Player Matchup

Danzaburou
Danzaburou
Bronze I
AchillesSamaras
Danzaburou
Bronze I
Level 109
God Stats
508W - 453L
1,525 SR
Queue Stats
697W - 755L
467 MMR
Solo
Set
Set
Bronze V
Dexruyne
Set
Bronze V
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 116L
684 MMR
Solo
Kukulkan
Kukulkan
Silver III
John9153739
Kukulkan
Silver III
Level 98
God Stats
0W - 1L
1,729 SR
Queue Stats
94W - 106L
932 MMR
Solo
Hachiman
Hachiman
Bronze III
Juripedz
Hachiman
Bronze III
Level 120
God Stats
3W - 8L
1,411 SR
Queue Stats
95W - 143L
504 MMR
Solo
Fafnir
Fafnir
Silver V
osakanuh
Fafnir
Silver V
Level 175
God Stats
2W - 1L
1,870 SR
Queue Stats
358W - 351L
635 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,607 SR
644 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 163
1,400 SR
647 MMR
Kuzenbo
Kuzenbo
Bronze I
Dexvin
Kuzenbo
Bronze I
Level 214
God Stats
4W - 2L
1,713 SR
Queue Stats
606W - 647L
319 MMR
Solo
Charybdis
Charybdis
Silver IV
ForgottenRituaL
Charybdis
Silver IV
Level 156
God Stats
6W - 5L
1,456 SR
Queue Stats
302W - 337L
620 MMR
Solo
King Arthur
King Arthur
Bronze V
TheDemonSIayer-
King Arthur
Bronze V
Level 85
God Stats
2W - 0L
1,335 SR
Queue Stats
11W - 31L
621 MMR
Solo
Ra
Ra
Silver III
ThegrimReap_er
Ra
Silver III
Level 213
God Stats
7W - 10L
1,325 SR
Queue Stats
348W - 408L
932 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver III
naughhtybear
Maman Brigitte
Silver III
Level 147
God Stats
12W - 9L
1,171 SR
Queue Stats
169W - 202L
744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
11
2 / 1 / 0
6,424
714
5,696
7,445
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 3 / 0
3,814
424
84
3,851
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
John9153739
Kukulkan
9
0 / 0 / 0
4,590
510
2,307
3,919
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Juripedz
Hachiman
10
1 / 0 / 1
5,634
626
3,556
4,673
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fafnir
osakanuh
Fafnir
9
1 / 0 / 1
5,704
634
2,579
5,948
4,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
Chang'eCthulhuNutZhong Kui

VS

Bans
Bake KujiraAo KuangThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dexvin
Kuzenbo
8
0 / 1 / 0
4,922
547
2,623
6,353
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ForgottenRituaL
Charybdis
9
0 / 1 / 0
4,776
531
1,706
3,786
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
TheDemonSIayer-
King Arthur
9
1 / 1 / 0
4,800
533
2,930
7,157
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 0 / 1
5,143
571
2,369
1,522
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
naughhtybear
Maman Brigitte
8
1 / 1 / 1
4,550
506
3,237
6,621
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
4
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AchillesSamaras
Danzaburou
2
1
0
2
L
0
3
0
0
W
Kuzenbo
Dexvin
Kuzenbo
0
1
0
0
W
Charybdis
ForgottenRituaL
Charybdis
0
1
0
0
L
Kukulkan
John9153739
Kukulkan
0
0
0
0
L
Hachiman
Juripedz
Hachiman
1
0
1
1.5
W
King Arthur
TheDemonSIayer-
King Arthur
1
1
0
1
W
1
0
1
1.5
W
Maman Brigitte
naughhtybear
Maman Brigitte
1
1
1
1.5
L
Fafnir
osakanuh
Fafnir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,222
Damage
12,865
25,836
Taken
25,439
10,204
Mitigated
12,206
12,448
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AchillesSamaras
Danzaburou
5,696
2,101
0
5,102
7,445
2,452
49
1,469
5,976
0
47,568
L
84
0
0
436
3,851
1,102
0
1,769
2,082
0
8,724
W
Kuzenbo
Dexvin
Kuzenbo
2,623
1,177
0
2,570
6,353
5,113
0
2,156
4,197
13,951
536
W
Charybdis
ForgottenRituaL
Charybdis
1,706
979
0
1,631
3,786
1,082
0
686
3,100
0
34,273
L
Kukulkan
John9153739
Kukulkan
2,307
156
0
968
3,919
1,147
0
2,366
1,512
37,311
0
L
Hachiman
Juripedz
Hachiman
3,556
1,957
0
1,715
4,673
1,250
0
543
4,130
0
44,914
W
King Arthur
TheDemonSIayer-
King Arthur
2,930
332
0
666
7,157
3,395
0
0
7,157
0
24,545
W
2,369
132
1,298
792
1,522
416
0
500
1,022
36,742
1,119
W
Maman Brigitte
naughhtybear
Maman Brigitte
3,237
161
0
1,391
6,621
2,200
0
1,544
5,077
24,179
0
L
Fafnir
osakanuh
Fafnir
2,579
733
1,778
2,449
5,948
4,253
0
1,819
4,039
14,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
24,191
300
Minions Killed
231
0
Camps Cleared
0
772,512
Distance Traveled
921,197
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,424
714
84
9
0
135,265
0
L
Set
3,814
424
23
3
0
110,809
0
W
Kuzenbo
4,922
547
13
1
0
181,233
6
W
Charybdis
4,776
531
70
8
0
158,723
3
L
Kukulkan
4,590
510
72
8
0
195,499
0
L
Hachiman
5,634
626
90
10
0
160,992
0
W
King Arthur
4,800
533
41
5
0
176,676
3
W
Ra
5,143
571
65
7
0
192,407
0
W
Maman Brigitte
4,550
506
42
5
0
212,158
0
L
Fafnir
5,704
634
31
3
0
169,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role