Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver V
 
Athena
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
Piece of D
Chaac
Silver IV
Level 126
God Stats
15W - 11L
1,450 SR
Queue Stats
80W - 104L
972 MMR
Party 1
Mulan
Mulan
Gold III
Show Me Rock
Mulan
Gold III
Level 123
God Stats
73W - 57L
1,639 SR
Queue Stats
224W - 220L
1,280 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Vkim
Hou Yi
Silver II
Level 156
God Stats
4W - 9L
1,433 SR
Queue Stats
168W - 191L
1,051 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,505 SR
1,260 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,527 SR
1,090 MMR
Sylvanus
Sylvanus
Silver II
Arbiter 5146
Sylvanus
Silver II
Level 153
God Stats
1W - 1L
1,689 SR
Queue Stats
85W - 105L
1,106 MMR
Solo
Poseidon
Poseidon
Silver II
KNB SMAUG xX
Poseidon
Silver II
Level 100
God Stats
9W - 10L
1,445 SR
Queue Stats
99W - 118L
1,146 MMR
Solo
Ullr
Ullr
Silver II
Kenn_Official
Ullr
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,100 MMR
Solo
Thor
Thor
Silver III
SillyZeem
Thor
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 142L
1,040 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
pS x Gambit
Kuzenbo
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 94L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 1 / 7
10,379
577
16,878
9,270
3,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
 
Athena
15
2 / 4 / 14
10,257
570
7,158
22,270
21,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
18
2 / 0 / 9
10,595
589
7,810
13,857
10,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 3 / 4
11,860
659
17,303
17,321
13,438
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Vkim
Hou Yi
16
6 / 0 / 7
10,810
601
11,465
9,467
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
FreyaAresMorgan Le FayTsukuyomi

VS

Bans
BacchusCthulhuErlang ShenAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arbiter 5146
Sylvanus
12
1 / 9 / 2
7,166
398
8,723
21,932
17,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
KNB SMAUG xX
Poseidon
12
2 / 4 / 3
8,380
466
9,574
9,632
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
0 / 1 / 1
6,939
386
4,700
9,393
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
12
2 / 8 / 0
7,883
438
6,837
20,127
15,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
pS x Gambit
Kuzenbo
14
3 / 5 / 2
8,304
461
5,667
16,979
11,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
27
Kills
8
8
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
7
9.5
W
Athena
 
Athena
2
4
14
2.25
L
Sylvanus
Arbiter 5146
Sylvanus
1
9
2
0.22
L
Poseidon
KNB SMAUG xX
Poseidon
2
4
3
0.88
L
0
1
1
0.5
W
Chaac
2
0
9
6.5
W
11
3
4
4.33
L
Thor
2
8
0
0.25
W
Hou Yi
Vkim
Hou Yi
6
0
7
9.5
L
Kuzenbo
pS x Gambit
Kuzenbo
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,614
Damage
35,501
72,185
Taken
78,063
51,975
Mitigated
51,586
23,497
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,878
3,520
0
5,355
9,270
3,286
829
5,659
3,611
80,042
2,041
W
Athena
 
Athena
7,158
1,722
0
4,590
22,270
21,335
0
8,331
13,939
26,039
966
L
Sylvanus
Arbiter 5146
Sylvanus
8,723
3,149
602
3,651
21,932
17,915
0
9,231
12,701
24,076
7,829
L
Poseidon
KNB SMAUG xX
Poseidon
9,574
1,108
0
1,393
9,632
3,193
0
5,896
3,736
50,446
1,091
L
4,700
2,259
0
1,468
9,393
3,059
0
1,788
7,605
0
38,206
W
Chaac
7,810
1,327
0
3,876
13,857
10,362
604
3,909
9,948
0
89,667
W
17,303
1,702
0
5,800
17,321
13,438
1,161
2,997
14,324
486
85,329
L
Thor
6,837
1,414
0
902
20,127
15,667
256
3,045
17,082
683
38,465
W
Hou Yi
Vkim
Hou Yi
11,465
6,183
0
3,876
9,467
3,554
3,748
3,361
6,106
0
73,383
L
Kuzenbo
pS x Gambit
Kuzenbo
5,667
1,494
75
2,590
16,979
11,752
0
3,864
13,115
62,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,901
Gold Earned
38,672
544
Minions Killed
325
0
Camps Cleared
0
1,792,453
Distance Traveled
1,534,554
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,379
577
149
8
0
303,750
0
W
Athena
10,257
570
38
2
0
368,765
8
L
Sylvanus
7,166
398
41
2
0
286,189
15
L
Poseidon
8,380
466
88
5
0
241,005
0
L
Ullr
6,939
386
57
3
0
316,061
4
W
Chaac
10,595
589
132
7
0
416,649
0
W
Mulan
11,860
659
103
6
0
357,023
9
L
Thor
7,883
438
58
3
0
333,855
4
W
Hou Yi
10,810
601
122
7
0
346,266
0
L
Kuzenbo
8,304
461
81
5
0
357,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role