Player Matchup

Ix Chel
Ix Chel
ButCanItRunLinux
Ix Chel
Level 75
God Stats
41W - 31L
1,669 SR
Queue Stats
243W - 224L
1,603 Elo+
Party 2
Charybdis
Charybdis
Cherudon
Charybdis
Level 148
God Stats
1W - 0L
1,826 SR
Queue Stats
85W - 73L
1,571 Elo+
Party 2
Ra
Ra
DegenerateLex
Ra
Level 152
God Stats
138W - 120L
1,522 SR
Queue Stats
177W - 169L
1,578 Elo+
Party 2
Serqet
Serqet
FeelingFroggy11
Serqet
Level 156
God Stats
5W - 2L
1,628 SR
Queue Stats
543W - 459L
1,600 Elo+
Solo
Loki
Loki
Ohjaytv
Loki
Level 40
God Stats
8W - 4L
1,521 SR
Queue Stats
27W - 24L
1,629 Elo+
Solo
Team Averages
Level 114
1,633 SR
1,596 Elo+

VS

Team Averages
Level 142
1,515 SR
1,540 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CarelessCarnage
King Arthur
Level 158
God Stats
4W - 11L
1,472 SR
Queue Stats
453W - 406L
1,585 Elo+
Solo
Poseidon
Poseidon
SlackSlowbro
Poseidon
Level 131
God Stats
51W - 52L
1,547 SR
Queue Stats
709W - 642L
1,558 Elo+
Party 1
Thor
Thor
ltIsHighNoon
Thor
Level 156
God Stats
3W - 4L
1,556 SR
Queue Stats
778W - 728L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,505
651
4,633
4,090
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Cherudon
Charybdis
10
1 / 3 / 1
5,674
567
3,581
6,169
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 6
6,927
693
5,329
2,853
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 8
6,403
640
4,064
7,792
5,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Ohjaytv
Loki
11
8 / 1 / 2
6,638
664
5,653
6,756
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 4 / 0
5,255
526
3,849
6,362
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
10
0 / 3 / 0
5,003
500
1,646
6,985
1,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
CarelessCarnage
King Arthur
9
0 / 4 / 0
5,084
508
3,338
8,608
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
SlackSlowbro
Poseidon
10
1 / 4 / 0
5,423
542
2,045
5,194
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 2
5,293
529
4,054
8,438
3,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
4
4
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
0
0.5
L
Serqet
 
Serqet
0
3
0
0
W
3
0
2
4
L
King Arthur
CarelessCarnage
King Arthur
0
4
0
0
W
Charybdis
Cherudon
Charybdis
1
3
1
0.5
W
3
0
6
6
W
3
0
8
7
W
Loki
Ohjaytv
Loki
8
1
2
9
L
Poseidon
SlackSlowbro
Poseidon
1
4
0
0.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,260
Damage
14,932
27,660
Taken
35,587
10,877
Mitigated
11,990
11,954
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,849
1,737
0
1,546
6,362
1,643
0
684
5,628
27,580
0
L
Serqet
 
Serqet
1,646
168
0
3,469
6,985
1,976
0
1,525
5,398
0
35,059
W
4,633
910
235
2,013
4,090
1,287
0
0
4,090
35,924
904
L
King Arthur
CarelessCarnage
King Arthur
3,338
340
0
1,527
8,608
3,721
0
3,695
4,625
0
31,745
W
Charybdis
Cherudon
Charybdis
3,581
1,704
0
2,686
6,169
1,585
620
1,998
3,969
0
37,257
W
5,329
331
361
1,498
2,853
848
0
199
2,572
51,773
1,242
W
4,064
1,014
0
1,615
7,792
5,245
0
2,265
5,337
0
18,445
W
Loki
Ohjaytv
Loki
5,653
1,708
0
3,546
6,756
1,912
0
1,242
5,313
0
35,046
L
Poseidon
SlackSlowbro
Poseidon
2,045
358
0
799
5,194
1,226
0
2,385
2,689
33,372
0
L
4,054
996
0
1,517
8,438
3,424
0
1,204
7,234
424
25,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
26,058
333
Minions Killed
313
0
Camps Cleared
0
1,111,109
Distance Traveled
1,022,001
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,255
526
64
6
0
208,175
2
L
Serqet
5,003
500
67
7
0
242,106
0
W
Ix Chel
6,505
651
74
7
0
210,025
3
L
King Arthur
5,084
508
67
7
0
209,736
0
W
Charybdis
5,674
567
68
7
0
186,365
0
W
Ra
6,927
693
99
10
0
232,987
4
W
Serqet
6,403
640
27
3
0
242,902
2
W
Loki
6,638
664
65
7
0
238,830
0
L
Poseidon
5,423
542
80
8
0
162,822
0
L
Thor
5,293
529
35
4
0
199,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role