Player Matchup

Heimdallr
Heimdallr
Silver IV
ArcGuardian
Heimdallr
Silver IV
Level 159
God Stats
21W - 17L
1,591 SR
Queue Stats
43W - 68L
762 MMR
Solo
Tyr
Tyr
Silver III
Deneault12
Tyr
Silver III
Level 196
God Stats
12W - 19L
1,536 SR
Queue Stats
293W - 308L
873 MMR
Party 1
Eset
Eset
Silver IV
ixRapture
Eset
Silver IV
Level 123
God Stats
4W - 4L
1,575 SR
Queue Stats
82W - 101L
701 MMR
Solo
Charybdis
Charybdis
Gold IV
tin_tinX
Charybdis
Gold IV
Level 164
God Stats
17W - 19L
1,534 SR
Queue Stats
382W - 376L
1,369 MMR
Party 1
Surtr
Surtr
Bronze I
xXXrush2252XXx
Surtr
Bronze I
Level 158
God Stats
6W - 8L
1,567 SR
Queue Stats
66W - 99L
517 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,561 SR
844 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,378 SR
848 MMR
Erlang Shen
Erlang Shen
Silver V
DJRobRock
Erlang Shen
Silver V
Level 241
God Stats
16W - 32L
1,363 SR
Queue Stats
672W - 724L
664 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
DownSide504
Kuzenbo
Silver III
Level 141
God Stats
5W - 8L
1,187 SR
Queue Stats
255W - 284L
954 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
IIlUncledrewII
Zhong Kui
Silver II
Level 60
God Stats
6W - 8L
1,475 SR
Queue Stats
46W - 68L
1,049 MMR
Solo
Danzaburou
Danzaburou
Bronze I
PNWking1
Danzaburou
Bronze I
Level 129
God Stats
2W - 3L
1,364 SR
Queue Stats
233W - 278L
456 MMR
Solo
Serqet
Serqet
Silver II
tombrochill17
Serqet
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 242L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArcGuardian
Heimdallr
15
3 / 0 / 1
9,226
513
4,026
5,336
2,063
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
4 / 1 / 5
9,271
515
7,792
12,288
10,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
15
2 / 3 / 4
9,590
533
10,060
8,311
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
tin_tinX
Charybdis
17
6 / 0 / 4
10,994
611
9,280
9,062
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 3 / 1
9,967
554
10,544
14,478
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ArtioCthulhuMedusaMulan

VS

Bans
Nu WaThanatosJanusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DJRobRock
Erlang Shen
14
2 / 3 / 1
8,796
489
8,237
19,380
15,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
DownSide504
Kuzenbo
13
1 / 2 / 0
7,303
406
1,889
8,388
7,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
IIlUncledrewII
Zhong Kui
13
3 / 6 / 1
8,464
470
8,127
15,837
9,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PNWking1
Danzaburou
15
0 / 5 / 0
8,534
474
5,467
10,260
2,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 1
8,661
481
2,004
13,382
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
7
7
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArcGuardian
Heimdallr
3
0
1
3.5
L
Erlang Shen
DJRobRock
Erlang Shen
2
3
1
0.83
W
4
1
5
6.5
L
Kuzenbo
DownSide504
Kuzenbo
1
2
0
0.5
L
Zhong Kui
IIlUncledrewII
Zhong Kui
3
6
1
0.58
L
Danzaburou
PNWking1
Danzaburou
0
5
0
0
W
Eset
2
3
4
1.33
W
Charybdis
tin_tinX
Charybdis
6
0
4
8
L
1
2
1
0.75
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,702
Damage
25,724
49,475
Taken
67,247
28,930
Mitigated
41,439
15,709
Healing
20,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArcGuardian
Heimdallr
4,026
1,009
0
1,321
5,336
2,063
1,840
220
5,116
0
49,917
L
Erlang Shen
DJRobRock
Erlang Shen
8,237
4,400
0
7,246
19,380
15,983
0
2,208
16,343
0
71,399
W
7,792
237
0
2,180
12,288
10,933
522
3,237
9,051
0
35,500
L
Kuzenbo
DownSide504
Kuzenbo
1,889
866
0
2,447
8,388
7,845
7
566
7,611
32,317
664
L
Zhong Kui
IIlUncledrewII
Zhong Kui
8,127
372
0
6,285
15,837
9,275
175
7,009
8,645
52,342
0
L
Danzaburou
PNWking1
Danzaburou
5,467
2,143
0
2,881
10,260
2,856
0
156
10,014
0
73,515
W
Eset
10,060
202
0
870
8,311
2,864
625
6,129
2,182
50,640
0
W
Charybdis
tin_tinX
Charybdis
9,280
5,535
0
6,197
9,062
2,957
2,514
338
8,724
0
95,776
L
2,004
356
0
1,725
13,382
5,480
0
557
12,485
0
82,107
W
10,544
4,252
0
5,141
14,478
10,113
863
976
13,153
1,684
56,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
41,758
479
Minions Killed
567
0
Camps Cleared
0
1,775,028
Distance Traveled
1,715,343
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,226
513
84
5
0
353,718
3
L
Erlang Shen
8,796
489
129
7
0
325,474
0
W
Tyr
9,271
515
45
3
0
378,041
6
L
Kuzenbo
7,303
406
64
4
0
339,826
2
L
Zhong Kui
8,464
470
101
6
0
299,030
0
L
Danzaburou
8,534
474
130
7
0
323,347
6
W
Eset
9,590
533
86
5
0
364,822
2
W
Charybdis
10,994
611
159
9
0
313,629
2
L
Serqet
8,661
481
143
8
0
427,666
1
W
Surtr
9,967
554
105
6
0
364,818
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role