Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
DrBreadN
Ah Muzen Cab
Diamond III
Level 155
God Stats
47W - 21L
1,804 SR
Queue Stats
252W - 197L
2,328 MMR
Party 1
Hercules
Hercules
Diamond V
psyboi
Hercules
Diamond V
Level 69
God Stats
83W - 58L
1,699 SR
Queue Stats
94W - 69L
2,084 MMR
Party 1
Bacchus
Bacchus
Diamond II
ツDovahツ
Bacchus
Diamond II
Level 156
God Stats
5W - 1L
1,964 SR
Queue Stats
214W - 170L
2,428 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,823 SR
2,280 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,530 SR
2,042 MMR
Ne Zha
Ne Zha
Diamond V
Lawnver
Ne Zha
Diamond V
Level 152
God Stats
18W - 26L
1,547 SR
Queue Stats
653W - 673L
2,072 MMR
Solo
Neith
Neith
Platinum I
MahnexSin
Neith
Platinum I
Level 146
God Stats
0W - 2L
1,275 SR
Queue Stats
57W - 65L
1,920 MMR
Party 2
Aphrodite
Aphrodite
Diamond IV
ScyllaUlt
Aphrodite
Diamond IV
Level 140
God Stats
8W - 2L
1,766 SR
Queue Stats
65W - 64L
2,135 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrBreadN
Ah Muzen Cab
19
5 / 2 / 4
12,510
894
17,173
10,267
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
psyboi
Hercules
17
0 / 2 / 8
10,678
763
7,584
12,663
14,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ツDovahツ
Bacchus
19
6 / 0 / 5
12,509
894
11,251
13,194
18,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesMedusaSerqetCerberusKuzenbo

VS

Bans
Xing TianCthulhuBaba YagaAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lawnver
Ne Zha
16
0 / 5 / 3
9,324
666
6,649
15,170
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
MahnexSin
Neith
17
3 / 2 / 1
10,427
745
14,029
12,200
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
ScyllaUlt
Aphrodite
15
1 / 4 / 2
9,734
695
6,715
11,949
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DrBreadN
Ah Muzen Cab
5
2
4
3.5
L
Ne Zha
Lawnver
Ne Zha
0
5
3
0.3
L
Neith
MahnexSin
Neith
3
2
1
1.75
L
Aphrodite
ScyllaUlt
Aphrodite
1
4
2
0.5
W
Hercules
psyboi
Hercules
0
2
8
2
W
Bacchus
ツDovahツ
Bacchus
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,008
Damage
27,393
36,124
Taken
39,319
38,074
Mitigated
19,837
10,594
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DrBreadN
Ah Muzen Cab
17,173
2,847
0
3,143
10,267
5,500
3,440
1,189
8,936
0
82,024
L
Ne Zha
Lawnver
Ne Zha
6,649
1,423
0
1,563
15,170
10,079
0
3,375
10,426
0
25,601
L
Neith
MahnexSin
Neith
14,029
5,311
0
1,804
12,200
4,407
0
1,926
9,313
0
39,192
L
Aphrodite
ScyllaUlt
Aphrodite
6,715
246
4,601
5,269
11,949
5,351
0
4,613
6,296
32,357
0
W
Hercules
psyboi
Hercules
7,584
1,713
0
4,099
12,663
14,159
0
2,993
9,189
0
24,938
W
Bacchus
ツDovahツ
Bacchus
11,251
1,273
0
3,352
13,194
18,415
232
2,581
10,386
38,771
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
29,485
222
Minions Killed
174
0
Camps Cleared
0
789,619
Distance Traveled
797,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,510
894
139
10
0
259,076
0
L
Ne Zha
9,324
666
27
2
0
266,122
0
L
Neith
10,427
745
69
5
0
261,188
0
L
Aphrodite
9,734
695
78
6
0
269,843
0
W
Hercules
10,678
763
38
3
0
268,107
0
W
Bacchus
12,509
894
45
3
0
262,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role