Player Matchup

Thanatos
Thanatos
CidMate7599
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,699 Elo+
Party 1
Kukulkan
Kukulkan
Da_BongLord_420
Kukulkan
Level 171
God Stats
4W - 4L
1,510 SR
Queue Stats
21W - 26L
1,438 Elo+
Party 1
Shiva
Shiva
FatFilledBagel
Shiva
Level 142
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 10L
1,496 Elo+
Party 3
Medusa
Medusa
JohnSmite2003
Medusa
Level 18
God Stats
3W - 4L
1,590 SR
Queue Stats
5W - 5L
1,512 Elo+
Party 3
Bacchus
Bacchus
XxSpiderxX1986
Bacchus
Level 161
God Stats
5W - 4L
1,578 SR
Queue Stats
659W - 644L
1,537 Elo+
Solo
Team Averages
Level 99
1,493 SR
1,536 Elo+

VS

Team Averages
Level 116
1,508 SR
1,537 Elo+
Lancelot
Lancelot
YoshinoEo
Lancelot
Level 127
God Stats
38W - 22L
1,544 SR
Queue Stats
214W - 217L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
gingersithis
Danzaburou
Level 106
God Stats
19W - 11L
1,594 SR
Queue Stats
81W - 67L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
phoenix3r3
Zhong Kui
Level 131
God Stats
9W - 3L
1,500 SR
Queue Stats
305W - 250L
1,652 Elo+
Solo
Bacchus
Bacchus
splashbros305
Bacchus
Level 59
God Stats
5W - 7L
1,401 SR
Queue Stats
151W - 178L
1,538 Elo+
Party 2
Chiron
Chiron
thedeeppatil0
Chiron
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
249W - 228L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CidMate7599
Thanatos
14
4 / 5 / 2
8,115
507
6,018
16,200
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
14
2 / 4 / 1
8,233
515
7,707
7,898
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 1
7,549
472
5,114
13,938
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 4 / 2
8,371
523
7,653
11,024
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 6
8,623
539
9,273
9,372
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
YoshinoEo
Lancelot
16
12 / 2 / 4
10,021
626
12,773
12,044
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
gingersithis
Danzaburou
14
2 / 6 / 4
9,192
575
4,815
11,517
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
phoenix3r3
Zhong Kui
17
5 / 2 / 3
10,678
667
12,061
11,913
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
13
1 / 2 / 4
8,481
530
4,818
9,762
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 4
8,880
555
5,046
12,120
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
15
Kills
21
21
Deaths
15
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CidMate7599
Thanatos
4
5
2
1
L
Kukulkan
2
4
1
0.63
L
0
7
1
0.07
L
4
4
2
1.25
L
5
1
6
8
W
Lancelot
YoshinoEo
Lancelot
12
2
4
7
W
Danzaburou
gingersithis
Danzaburou
2
6
4
0.67
W
Zhong Kui
phoenix3r3
Zhong Kui
5
2
3
3.25
W
Bacchus
1
2
4
1.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,765
Damage
39,513
58,432
Taken
57,356
28,876
Mitigated
29,016
21,650
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CidMate7599
Thanatos
6,018
1,269
0
11,716
16,200
4,990
0
2,496
13,704
0
46,776
L
Kukulkan
7,707
61
0
1,259
7,898
2,506
0
766
7,132
58,771
798
L
5,114
607
0
2,440
13,938
6,543
0
9,125
4,813
0
43,929
L
7,653
4,410
0
2,967
11,024
3,839
56
2,082
8,942
0
60,394
L
9,273
1,242
0
3,268
9,372
10,998
0
1,680
7,692
26,603
0
W
Lancelot
YoshinoEo
Lancelot
12,773
2,238
0
2,392
12,044
5,324
0
4,191
7,853
0
67,118
W
Danzaburou
gingersithis
Danzaburou
4,815
1,793
51
3,692
11,517
3,463
496
2,392
9,125
0
52,361
W
Zhong Kui
phoenix3r3
Zhong Kui
12,061
1,677
0
6,301
11,913
8,201
246
776
10,391
67,592
13,988
W
Bacchus
4,818
458
0
3,631
9,762
8,298
147
4,092
5,670
30,771
0
W
5,046
977
32
2,872
12,120
3,730
378
5,465
6,655
0
62,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
47,252
410
Minions Killed
473
0
Camps Cleared
0
1,550,204
Distance Traveled
1,533,377
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,115
507
84
5
0
290,915
1
L
Kukulkan
8,233
515
87
5
0
310,617
2
L
Shiva
7,549
472
95
6
0
297,643
5
L
Medusa
8,371
523
114
7
0
286,955
2
L
Bacchus
8,623
539
30
2
0
364,074
1
W
Lancelot
10,021
626
86
5
0
420,348
0
W
Danzaburou
9,192
575
104
7
0
271,016
0
W
Zhong Kui
10,678
667
137
9
0
272,396
2
W
Bacchus
8,481
530
43
3
0
277,210
0
W
Chiron
8,880
555
103
6
0
292,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role