Player Matchup

Da Ji
Da Ji
CidMate7599
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Da_BongLord_420
Kukulkan
Level 171
God Stats
4W - 4L
1,457 SR
Queue Stats
21W - 26L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
Lethal Binky
Sylvanus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,154 Elo+
Party 2
Chaac
Chaac
SPACE-CASE-ACE
Chaac
Level 103
God Stats
4W - 1L
1,691 SR
Queue Stats
35W - 38L
1,465 Elo+
Party 2
Hachiman
Hachiman
TxJansen13
Hachiman
Level 25
God Stats
13W - 7L
1,623 SR
Queue Stats
29W - 37L
1,428 Elo+
Party 2
Team Averages
Level 69
1,554 SR
1,395 Elo+

VS

Team Averages
Level 121
1,482 SR
1,449 Elo+
Terra
Terra
 
Terra
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AikawaKai4550
Sol
Level 114
God Stats
2W - 3L
1,498 SR
Queue Stats
104W - 101L
1,475 Elo+
Solo
Fenrir
Fenrir
Peps101
Fenrir
Level 88
God Stats
1W - 4L
1,402 SR
Queue Stats
19W - 34L
1,337 Elo+
Solo
Charon
Charon
ResidentTrack
Charon
Level 129
God Stats
8W - 6L
1,511 SR
Queue Stats
160W - 155L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
5,332
667
2,879
5,961
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
10
1 / 0 / 2
5,457
682
2,214
2,305
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Lethal Binky
Sylvanus
8
0 / 0 / 2
4,797
600
1,075
5,313
2,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 1
6,626
828
5,399
6,876
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
TxJansen13
Hachiman
8
1 / 0 / 1
4,438
555
2,896
3,888
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 0
4,274
534
2,118
3,705
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
 
Surtr
7
0 / 6 / 0
4,159
520
2,745
7,413
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 0 / 0
4,029
504
120
1,734
399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Peps101
Fenrir
7
0 / 3 / 0
3,829
479
4,149
5,113
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 3 / 0
3,942
493
1,023
4,393
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
12
Kills
0
0
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
L
Surtr
 
Surtr
0
6
0
0
L
0
0
0
0
W
4
0
0
4
W
Kukulkan
1
0
2
2
W
Sylvanus
Lethal Binky
Sylvanus
0
0
2
1
L
Fenrir
Peps101
Fenrir
0
3
0
0
L
0
3
0
0
W
6
0
1
6.5
W
Hachiman
TxJansen13
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
10,155
24,343
Taken
22,358
11,188
Mitigated
8,093
12,661
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,118
33
12
1,388
3,705
1,376
0
472
3,233
16,630
1,609
L
Surtr
 
Surtr
2,745
1,289
0
1,417
7,413
2,799
0
0
7,413
194
15,373
L
120
0
0
982
1,734
399
0
345
1,389
17,433
0
W
2,879
574
0
3,765
5,961
1,822
0
239
5,664
0
39,349
W
Kukulkan
2,214
40
0
558
2,305
659
0
120
2,185
35,232
174
W
Sylvanus
Lethal Binky
Sylvanus
1,075
295
2,029
2,018
5,313
2,616
0
1,772
3,359
13,274
274
L
Fenrir
Peps101
Fenrir
4,149
644
0
125
5,113
1,708
0
1,261
3,852
0
16,511
L
1,023
76
0
217
4,393
1,811
0
1,149
3,244
13,263
2,724
W
5,399
1,865
0
2,972
6,876
4,918
0
98
6,778
0
42,155
W
Hachiman
TxJansen13
Hachiman
2,896
1,094
0
1,319
3,888
1,173
0
695
3,091
0
26,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
20,233
281
Minions Killed
172
0
Camps Cleared
0
860,827
Distance Traveled
795,333
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,274
534
51
6
0
195,804
0
L
Surtr
4,159
520
32
4
0
161,623
2
L
Sol
4,029
504
29
4
0
81,793
0
W
Da Ji
5,332
667
71
9
0
199,398
0
W
Kukulkan
5,457
682
68
9
0
176,578
0
W
Sylvanus
4,797
600
27
3
0
146,767
0
L
Fenrir
3,829
479
34
4
0
197,351
4
L
Charon
3,942
493
26
3
0
158,762
2
W
Chaac
6,626
828
85
11
0
184,846
2
W
Hachiman
4,438
555
30
4
0
153,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role