Player Matchup

Da Ji
Da Ji
Platinum I
GetGuude
Da Ji
Platinum I
Level 220
God Stats
3W - 0L
1,996 SR
Queue Stats
36W - 13L
1,895 MMR
Party 2
Fenrir
Fenrir
Platinum I
KENGOPAWS
Fenrir
Platinum I
Level 195
God Stats
10W - 7L
1,722 SR
Queue Stats
97W - 85L
1,868 MMR
Party 1
Artemis
Artemis
Platinum V
iWillT0uchYou
Artemis
Platinum V
Level 159
God Stats
5W - 1L
1,590 SR
Queue Stats
27W - 16L
1,953 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
mirk321
Morgan Le Fay
Platinum III
Level 124
God Stats
34W - 35L
1,619 SR
Queue Stats
265W - 247L
1,829 MMR
Solo
Ares
Ares
Platinum II
Žombie
Ares
Platinum II
Level 187
God Stats
2W - 3L
1,633 SR
Queue Stats
99W - 88L
1,835 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 177
1,712 SR
1,876 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,614 SR
1,800 MMR
Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
BerlinCobi
Anhur
Platinum IV
Level 303
God Stats
9W - 13L
1,508 SR
Queue Stats
418W - 417L
1,813 MMR
Solo
Merlin
Merlin
Platinum I
evoljokes
Merlin
Platinum I
Level 118
God Stats
3W - 3L
1,656 SR
Queue Stats
201W - 192L
1,922 MMR
Solo
Geb
Geb
Platinum III
k8lynash
Geb
Platinum III
Level 149
God Stats
27W - 29L
1,555 SR
Queue Stats
342W - 340L
1,758 MMR
Party 3
Mulan
Mulan
Platinum I
llReignll
Mulan
Platinum I
Level 157
God Stats
8W - 5L
1,851 SR
Queue Stats
103W - 95L
2,007 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GetGuude
Da Ji
20
9 / 2 / 6
12,100
712
9,695
16,586
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fenrir
KENGOPAWS
Fenrir
17
5 / 2 / 5
11,166
657
11,904
14,328
9,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
16
2 / 2 / 5
9,928
584
10,940
7,748
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
mirk321
Morgan Le Fay
18
7 / 0 / 11
11,693
688
13,118
6,600
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Žombie
Ares
14
3 / 2 / 8
9,431
555
4,531
12,984
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaThothLancelotKing ArthurCu Chulainn

VS

Bans
Ne ZhaChang'eErlang ShenSerqetBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 7 / 1
7,914
466
5,269
17,857
16,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anhur
14
2 / 3 / 1
8,024
472
4,410
13,371
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
evoljokes
Merlin
16
1 / 7 / 0
8,319
489
3,798
10,313
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 3
7,150
421
3,058
14,156
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mulan
llReignll
Mulan
12
4 / 3 / 3
7,988
470
6,309
11,159
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
26
Kills
8
8
Deaths
26
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
7
1
0.21
L
Anhur
2
3
1
0.83
W
Da Ji
GetGuude
Da Ji
9
2
6
6
W
Fenrir
KENGOPAWS
Fenrir
5
2
5
3.75
L
Merlin
evoljokes
Merlin
1
7
0
0.14
W
Artemis
2
2
5
2.25
L
0
6
3
0.25
L
Mulan
llReignll
Mulan
4
3
3
1.83
W
Morgan Le Fay
mirk321
Morgan Le Fay
7
0
11
12.5
W
Ares
Žombie
Ares
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,188
Damage
22,844
58,246
Taken
66,856
34,215
Mitigated
37,137
19,041
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,269
659
0
6,226
17,857
16,946
0
3,288
14,478
31,818
1,717
L
Anhur
4,410
2,061
0
3,741
13,371
3,574
0
2,596
10,635
0
51,038
W
Da Ji
GetGuude
Da Ji
9,695
3,133
0
8,937
16,586
6,453
0
3,456
13,103
0
113,632
W
Fenrir
KENGOPAWS
Fenrir
11,904
2,384
0
3,630
14,328
9,734
1,019
5,740
7,830
1,143
71,367
L
Merlin
evoljokes
Merlin
3,798
164
0
500
10,313
2,853
0
3,373
6,642
65,565
0
W
Artemis
10,940
2,949
0
1,815
7,748
2,523
2,074
1,086
6,662
0
77,026
L
3,058
310
0
1,544
14,156
9,776
0
3,873
10,099
18,682
0
L
Mulan
llReignll
Mulan
6,309
1,057
0
5,118
11,159
3,988
0
3,788
7,205
0
45,268
W
Morgan Le Fay
mirk321
Morgan Le Fay
13,118
1,194
0
1,791
6,600
3,087
2,276
1,778
4,822
83,913
1,921
W
Ares
Žombie
Ares
4,531
329
0
2,868
12,984
12,418
829
2,342
10,602
23,165
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,318
Gold Earned
39,395
572
Minions Killed
421
0
Camps Cleared
0
1,820,731
Distance Traveled
1,551,692
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,914
466
73
4
0
323,545
0
L
Anhur
8,024
472
101
6
0
291,881
4
W
Da Ji
12,100
712
160
9
0
396,112
0
W
Fenrir
11,166
657
125
7
0
331,735
2
L
Merlin
8,319
489
137
8
0
296,514
0
W
Artemis
9,928
584
116
7
0
344,908
0
L
Geb
7,150
421
31
2
0
334,368
0
L
Mulan
7,988
470
79
5
0
305,384
0
W
Morgan Le Fay
11,693
688
146
9
0
408,782
5
W
Ares
9,431
555
25
1
0
339,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role