Player Matchup

Kuzenbo
Kuzenbo
BURCHO22
Kuzenbo
Level 49
God Stats
1W - 2L
1,210 SR
Queue Stats
57W - 62L
1,469 Elo+
Party 2
Neith
Neith
CalmChaos2493
Neith
Level 36
God Stats
2W - 1L
1,280 SR
Queue Stats
24W - 40L
1,390 Elo+
Party 2
Shiva
Shiva
DarrkkGandalf
Shiva
Level 65
God Stats
2W - 1L
1,488 SR
Queue Stats
77W - 79L
1,496 Elo+
Party 2
Anubis
Anubis
RIBBED4chef
Anubis
Level 128
God Stats
52W - 40L
1,604 SR
Queue Stats
181W - 159L
1,519 Elo+
Solo
Ravana
Ravana
gummysenpa1
Ravana
Level 63
God Stats
10W - 10L
1,560 SR
Queue Stats
240W - 243L
1,549 Elo+
Solo
Team Averages
Level 68
1,428 SR
1,485 Elo+

VS

Team Averages
Level 81
1,559 SR
1,484 Elo+
Hun Batz
Hun Batz
ItzRichie
Hun Batz
Level 62
God Stats
1W - 1L
1,792 SR
Queue Stats
158W - 186L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
SL CBTD
Jing Wei
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 16L
1,487 Elo+
Party 3
The Morrigan
The Morrigan
SL HFB7448
The Morrigan
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 151L
1,512 Elo+
Party 3
Mulan
Mulan
XxxKillersXxx71
Mulan
Level 60
God Stats
10W - 13L
1,448 SR
Queue Stats
195W - 219L
1,473 Elo+
Party 1
Cerberus
Cerberus
senyour James
Cerberus
Level 179
God Stats
46W - 38L
1,555 SR
Queue Stats
260W - 261L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BURCHO22
Kuzenbo
13
2 / 0 / 3
8,612
574
6,023
7,576
6,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 2
7,831
522
6,999
7,114
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 1 / 1
10,543
703
12,350
10,602
6,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
11 / 5 / 4
10,542
703
15,099
14,154
5,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ravana
13
3 / 5 / 4
7,931
529
7,076
9,079
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ItzRichie
Hun Batz
16
6 / 5 / 4
9,198
613
9,036
13,217
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
SL CBTD
Jing Wei
12
2 / 4 / 1
7,151
477
4,080
10,422
3,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
SL HFB7448
The Morrigan
14
3 / 7 / 5
8,269
551
5,152
9,836
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 8 / 2
6,837
456
5,759
16,607
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
senyour James
Cerberus
12
1 / 2 / 4
7,036
469
4,303
14,188
10,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
26
Kills
12
12
Deaths
26
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BURCHO22
Kuzenbo
2
0
3
3.5
W
2
1
2
3
W
8
1
1
8.5
L
Hun Batz
ItzRichie
Hun Batz
6
5
4
1.6
W
Anubis
11
5
4
2.6
L
Jing Wei
SL CBTD
Jing Wei
2
4
1
0.63
L
The Morrigan
SL HFB7448
The Morrigan
3
7
5
0.79
L
0
8
2
0.13
W
Ravana
3
5
4
1
L
Cerberus
senyour James
Cerberus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,547
Damage
28,330
48,525
Taken
64,270
23,953
Mitigated
27,622
18,785
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BURCHO22
Kuzenbo
6,023
2,222
0
2,196
7,576
6,501
307
1,037
6,539
34,969
3,784
W
6,999
3,460
0
2,965
7,114
2,318
1,221
656
6,458
0
55,387
W
12,350
2,973
0
3,569
10,602
6,787
244
204
10,021
2,342
68,737
L
Hun Batz
ItzRichie
Hun Batz
9,036
3,121
0
5,814
13,217
3,393
0
5,465
7,752
0
63,752
W
Anubis
15,099
681
0
6,908
14,154
5,665
0
5,362
8,758
88,103
410
L
Jing Wei
SL CBTD
Jing Wei
4,080
3,354
0
3,764
10,422
3,368
0
2,958
7,464
0
44,161
L
The Morrigan
SL HFB7448
The Morrigan
5,152
411
0
1,779
9,836
1,798
0
6,128
3,708
45,822
637
L
5,759
994
0
6,168
16,607
8,363
0
954
15,653
0
39,928
W
Ravana
7,076
2,387
0
3,147
9,079
2,682
77
1,319
7,760
0
50,565
L
Cerberus
senyour James
Cerberus
4,303
258
0
3,361
14,188
10,700
0
5,509
8,679
24,363
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,459
Gold Earned
38,491
491
Minions Killed
385
0
Camps Cleared
0
1,498,807
Distance Traveled
1,406,949
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,612
574
51
3
0
294,203
0
W
Neith
7,831
522
95
6
0
263,609
0
W
Shiva
10,543
703
119
8
0
318,028
0
L
Hun Batz
9,198
613
104
7
0
353,866
3
W
Anubis
10,542
703
148
10
0
274,510
3
L
Jing Wei
7,151
477
87
6
0
259,433
0
L
The Morrigan
8,269
551
87
6
0
273,009
0
L
Mulan
6,837
456
73
5
0
220,207
2
W
Ravana
7,931
529
78
5
0
348,457
0
L
Cerberus
7,036
469
34
2
0
300,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role