Player Matchup

Loki
Loki
ASZGLITCH_
Loki
Level 68
God Stats
1W - 1L
1,265 SR
Queue Stats
5W - 4L
1,443 Elo+
Solo
Raijin
Raijin
AgreedRhyme7
Raijin
Level 68
God Stats
3W - 3L
1,480 SR
Queue Stats
206W - 178L
1,473 Elo+
Solo
Nut
Nut
ArctheWandering
Nut
Level 46
God Stats
15W - 6L
1,604 SR
Queue Stats
63W - 63L
1,425 Elo+
Solo
Bacchus
Bacchus
ItzIllusionz
Bacchus
Level 48
God Stats
5W - 1L
1,572 SR
Queue Stats
107W - 113L
1,348 Elo+
Solo
King Arthur
King Arthur
N3FTH1S
King Arthur
Level 68
God Stats
4W - 2L
1,501 SR
Queue Stats
273W - 261L
1,390 Elo+
Solo
Team Averages
Level 60
1,484 SR
1,416 Elo+

VS

Team Averages
Level 104
1,427 SR
1,403 Elo+
Susano
Susano
Bandsnatcher
Susano
Level 64
God Stats
11W - 26L
1,309 SR
Queue Stats
28W - 45L
1,330 Elo+
Party 1
Horus
Horus
Botts2
Horus
Level 63
God Stats
3W - 6L
1,449 SR
Queue Stats
107W - 114L
1,372 Elo+
Party 1
Agni
Agni
SHulk12
Agni
Level 221
God Stats
3W - 7L
1,523 SR
Queue Stats
281W - 277L
1,465 Elo+
Solo
Bake Kujira
Bake Kujira
Tannic Poo
Bake Kujira
Level 57
God Stats
104W - 89L
1,355 SR
Queue Stats
265W - 271L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheKeng1990
Ah Muzen Cab
Level 113
God Stats
3W - 5L
1,500 SR
Queue Stats
80W - 88L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 5
11,087
616
5,687
11,017
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Raijin
18
2 / 1 / 3
11,119
618
5,084
6,365
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
12 / 3 / 5
11,643
647
14,274
11,408
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ItzIllusionz
Bacchus
15
5 / 6 / 10
9,623
535
8,167
11,263
9,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
N3FTH1S
King Arthur
16
2 / 5 / 3
10,131
563
15,452
26,332
22,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 6 / 0
8,381
466
3,686
12,793
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Botts2
Horus
13
3 / 4 / 1
7,938
441
9,091
17,617
13,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Agni
SHulk12
Agni
15
0 / 5 / 0
8,226
457
4,972
10,019
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Tannic Poo
Bake Kujira
14
1 / 6 / 7
8,632
480
8,130
16,579
16,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TheKeng1990
Ah Muzen Cab
13
7 / 8 / 1
8,928
496
8,876
12,630
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
29
Kills
15
15
Deaths
29
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Raijin
2
1
3
3.5
W
12
3
5
4.83
L
Susano
4
6
0
0.67
L
Horus
Botts2
Horus
3
4
1
0.88
W
Bacchus
ItzIllusionz
Bacchus
5
6
10
1.67
W
King Arthur
N3FTH1S
King Arthur
2
5
3
0.7
L
Agni
SHulk12
Agni
0
5
0
0
L
Bake Kujira
Tannic Poo
Bake Kujira
1
6
7
0.75
L
Ah Muzen Cab
TheKeng1990
Ah Muzen Cab
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,664
Damage
34,755
66,385
Taken
69,638
42,648
Mitigated
41,146
22,551
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,687
1,768
0
7,550
11,017
4,219
0
2,226
8,791
0
100,376
W
Raijin
5,084
407
0
1,732
6,365
2,083
1,071
2,954
3,411
76,461
1,232
W
14,274
8,730
0
5,729
11,408
4,610
623
1,811
9,597
0
87,699
L
Susano
3,686
868
0
730
12,793
5,018
0
1,710
11,012
0
57,354
L
Horus
Botts2
Horus
9,091
4,726
465
4,995
17,617
13,387
0
228
17,345
0
31,745
W
Bacchus
ItzIllusionz
Bacchus
8,167
2,402
0
1,296
11,263
9,179
392
3,313
7,950
28,631
5,375
W
King Arthur
N3FTH1S
King Arthur
15,452
1,938
0
6,244
26,332
22,557
186
3,203
22,025
0
69,274
L
Agni
SHulk12
Agni
4,972
253
0
1,000
10,019
2,958
0
4,745
4,948
56,933
0
L
Bake Kujira
Tannic Poo
Bake Kujira
8,130
5,186
0
1,836
16,579
16,224
0
2,830
13,699
42,629
1,583
L
Ah Muzen Cab
TheKeng1990
Ah Muzen Cab
8,876
4,339
0
1,195
12,630
3,559
0
2,162
10,468
0
43,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,603
Gold Earned
42,105
636
Minions Killed
369
0
Camps Cleared
0
1,741,753
Distance Traveled
1,650,223
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,087
616
156
9
0
405,159
0
W
Raijin
11,119
618
164
9
0
317,455
6
W
Nut
11,643
647
154
9
0
360,080
0
L
Susano
8,381
466
81
5
0
384,275
0
L
Horus
7,938
441
46
3
0
345,449
2
W
Bacchus
9,623
535
56
3
0
341,292
0
W
King Arthur
10,131
563
106
6
0
317,767
7
L
Agni
8,226
457
119
7
0
327,589
0
L
Bake Kujira
8,632
480
61
3
0
335,357
0
L
Ah Muzen Cab
8,928
496
62
3
0
257,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role