Player Matchup

Thor
Thor
ATWISTEDBURRITO
Thor
Level 154
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 4L
1,413 Elo+
Party 1
Geb
Geb
CaptainClappem
Geb
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Rama
Rama
NuttBlaster69
Rama
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Wolfking164
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
Zetax24
Erlang Shen
Level 151
God Stats
2W - 4L
1,446 SR
Queue Stats
44W - 21L
1,667 Elo+
Solo
Team Averages
Level 120
1,449 SR
1,502 Elo+

VS

Team Averages
Level 130
1,554 SR
1,465 Elo+
Nox
Nox
Angel Of Hel206
Nox
Level 136
God Stats
17W - 18L
1,519 SR
Queue Stats
197W - 178L
1,446 Elo+
Solo
Guan Yu
Guan Yu
DasuOtto
Guan Yu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,455 Elo+
Party 2
Shiva
Shiva
DxvShone
Shiva
Level 106
God Stats
12W - 8L
1,644 SR
Queue Stats
139W - 138L
1,480 Elo+
Solo
Poseidon
Poseidon
angel1995tu_tata
Poseidon
Level 132
God Stats
126W - 115L
1,560 SR
Queue Stats
244W - 255L
1,437 Elo+
Solo
Nut
Nut
the0ldtimer
Nut
Level 129
God Stats
5W - 6L
1,549 SR
Queue Stats
63W - 51L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,258
526
1,646
5,797
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
4,698
470
1,250
6,998
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,432
443
845
3,108
604
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Wolfking164
Aphrodite
8
0 / 5 / 0
4,698
470
2,166
6,641
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Zetax24
Erlang Shen
10
2 / 2 / 0
5,527
553
6,192
9,265
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,962
696
3,266
3,080
986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DasuOtto
Guan Yu
10
1 / 1 / 2
6,330
633
5,877
11,446
8,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shiva
DxvShone
Shiva
9
0 / 0 / 6
6,029
603
2,828
6,689
4,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 2 / 3
7,358
736
4,557
5,332
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 2
6,297
630
2,722
2,797
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
5
0
3
6.5
L
0
2
1
0.25
W
Guan Yu
DasuOtto
Guan Yu
1
1
2
2
W
Shiva
DxvShone
Shiva
0
0
6
3
L
0
1
0
0
L
Aphrodite
Wolfking164
Aphrodite
0
5
0
0
L
Erlang Shen
Zetax24
Erlang Shen
2
2
0
1
W
5
2
3
3.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,099
Damage
19,250
31,809
Taken
29,344
12,178
Mitigated
15,645
10,538
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,646
290
0
689
5,797
1,783
0
1,316
4,481
0
27,019
W
3,266
145
0
1,635
3,080
986
1,488
834
2,246
39,070
912
L
1,250
0
0
1,471
6,998
2,593
0
1,210
5,788
9,710
0
W
Guan Yu
DasuOtto
Guan Yu
5,877
1,347
152
5,041
11,446
8,003
113
321
11,125
362
33,532
W
Shiva
DxvShone
Shiva
2,828
368
450
3,415
6,689
4,086
368
1,625
5,064
0
16,339
L
845
779
0
1,177
3,108
604
0
525
2,583
0
18,628
L
Aphrodite
Wolfking164
Aphrodite
2,166
326
495
2,617
6,641
1,911
0
3,169
3,472
22,754
0
L
Erlang Shen
Zetax24
Erlang Shen
6,192
3,481
0
4,089
9,265
5,287
0
1,810
7,455
0
32,547
W
4,557
951
0
380
5,332
1,701
748
1,015
4,317
62,220
0
W
2,722
1,536
0
1,656
2,797
869
2,363
202
2,595
0
42,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
32,976
210
Minions Killed
323
0
Camps Cleared
0
950,714
Distance Traveled
960,276
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,258
526
49
5
0
223,261
1
W
Nox
6,962
696
63
6
0
195,106
1
L
Geb
4,698
470
13
1
0
182,625
5
W
Guan Yu
6,330
633
60
6
0
194,210
2
W
Shiva
6,029
603
17
2
0
199,174
4
L
Rama
4,432
443
46
5
0
178,644
0
L
Aphrodite
4,698
470
52
5
0
175,760
2
L
Erlang Shen
5,527
553
50
5
0
190,424
2
W
Poseidon
7,358
736
100
10
0
202,344
0
W
Nut
6,297
630
83
8
0
169,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role