Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
King Arthur3692
Rama
Level 158
God Stats
5W - 5L
1,273 SR
Queue Stats
144W - 136L
1,508 Elo+
Party 1
Ratatoskr
Ratatoskr
Steelkiller1125
Ratatoskr
Level 149
God Stats
15W - 14L
1,466 SR
Queue Stats
68W - 59L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
Witxhery
Aphrodite
Level 143
God Stats
29W - 25L
1,711 SR
Queue Stats
200W - 198L
1,549 Elo+
Solo
Scylla
Scylla
halenok
Scylla
Level 154
God Stats
0W - 4L
1,509 SR
Queue Stats
228W - 223L
1,511 Elo+
Solo
Team Averages
Level 145
1,492 SR
1,524 Elo+

VS

Team Averages
Level 82
1,523 SR
1,522 Elo+
King Arthur
King Arthur
BonBeited
King Arthur
Level 88
God Stats
2W - 1L
1,534 SR
Queue Stats
132W - 125L
1,505 Elo+
Party 2
He Bo
He Bo
JamesMB22
He Bo
Level 105
God Stats
34W - 21L
1,611 SR
Queue Stats
205W - 175L
1,574 Elo+
Party 2
Geb
Geb
MOTedjRaAUh
Geb
Level 58
God Stats
22W - 19L
1,520 SR
Queue Stats
198W - 169L
1,548 Elo+
Party 3
Anhur
Anhur
PeleSwampAss
Anhur
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 71L
1,535 Elo+
Party 3
Ra
Ra
SageMango
Ra
Level 108
God Stats
4W - 2L
1,450 SR
Queue Stats
76W - 78L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 1
5,357
487
1,961
7,880
5,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 1
4,898
445
1,915
5,460
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Steelkiller1125
Ratatoskr
11
4 / 2 / 1
6,011
546
5,357
9,004
2,427
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Witxhery
Aphrodite
11
1 / 4 / 1
5,977
543
4,892
11,218
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
halenok
Scylla
11
2 / 5 / 1
5,841
531
2,518
5,539
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BonBeited
King Arthur
11
0 / 2 / 2
6,200
564
7,689
11,316
5,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
JamesMB22
He Bo
12
7 / 1 / 3
6,958
633
6,256
4,953
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 2
5,910
537
4,981
6,409
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 1
5,703
518
4,722
3,274
897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 3
7,464
679
5,527
6,385
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
14
14
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
King Arthur
BonBeited
King Arthur
0
2
2
0.5
W
He Bo
JamesMB22
He Bo
7
1
3
8.5
L
0
1
1
0.5
W
1
1
2
2
W
2
0
1
2.5
W
4
3
3
1.83
L
Ratatoskr
Steelkiller1125
Ratatoskr
4
2
1
2.25
L
Aphrodite
Witxhery
Aphrodite
1
4
1
0.38
L
Scylla
halenok
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,643
Damage
29,175
39,101
Taken
32,337
15,741
Mitigated
14,022
16,909
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,961
689
788
3,240
7,880
5,056
0
2,867
5,013
19,444
0
W
King Arthur
BonBeited
King Arthur
7,689
1,266
0
2,895
11,316
5,901
0
3,905
7,411
0
47,179
W
He Bo
JamesMB22
He Bo
6,256
406
0
1,748
4,953
1,392
0
1,789
3,164
41,332
2,087
L
1,915
1,808
0
1,889
5,460
1,491
0
2,826
2,634
0
31,854
W
4,981
572
0
2,152
6,409
3,754
0
1,030
5,379
20,787
0
W
4,722
1,945
0
1,510
3,274
897
0
931
2,343
0
42,354
W
5,527
841
555
1,974
6,385
2,078
0
1,632
4,753
49,096
618
L
Ratatoskr
Steelkiller1125
Ratatoskr
5,357
1,217
0
2,494
9,004
2,427
0
3,759
4,945
0
29,714
L
Aphrodite
Witxhery
Aphrodite
4,892
664
1,113
7,135
11,218
5,592
0
2,335
8,879
35,697
0
L
Scylla
halenok
Scylla
2,518
42
0
250
5,539
1,175
0
4,328
933
33,301
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
32,235
287
Minions Killed
360
0
Camps Cleared
0
1,050,104
Distance Traveled
1,122,955
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,357
487
30
3
0
207,736
3
W
King Arthur
6,200
564
70
6
0
225,177
0
W
He Bo
6,958
633
80
7
0
247,087
0
L
Rama
4,898
445
65
6
0
199,087
0
W
Geb
5,910
537
31
3
0
222,419
3
W
Anhur
5,703
518
86
8
0
211,630
0
W
Ra
7,464
679
93
8
0
216,642
0
L
Ratatoskr
6,011
546
56
5
0
252,890
2
L
Aphrodite
5,977
543
79
7
0
185,924
4
L
Scylla
5,841
531
57
5
0
204,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role