Player Matchup

Hun Batz
Hun Batz
Gold IV
Lxlyu
Hun Batz
Gold IV
Level 125
God Stats
1W - 1L
1,609 SR
Queue Stats
146W - 173L
1,478 MMR
Party 2
Athena
Athena
Silver II
Taybear
Athena
Silver II
Level 66
God Stats
1W - 3L
1,653 SR
Queue Stats
15W - 21L
1,446 MMR
Solo
Vulcan
Vulcan
Gold IV
iHeavenlyChild
Vulcan
Gold IV
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 96L
1,476 MMR
Solo
Xbalanque
Xbalanque
Gold III
skxrrmv
Xbalanque
Gold III
Level 128
God Stats
15W - 16L
1,795 SR
Queue Stats
213W - 240L
1,502 MMR
Party 2
Guan Yu
Guan Yu
Gold V
slaying123
Guan Yu
Gold V
Level 108
God Stats
0W - 2L
1,281 SR
Queue Stats
191W - 193L
1,422 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,568 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,712 SR
1,468 MMR
Cabrakan
Cabrakan
Gold V
AII3gory
Cabrakan
Gold V
Level 85
God Stats
1W - 1L
1,823 SR
Queue Stats
48W - 43L
1,440 MMR
Party 1
Scylla
Scylla
Gold IV
ASTOLENNAME
Scylla
Gold IV
Level 167
God Stats
17W - 11L
1,610 SR
Queue Stats
34W - 35L
1,510 MMR
Party 3
Bellona
Bellona
Silver I
Chuz01
Bellona
Silver I
Level 155
God Stats
4W - 3L
1,630 SR
Queue Stats
17W - 18L
1,463 MMR
Party 3
Sylvanus
Sylvanus
Silver III
SynovialMedal3
Sylvanus
Silver III
Level 145
God Stats
2W - 0L
1,799 SR
Queue Stats
17W - 22L
1,410 MMR
Solo
Charybdis
Charybdis
Gold V
fattet2112
Charybdis
Gold V
Level 45
God Stats
12W - 11L
1,699 SR
Queue Stats
31W - 35L
1,518 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lxlyu
Hun Batz
12
0 / 2 / 0
6,502
464
2,746
9,611
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Taybear
Athena
10
0 / 2 / 0
6,291
449
4,642
13,869
12,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
0 / 1 / 0
7,161
512
6,110
2,773
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
skxrrmv
Xbalanque
12
0 / 2 / 0
6,768
483
4,904
8,525
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
slaying123
Guan Yu
11
0 / 5 / 0
6,288
449
6,795
16,977
17,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
PersephoneBacchusMedusa

VS

Bans
Chang'eThanatosErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AII3gory
Cabrakan
16
3 / 0 / 3
8,492
607
9,305
9,139
7,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
14
1 / 0 / 2
8,090
578
4,557
5,093
1,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Chuz01
Bellona
15
6 / 0 / 1
9,738
696
12,077
14,823
12,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
1 / 0 / 3
7,357
526
4,007
11,827
7,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
fattet2112
Charybdis
14
0 / 0 / 2
8,208
586
5,654
6,682
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AII3gory
Cabrakan
3
0
3
4.5
W
Scylla
1
0
2
2
W
Bellona
Chuz01
Bellona
6
0
1
6.5
L
Hun Batz
Lxlyu
Hun Batz
0
2
0
0
W
Sylvanus
1
0
3
2.5
L
Athena
Taybear
Athena
0
2
0
0
W
Charybdis
fattet2112
Charybdis
0
0
2
1
L
0
1
0
0
L
Xbalanque
skxrrmv
Xbalanque
0
2
0
0
L
Guan Yu
slaying123
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,197
Damage
35,600
51,755
Taken
47,564
35,578
Mitigated
31,647
13,762
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AII3gory
Cabrakan
9,305
1,455
0
3,430
9,139
7,367
0
1,240
7,822
82,554
1,828
W
Scylla
4,557
461
0
2,465
5,093
1,271
0
2,125
2,807
72,603
0
W
Bellona
Chuz01
Bellona
12,077
5,471
0
4,878
14,823
12,494
448
1,482
12,588
0
73,505
L
Hun Batz
Lxlyu
Hun Batz
2,746
186
0
3,190
9,611
3,319
0
4,282
5,329
0
46,478
W
Sylvanus
4,007
997
940
4,254
11,827
7,959
0
4,488
7,074
19,778
1,266
L
Athena
Taybear
Athena
4,642
1,359
0
4,151
13,869
12,122
0
5,780
8,089
19,052
1,170
W
Charybdis
fattet2112
Charybdis
5,654
3,441
0
3,872
6,682
2,556
998
1,468
5,144
0
68,606
L
6,110
0
0
338
2,773
897
0
1,783
990
48,030
0
L
Xbalanque
skxrrmv
Xbalanque
4,904
2,052
0
2,482
8,525
2,080
0
3,398
5,127
0
52,740
L
Guan Yu
slaying123
Guan Yu
6,795
891
119
3,482
16,977
17,160
0
2,524
14,453
678
35,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
41,885
398
Minions Killed
525
0
Camps Cleared
0
1,496,502
Distance Traveled
1,470,727
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,492
607
122
9
0
328,409
2
W
Scylla
8,090
578
141
10
0
278,662
2
W
Bellona
9,738
696
126
9
0
286,903
3
L
Hun Batz
6,502
464
84
6
0
330,097
0
W
Sylvanus
7,357
526
31
2
0
294,708
3
L
Athena
6,291
449
47
3
0
313,309
0
W
Charybdis
8,208
586
105
8
0
282,045
0
L
Vulcan
7,161
512
112
8
0
316,067
6
L
Xbalanque
6,768
483
104
7
0
275,403
1
L
Guan Yu
6,288
449
51
4
0
261,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role