Player Matchup

Ares
Ares
 
Ares
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gazyl
Chaac
Level 144
God Stats
3W - 4L
1,521 SR
Queue Stats
292W - 304L
1,501 Elo+
Solo
Cerberus
Cerberus
KoHcKa9IPaDyGa
Cerberus
Level 173
God Stats
2W - 5L
1,489 SR
Queue Stats
300W - 267L
1,542 Elo+
Solo
Medusa
Medusa
Michjon
Medusa
Level 204
God Stats
6W - 4L
1,610 SR
Queue Stats
196W - 219L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MuteToxicKids
Morgan Le Fay
Level 193
God Stats
10W - 10L
1,658 SR
Queue Stats
371W - 383L
1,567 Elo+
Solo
Team Averages
Level 162
1,556 SR
1,520 Elo+

VS

Team Averages
Level 131
1,407 SR
1,506 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MrHp
Sobek
Level 166
God Stats
1W - 1L
1,240 SR
Queue Stats
120W - 115L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
SirMeakofLimm
Hun Batz
Level 157
God Stats
4W - 2L
1,508 SR
Queue Stats
538W - 460L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
Рафаелка
Kumbhakarna
Level 44
God Stats
1W - 1L
1,288 SR
Queue Stats
27W - 29L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 5 / 7
6,696
837
4,203
10,714
5,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Gazyl
Chaac
11
2 / 4 / 10
6,698
837
8,432
12,059
11,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
11
1 / 5 / 12
6,818
852
7,821
12,465
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Michjon
Medusa
15
7 / 3 / 4
8,713
1,089
13,089
6,873
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
MuteToxicKids
Morgan Le Fay
10
1 / 3 / 7
6,233
779
2,608
4,266
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 2 / 9
9,288
1,161
8,826
5,486
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
 
Martichoras
13
5 / 2 / 9
7,919
990
10,861
7,115
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
MrHp
Sobek
13
4 / 2 / 10
7,980
998
7,010
14,506
11,618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
SirMeakofLimm
Hun Batz
13
4 / 3 / 10
8,392
1,049
11,185
7,794
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Kumbhakarna
Рафаелка
Kumbhakarna
10
1 / 5 / 9
6,988
874
2,208
11,181
6,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
66
14
Kills
19
20
Deaths
14
40
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
5
7
1.3
W
Janus
 
Janus
5
2
9
4.75
W
Martichoras
 
Martichoras
5
2
9
4.75
L
Chaac
Gazyl
Chaac
2
4
10
1.75
L
Cerberus
1
5
12
1.4
L
Medusa
Michjon
Medusa
7
3
4
3
W
Sobek
MrHp
Sobek
4
2
10
4.5
L
Morgan Le Fay
MuteToxicKids
Morgan Le Fay
1
3
7
1.5
W
Hun Batz
SirMeakofLimm
Hun Batz
4
3
10
3
W
Kumbhakarna
Рафаелка
Kumbhakarna
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,153
Damage
40,090
46,377
Taken
46,082
33,731
Mitigated
25,733
8,604
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,203
312
684
1,288
10,714
5,958
0
4,436
6,078
6,439
136
W
Janus
 
Janus
8,826
44
463
1,514
5,486
1,575
658
3,200
2,286
28,823
0
W
Martichoras
 
Martichoras
10,861
3,866
141
1,279
7,115
2,684
1,401
2,635
4,480
0
17,707
L
Chaac
Gazyl
Chaac
8,432
632
326
3,029
12,059
11,462
0
5,280
6,539
0
14,982
L
Cerberus
7,821
285
0
2,478
12,465
10,841
0
4,236
7,869
11,900
0
L
Medusa
Michjon
Medusa
13,089
5,110
0
310
6,873
3,356
66
1,861
4,964
0
28,820
W
Sobek
MrHp
Sobek
7,010
709
1,689
7,084
14,506
11,618
264
3,981
10,525
11,555
0
L
Morgan Le Fay
MuteToxicKids
Morgan Le Fay
2,608
476
65
424
4,266
2,114
0
1,311
2,955
8,497
520
W
Hun Batz
SirMeakofLimm
Hun Batz
11,185
1,434
715
1,437
7,794
3,489
963
2,061
5,733
0
17,288
W
Kumbhakarna
Рафаелка
Kumbhakarna
2,208
406
1,341
840
11,181
6,367
196
2,371
8,810
3,014
80

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
40,567
79
Minions Killed
93
0
Camps Cleared
0
658,232
Distance Traveled
759,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,696
837
9
1
0
143,857
0
W
Janus
9,288
1,161
50
6
0
170,473
0
W
Martichoras
7,919
990
17
2
0
133,309
0
L
Chaac
6,698
837
7
1
0
147,538
0
L
Cerberus
6,818
852
18
2
0
142,844
0
L
Medusa
8,713
1,089
34
4
0
134,889
0
W
Sobek
7,980
998
4
1
0
150,569
0
L
Morgan Le Fay
6,233
779
11
1
0
89,104
0
W
Hun Batz
8,392
1,049
19
2
0
159,724
0
W
Kumbhakarna
6,988
874
3
0
0
145,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role