Player Matchup

Rama
Rama
DjangoReinfart
Rama
Level 156
God Stats
4W - 6L
1,697 SR
Queue Stats
114W - 141L
1,555 Elo+
Solo
Awilix
Awilix
MrJaheimShields
Awilix
Level 88
God Stats
0W - 2L
1,416 SR
Queue Stats
96W - 94L
1,517 Elo+
Solo
Hel
Hel
Neseloo
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sol
Sol
Spectrop
Sol
Level 142
God Stats
2W - 7L
1,535 SR
Queue Stats
98W - 83L
1,640 Elo+
Solo
Thoth
Thoth
UncleBobbyB69
Thoth
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,446 Elo+
Party 2
Team Averages
Level 88
1,530 SR
1,532 Elo+

VS

Team Averages
Level 141
1,451 SR
1,449 Elo+
Chaac
Chaac
BaldDinosaur345
Chaac
Level 137
God Stats
4W - 6L
1,512 SR
Queue Stats
96W - 79L
1,571 Elo+
Party 1
Yemoja
Yemoja
Factory Issued
Yemoja
Level 127
God Stats
2W - 1L
1,495 SR
Queue Stats
210W - 211L
1,512 Elo+
Party 1
Merlin
Merlin
MainSlane
Merlin
Level 175
God Stats
3W - 3L
1,306 SR
Queue Stats
249W - 243L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Plustan
Xing Tian
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,210 Elo+
Party 1
Khepri
Khepri
SF Gottlos
Khepri
Level 109
God Stats
5W - 8L
1,444 SR
Queue Stats
205W - 207L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,030
1,005
4,470
3,470
1,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 2 / 2
5,470
912
3,297
4,647
1,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
7
0 / 3 / 2
4,758
793
1,638
3,447
1,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 1 / 3
5,809
968
5,321
4,632
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 2
4,933
822
2,374
2,662
658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 4
6,344
1,057
5,011
7,280
4,747
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 1 / 3
6,568
1,095
697
5,128
4,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
MainSlane
Merlin
11
2 / 0 / 6
6,479
1,080
5,838
1,911
1,208
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Plustan
Xing Tian
10
1 / 1 / 5
5,700
950
3,849
8,373
8,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
SF Gottlos
Khepri
9
0 / 1 / 5
5,725
954
1,828
4,674
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
9
9
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
4
1
0
4
W
3
1
3
4.5
W
Merlin
MainSlane
Merlin
2
0
6
5
L
1
2
2
1
L
Hel
0
3
2
0.33
W
Xing Tian
Plustan
Xing Tian
1
1
5
3.5
W
Khepri
SF Gottlos
Khepri
0
1
5
2.5
L
1
1
3
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,100
Damage
17,223
18,858
Taken
27,366
5,685
Mitigated
22,162
7,945
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,011
76
248
1,455
7,280
4,747
0
3,334
3,845
0
7,349
L
4,470
3,254
219
1,246
3,470
1,331
0
2,121
1,349
0
6,056
W
697
192
3,733
1,138
5,128
4,088
25
2,007
3,041
2,395
0
W
Merlin
MainSlane
Merlin
5,838
470
561
782
1,911
1,208
0
366
1,545
20,330
716
L
3,297
814
489
1,198
4,647
1,405
0
2,637
2,010
0
7,967
L
Hel
1,638
28
1,790
730
3,447
1,083
0
2,298
1,149
2,452
0
W
Xing Tian
Plustan
Xing Tian
3,849
147
57
771
8,373
8,411
0
2,377
5,802
10,661
0
W
Khepri
SF Gottlos
Khepri
1,828
73
315
982
4,674
3,708
0
1,249
3,276
3,153
0
L
5,321
800
0
1,548
4,632
1,208
0
3,493
1,139
11,284
0
L
2,374
233
164
561
2,662
658
0
1,526
1,136
7,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
30,816
41
Minions Killed
53
0
Camps Cleared
0
476,688
Distance Traveled
583,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,344
1,057
8
1
0
120,283
0
L
Rama
6,030
1,005
6
1
0
92,183
0
W
Yemoja
6,568
1,095
5
1
0
101,310
0
W
Merlin
6,479
1,080
27
5
0
109,839
0
L
Awilix
5,470
912
6
1
0
108,297
0
L
Hel
4,758
793
2
0
0
84,815
0
W
Xing Tian
5,700
950
11
2
0
124,104
0
W
Khepri
5,725
954
2
0
0
127,877
0
L
Sol
5,809
968
21
4
0
117,220
0
L
Thoth
4,933
822
6
1
0
74,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role