Player Matchup

Ratatoskr
Ratatoskr
EdwardNewgate444
Ratatoskr
Level 49
God Stats
1W - 2L
1,312 SR
Queue Stats
107W - 149L
1,536 Elo+
Solo
Sylvanus
Sylvanus
KazeSerpent
Sylvanus
Level 154
God Stats
5W - 3L
1,553 SR
Queue Stats
121W - 116L
1,509 Elo+
Party 2
Agni
Agni
Nirekxz
Agni
Level 148
God Stats
2W - 3L
1,669 SR
Queue Stats
75W - 85L
1,515 Elo+
Solo
Skadi
Skadi
TheExiledBoss
Skadi
Level 114
God Stats
1W - 2L
1,446 SR
Queue Stats
5W - 10L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
gunnySGTadam
Gilgamesh
Level 156
God Stats
4W - 3L
1,698 SR
Queue Stats
121W - 118L
1,505 Elo+
Party 2
Team Averages
Level 124
1,536 SR
1,486 Elo+

VS

Team Averages
Level 91
1,560 SR
1,458 Elo+
Cupid
Cupid
Matjoke
Cupid
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,390 Elo+
Solo
Cthulhu
Cthulhu
PIN_PON_11
Cthulhu
Level 86
God Stats
4W - 2L
1,715 SR
Queue Stats
42W - 31L
1,471 Elo+
Party 1
King Arthur
King Arthur
TheRyanGosling
King Arthur
Level 103
God Stats
8W - 10L
1,305 SR
Queue Stats
128W - 123L
1,464 Elo+
Solo
Nemesis
Nemesis
iron_illusion_
Nemesis
Level 89
God Stats
23W - 28L
1,513 SR
Queue Stats
145W - 118L
1,487 Elo+
Solo
Hera
Hera
silvareithor
Hera
Level 141
God Stats
1W - 0L
1,768 SR
Queue Stats
39W - 30L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
1
0 / 0 / 0
3,878
353
0
0
0
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
KazeSerpent
Sylvanus
13
5 / 2 / 0
6,884
626
6,849
10,796
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Nirekxz
Agni
11
0 / 3 / 2
5,959
542
2,300
7,111
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 0 / 0
5,838
531
1,753
2,058
602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
gunnySGTadam
Gilgamesh
13
3 / 2 / 0
7,645
695
4,565
9,906
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Matjoke
Cupid
10
0 / 0 / 1
5,633
512
1,511
2,782
701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
PIN_PON_11
Cthulhu
10
1 / 0 / 3
6,187
562
2,891
5,348
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
TheRyanGosling
King Arthur
10
1 / 2 / 1
5,890
535
3,494
7,086
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 3 / 1
6,421
584
5,031
10,516
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 0
6,345
577
3,821
4,976
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
8
Kills
7
7
Deaths
8
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
0
0
0
0
L
Sylvanus
KazeSerpent
Sylvanus
5
2
0
2.5
W
Cupid
Matjoke
Cupid
0
0
1
0.5
L
Agni
Nirekxz
Agni
0
3
2
0.33
W
Cthulhu
PIN_PON_11
Cthulhu
1
0
3
2.5
L
0
0
0
0
W
King Arthur
TheRyanGosling
King Arthur
1
2
1
0.75
L
Gilgamesh
gunnySGTadam
Gilgamesh
3
2
0
1.5
W
4
3
1
1.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,467
Damage
16,748
29,871
Taken
30,708
14,179
Mitigated
12,349
7,681
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
KazeSerpent
Sylvanus
6,849
2,191
120
3,712
10,796
5,307
0
3,314
7,482
35,827
14,356
W
Cupid
Matjoke
Cupid
1,511
713
114
1,882
2,782
701
141
787
1,995
0
33,086
L
Agni
Nirekxz
Agni
2,300
257
0
844
7,111
2,034
0
2,849
4,262
38,589
87
W
Cthulhu
PIN_PON_11
Cthulhu
2,891
264
129
1,561
5,348
3,126
0
2,448
2,900
27,315
0
L
1,753
615
119
1,005
2,058
602
0
248
1,810
0
31,641
W
King Arthur
TheRyanGosling
King Arthur
3,494
374
0
1,245
7,086
2,689
0
552
6,534
0
32,970
L
Gilgamesh
gunnySGTadam
Gilgamesh
4,565
1,503
0
1,881
9,906
6,236
0
282
9,624
0
54,579
W
5,031
2,386
0
1,970
10,516
4,437
205
2,776
7,740
0
45,607
W
3,821
1,170
0
870
4,976
1,396
538
1,949
3,027
36,527
1,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
30,476
326
Minions Killed
308
0
Camps Cleared
0
863,187
Distance Traveled
1,112,339
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
3,878
353
0
0
0
18,614
0
L
Sylvanus
6,884
626
91
8
0
220,620
3
W
Cupid
5,633
512
63
6
0
200,746
0
L
Agni
5,959
542
81
7
0
231,689
0
W
Cthulhu
6,187
562
34
3
0
250,291
1
L
Skadi
5,838
531
58
5
0
201,274
0
W
King Arthur
5,890
535
69
6
0
207,909
0
L
Gilgamesh
7,645
695
96
9
0
190,990
0
W
Nemesis
6,421
584
79
7
0
245,301
0
W
Hera
6,345
577
63
6
0
208,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role