,700 SR
Queue Stats
145W - 136L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
crayondus
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,174 Elo+
Solo
Bacchus
Bacchus
umcake
Bacchus
Level 158
God Stats
0W - 1L
1,714 SR
Queue Stats
115W - 122L
1,472 Elo+
Party 2
Team Averages
Level 140
1,547 SR
1,456 Elo+

VS

Team Averages
Level 129
1,602 SR
1,619 Elo+
King Arthur
King Arthur
 
King Arthur
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NASHE015897
Jing Wei
Level 28
God Stats
1W - 0L
1,721 SR
Queue Stats
29W - 22L
1,737 Elo+
Party 1
Nox
Nox
baconbacksunday
Nox
Level 166
God Stats
2W - 1L
1,670 SR
Queue Stats
141W - 139L
1,513 Elo+
Solo
Ah Puch
Ah Puch
brian403
Ah Puch
Level 146
God Stats
1W - 0L
1,824 SR
Queue Stats
18W - 16L
1,677 Elo+
Party 1
Anubis
Anubis
theerick58
Anubis
Level 117
God Stats
1W - 2L
1,297 SR
Queue Stats
18W - 16L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 1 / 0
5,896
1,179
5,313
4,045
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
11
0 / 4 / 3
5,213
1,043
3,144
6,272
2,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
Sully0
Athena
10
0 / 1 / 2
5,276
1,055
4,120
6,767
5,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
crayondus
Sun Wukong
5
0 / 0 / 0
4,408
882
0
0
0
Bacchus
umcake
Bacchus
9
1 / 2 / 1
4,942
988
2,601
4,673
4,140
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 6
5,549
1,110
2,818
4,826
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
NASHE015897
Jing Wei
11
1 / 1 / 6
6,251
1,250
3,106
3,191
1,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 6
6,011
1,202
1,351
5,002
3,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
brian403
Ah Puch
12
1 / 0 / 7
6,387
1,277
4,861
2,986
1,118
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
theerick58
Anubis
13
6 / 0 / 2
7,123
1,425
6,087
4,500
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
8
8
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
1
0
3
W
King Arthur
 
King Arthur
0
1
6
3
L
Fenrir
0
4
3
0.38
W
Jing Wei
NASHE015897
Jing Wei
1
1
6
4
L
Athena
Sully0
Athena
0
1
2
1
W
0
2
6
1.5
W
Ah Puch
brian403
Ah Puch
1
0
7
4.5
L
Sun Wukong
crayondus
Sun Wukong
0
0
0
0
W
Anubis
theerick58
Anubis
6
0
2
7
L
Bacchus
umcake
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,178
Damage
18,223
21,757
Taken
20,505
13,004
Mitigated
11,837
7,466
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,313
2,161
279
863
4,045
1,585
0
2,262
1,783
0
18,421
W
King Arthur
 
King Arthur
2,818
594
344
167
4,826
3,422
26
1,768
3,058
48
4,882
L
Fenrir
3,144
490
1,144
1,421
6,272
2,031
0
4,561
1,674
0
5,233
W
Jing Wei
NASHE015897
Jing Wei
3,106
1,758
0
408
3,191
1,493
737
643
2,548
0
13,173
L
Athena
Sully0
Athena
4,120
680
966
1,852
6,767
5,248
0
2,824
3,795
6,434
0
W
1,351
146
1,522
977
5,002
3,616
0
1,463
3,539
3,230
0
W
Ah Puch
brian403
Ah Puch
4,861
405
1,094
2,042
2,986
1,118
347
1,270
1,716
11,347
458
L
Sun Wukong
crayondus
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
theerick58
Anubis
6,087
271
290
1,765
4,500
2,188
104
1,431
3,069
14,873
0
L
Bacchus
umcake
Bacchus
2,601
36
316
625
4,673
4,140
0
2,514
2,060
3,945
202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
31,321
38
Minions Killed
73
0
Camps Cleared
0
413,674
Distance Traveled
516,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,896
1,179
30
6
0
96,476
0
W
King Arthur
5,549
1,110
4
1
0
98,207
0
L
Fenrir
5,213
1,043
6
1
0
106,736
0
W
Jing Wei
6,251
1,250
26
5
0
100,383
0
L
Athena
5,276
1,055
2
0
0
126,607
0
W
Nox
6,011
1,202
1
0
0
99,316
0
W
Ah Puch
6,387
1,277
19
4
0
106,238
0
L
Sun Wukong
4,408
882
0
0
0
0
0
W
Anubis
7,123
1,425
23
5
0
112,229
0
L
Bacchus
4,942
988
0
0
0
83,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role