Player Matchup

Janus
Janus
CelestialPawn
Janus
Level 24
God Stats
2W - 2L
1,814 SR
Queue Stats
15W - 23L
1,377 Elo+
Party 1
Awilix
Awilix
InauguralMink6
Awilix
Level 208
God Stats
2W - 3L
1,509 SR
Queue Stats
496W - 470L
1,461 Elo+
Party 1
Ullr
Ullr
PrismaOX99
Ullr
Level 159
God Stats
13W - 19L
1,481 SR
Queue Stats
189W - 200L
1,464 Elo+
Party 1
Neith
Neith
Spadetizzle
Neith
Level 201
God Stats
2W - 5L
1,422 SR
Queue Stats
406W - 391L
1,452 Elo+
Party 1
Chronos
Chronos
Yg317xx
Chronos
Level 40
God Stats
3W - 2L
1,784 SR
Queue Stats
27W - 36L
1,484 Elo+
Solo
Team Averages
Level 126
1,602 SR
1,448 Elo+

VS

Team Averages
Level 92
1,431 SR
1,528 Elo+
Chang'e
Chang'e
Chaacernaut66
Chang'e
Level 56
God Stats
1W - 0L
1,279 SR
Queue Stats
74W - 82L
1,476 Elo+
Solo
Cupid
Cupid
DarkElBaneadoZun
Cupid
Level 14
God Stats
1W - 1L
1,259 SR
Queue Stats
24W - 15L
1,561 Elo+
Party 2
Sylvanus
Sylvanus
MeatBallMike
Sylvanus
Level 148
God Stats
11W - 3L
1,469 SR
Queue Stats
28W - 20L
1,596 Elo+
Solo
Arachne
Arachne
TANATOSMX23
Arachne
Level 115
God Stats
2W - 0L
1,773 SR
Queue Stats
247W - 221L
1,524 Elo+
Party 2
Geb
Geb
tatemartin1
Geb
Level 128
God Stats
5W - 3L
1,374 SR
Queue Stats
257W - 332L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,762
483
2,327
6,059
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
4 / 4 / 2
7,732
552
9,870
11,682
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 4 / 2
6,927
495
5,793
10,212
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 2
8,105
579
7,494
9,968
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Yg317xx
Chronos
8
0 / 4 / 1
5,807
415
3,059
8,073
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
3 / 0 / 1
8,792
628
4,974
6,675
2,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 6
8,571
612
9,336
10,453
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MeatBallMike
Sylvanus
13
3 / 0 / 7
8,411
601
3,732
7,529
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Arachne
TANATOSMX23
Arachne
14
9 / 0 / 2
8,540
610
8,334
11,420
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 1
8,134
581
6,048
13,403
10,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
19
19
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Chang'e
3
0
1
3.5
W
4
3
6
2.33
L
4
4
2
1.25
W
Sylvanus
MeatBallMike
Sylvanus
3
0
7
6.5
L
1
4
2
0.5
L
1
2
2
1
W
Arachne
TANATOSMX23
Arachne
9
0
2
10
L
Chronos
Yg317xx
Chronos
0
4
1
0.13
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,543
Damage
32,424
45,994
Taken
49,480
13,025
Mitigated
26,113
11,321
Healing
24,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,327
59
0
162
6,059
1,439
0
3,409
2,650
37,990
654
W
Chang'e
4,974
161
480
4,013
6,675
2,214
0
1,153
5,522
67,670
2,447
W
9,336
6,509
291
5,222
10,453
3,931
2,208
866
9,587
0
60,643
L
9,870
4,226
0
1,166
11,682
4,373
514
3,123
8,409
0
57,366
W
Sylvanus
MeatBallMike
Sylvanus
3,732
990
2,947
3,688
7,529
4,884
75
1,375
6,154
25,231
0
L
5,793
3,293
0
2,447
10,212
2,873
8
364
9,848
0
40,951
L
7,494
2,950
0
4,530
9,968
2,719
406
5,132
4,292
0
61,224
W
Arachne
TANATOSMX23
Arachne
8,334
5,100
0
4,789
11,420
4,347
0
1,885
9,535
0
55,412
L
Chronos
Yg317xx
Chronos
3,059
444
0
3,016
8,073
1,621
0
1,696
6,377
34,030
0
W
6,048
417
0
2,758
13,403
10,737
0
94
13,309
46,036
3,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
42,448
433
Minions Killed
460
0
Camps Cleared
0
1,401,203
Distance Traveled
1,478,094
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,762
483
80
6
0
278,505
2
W
Chang'e
8,792
628
138
10
0
303,396
2
W
Cupid
8,571
612
105
8
0
277,406
0
L
Awilix
7,732
552
84
6
0
326,758
2
W
Sylvanus
8,411
601
22
2
0
315,775
0
L
Ullr
6,927
495
75
5
0
278,604
2
L
Neith
8,105
579
118
8
0
233,136
0
W
Arachne
8,540
610
83
6
0
329,262
0
L
Chronos
5,807
415
76
5
0
284,200
1
W
Geb
8,134
581
112
8
0
252,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role