Player Matchup

Jormungandr
Jormungandr
Achilles
Jormungandr
Level 156
God Stats
6W - 7L
1,393 SR
Queue Stats
298W - 292L
1,485 Elo+
Party 2
Thor
Thor
Jarvoos
Thor
Level 140
God Stats
0W - 3L
1,593 SR
Queue Stats
85W - 81L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
RighteousAllah
Sun Wukong
Level 158
God Stats
0W - 1L
1,846 SR
Queue Stats
13W - 14L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
XNinetyFiveX
Ah Puch
Level 134
God Stats
0W - 1L
1,238 SR
Queue Stats
16W - 20L
1,531 Elo+
Party 2
Ullr
Ullr
ºlema
Ullr
Level 129
God Stats
1W - 1L
1,585 SR
Queue Stats
6W - 9L
1,478 Elo+
Party 2
Team Averages
Level 143
1,531 SR
1,499 Elo+

VS

Team Averages
Level 140
1,540 SR
1,538 Elo+
Ishtar
Ishtar
Ethereal--Winter
Ishtar
Level 159
God Stats
5W - 4L
1,058 SR
Queue Stats
261W - 236L
1,547 Elo+
Party 1
Cabrakan
Cabrakan
NMazy
Cabrakan
Level 148
God Stats
7W - 2L
1,730 SR
Queue Stats
179W - 177L
1,582 Elo+
Solo
Kali
Kali
PANDAYCHICKEN
Kali
Level 139
God Stats
8W - 2L
1,597 SR
Queue Stats
146W - 125L
1,566 Elo+
Solo
Osiris
Osiris
PandaBearGalaxy
Osiris
Level 206
God Stats
5W - 3L
1,684 SR
Queue Stats
138W - 138L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
isellEBTforVC
Nu Wa
Level 49
God Stats
12W - 7L
1,630 SR
Queue Stats
39W - 45L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Achilles
Jormungandr
10
0 / 2 / 1
5,970
597
3,974
8,476
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
Jarvoos
Thor
10
3 / 1 / 0
5,570
557
2,481
6,624
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
RighteousAllah
Sun Wukong
7
0 / 4 / 1
4,511
451
3,030
6,313
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
XNinetyFiveX
Ah Puch
9
0 / 1 / 1
5,105
511
4,427
2,688
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
ºlema
Ullr
10
0 / 2 / 0
5,063
506
1,725
7,057
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,231
723
3,541
3,519
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
NMazy
Cabrakan
10
1 / 1 / 8
6,251
625
3,846
8,513
7,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 0 / 2
5,129
513
2,817
6,814
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
5,739
574
4,806
8,306
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 0 / 0
6,014
601
4,337
4,070
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Achilles
Jormungandr
0
2
1
0.25
W
4
0
0
4
L
Thor
Jarvoos
Thor
3
1
0
3
W
Cabrakan
NMazy
Cabrakan
1
1
8
5
W
0
0
2
1
W
1
2
3
1.25
L
Sun Wukong
RighteousAllah
Sun Wukong
0
4
1
0.13
L
Ah Puch
XNinetyFiveX
Ah Puch
0
1
1
0.5
W
4
0
0
4
L
Ullr
ºlema
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,637
Damage
19,347
31,158
Taken
31,222
13,090
Mitigated
18,634
9,624
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Achilles
Jormungandr
3,974
1,183
0
2,957
8,476
5,963
0
1,160
6,597
39,104
2,358
W
3,541
2,465
0
2,154
3,519
1,373
227
0
3,519
0
54,443
L
Thor
Jarvoos
Thor
2,481
499
0
3,943
6,624
1,921
0
1,549
4,898
0
38,472
W
Cabrakan
NMazy
Cabrakan
3,846
511
0
1,632
8,513
7,762
0
1,281
6,877
14,293
2,136
W
2,817
1,325
0
3,617
6,814
2,055
0
949
5,865
0
40,464
W
4,806
1,145
0
3,046
8,306
6,403
0
3,750
4,556
0
32,357
L
Sun Wukong
RighteousAllah
Sun Wukong
3,030
552
0
1,005
6,313
2,863
0
2,569
3,522
0
23,937
L
Ah Puch
XNinetyFiveX
Ah Puch
4,427
207
0
768
2,688
665
0
1,100
1,436
23,824
81
W
4,337
468
0
1,054
4,070
1,041
0
2,600
1,437
31,058
0
L
Ullr
ºlema
Ullr
1,725
561
0
951
7,057
1,678
0
1,065
5,858
0
30,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
30,364
305
Minions Killed
330
0
Camps Cleared
0
1,050,206
Distance Traveled
988,251
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,970
597
76
8
0
164,966
0
W
Ishtar
7,231
723
113
11
0
183,421
4
L
Thor
5,570
557
65
7
0
234,182
0
W
Cabrakan
6,251
625
12
1
0
203,745
1
W
Kali
5,129
513
63
6
0
225,102
0
W
Osiris
5,739
574
61
6
0
193,432
2
L
Sun Wukong
4,511
451
38
4
0
232,207
2
L
Ah Puch
5,105
511
57
6
0
198,728
1
W
Nu Wa
6,014
601
81
8
0
182,551
4
L
Ullr
5,063
506
69
7
0
220,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role