Player Matchup

Maui
Maui
Death by Oni
Maui
Level 125
God Stats
1W - 3L
1,236 SR
Queue Stats
470W - 482L
1,440 Elo+
Solo
Skadi
Skadi
IPYLON
Skadi
Level 58
God Stats
6W - 2L
1,661 SR
Queue Stats
171W - 183L
1,463 Elo+
Party 1
Tyr
Tyr
Sam AngT
Tyr
Level 42
God Stats
6W - 6L
1,562 SR
Queue Stats
110W - 134L
1,427 Elo+
Party 1
Ymir
Ymir
TValan mezar
Ymir
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
78W - 96L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
lKEK0l
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,467 Elo+
Party 1
Team Averages
Level 76
1,448 SR
1,445 Elo+

VS

Team Averages
Level 81
1,554 SR
1,438 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Daku6663
Surtr
Level 52
God Stats
2W - 0L
1,699 SR
Queue Stats
17W - 27L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dextery2410
Tsukuyomi
Level 68
God Stats
20W - 7L
1,639 SR
Queue Stats
230W - 236L
1,395 Elo+
Solo
Medusa
Medusa
KILLER_TIGER_09
Medusa
Level 121
God Stats
4W - 3L
1,387 SR
Queue Stats
109W - 101L
1,478 Elo+
Party 2
Bacchus
Bacchus
mgorski96
Bacchus
Level 43
God Stats
13W - 19L
1,544 SR
Queue Stats
121W - 110L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,108
511
2,000
7,231
2,134
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
IPYLON
Skadi
9
0 / 2 / 1
4,775
478
3,314
4,448
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
2 / 2 / 1
5,423
542
2,292
7,760
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,289
529
2,207
5,997
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
lKEK0l
Jing Wei
9
1 / 3 / 0
4,847
485
1,966
6,729
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
5 / 1 / 1
6,001
600
5,576
3,772
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Daku6663
Surtr
8
1 / 3 / 2
5,458
546
3,883
6,291
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tsukuyomi
Dextery2410
Tsukuyomi
11
3 / 0 / 5
6,029
603
4,608
5,677
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
5,571
557
5,931
4,675
1,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bacchus
mgorski96
Bacchus
8
1 / 1 / 0
5,088
509
1,905
5,636
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
12
12
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
1
5.5
W
Surtr
Daku6663
Surtr
1
3
2
0.67
L
1
4
0
0.25
W
Tsukuyomi
Dextery2410
Tsukuyomi
3
0
5
5.5
L
Skadi
IPYLON
Skadi
0
2
1
0.25
W
2
0
1
2.5
L
2
2
1
1.25
L
1
1
0
1
L
Jing Wei
lKEK0l
Jing Wei
1
3
0
0.33
W
Bacchus
mgorski96
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,779
Damage
21,903
32,165
Taken
26,051
12,686
Mitigated
11,877
9,261
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,576
1,042
0
1,392
3,772
993
0
1,365
2,407
28,220
1,336
W
Surtr
Daku6663
Surtr
3,883
1,625
0
1,384
6,291
2,860
116
479
5,812
594
20,530
L
2,000
558
0
1,516
7,231
2,134
0
2,831
4,037
27,381
0
W
Tsukuyomi
Dextery2410
Tsukuyomi
4,608
1,746
0
3,062
5,677
1,863
0
450
5,227
0
33,768
L
Skadi
IPYLON
Skadi
3,314
934
0
709
4,448
1,312
0
721
3,727
0
29,791
W
5,931
1,559
0
2,447
4,675
1,343
0
779
3,896
0
45,905
L
2,292
289
0
2,533
7,760
3,169
0
1,029
6,303
0
18,558
L
2,207
848
0
1,782
5,997
4,214
0
1,007
4,990
20,835
1,815
L
Jing Wei
lKEK0l
Jing Wei
1,966
1,163
0
2,721
6,729
1,857
0
1,536
4,989
0
29,448
W
Bacchus
mgorski96
Bacchus
1,905
171
0
1,443
5,636
4,818
0
986
4,650
13,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
28,147
240
Minions Killed
259
0
Camps Cleared
0
895,879
Distance Traveled
989,357
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,001
600
62
6
0
184,678
0
W
Surtr
5,458
546
35
4
0
182,354
0
L
Maui
5,108
511
50
5
0
166,359
0
W
Tsukuyomi
6,029
603
58
6
0
254,338
1
L
Skadi
4,775
478
44
4
0
194,072
3
W
Medusa
5,571
557
80
8
0
185,827
0
L
Tyr
5,423
542
42
4
0
175,975
0
L
Ymir
5,289
529
38
4
0
187,391
0
L
Jing Wei
4,847
485
66
7
0
172,082
0
W
Bacchus
5,088
509
24
2
0
182,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role