Player Matchup

Erlang Shen
Erlang Shen
Hypnetic
Erlang Shen
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 90L
1,442 Elo+
Party 1
Osiris
Osiris
MrFreakyPants
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,437 Elo+
Party 1
Ullr
Ullr
drummer159
Ullr
Level 29
God Stats
2W - 2L
1,479 SR
Queue Stats
27W - 42L
1,451 Elo+
Party 1
Tiamat
Tiamat
lukecalderon25
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,483 Elo+
Solo
Vulcan
Vulcan
theOnlyLaLa
Vulcan
Level 139
God Stats
2W - 2L
1,798 SR
Queue Stats
100W - 132L
1,401 Elo+
Party 1
Team Averages
Level 95
1,556 SR
1,443 Elo+

VS

Team Averages
Level 117
1,494 SR
1,486 Elo+
Ah Puch
Ah Puch
Bioz22
Ah Puch
Level 134
God Stats
5W - 1L
1,730 SR
Queue Stats
153W - 159L
1,441 Elo+
Party 3
Bacchus
Bacchus
GreyLegate
Bacchus
Level 60
God Stats
2W - 1L
1,329 SR
Queue Stats
79W - 47L
1,575 Elo+
Party 2
Ullr
Ullr
GrimIntent
Ullr
Level 122
God Stats
2W - 4L
1,299 SR
Queue Stats
194W - 169L
1,583 Elo+
Party 2
Nemesis
Nemesis
HeckRSC
Nemesis
Level 128
God Stats
2W - 1L
1,672 SR
Queue Stats
110W - 120L
1,399 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RoADWoRkAhEaD2
Morgan Le Fay
Level 139
God Stats
4W - 1L
1,441 SR
Queue Stats
269W - 304L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hypnetic
Erlang Shen
12
2 / 7 / 1
7,279
728
4,997
12,066
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 9 / 4
6,740
674
4,359
13,503
13,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 7 / 5
7,254
725
4,140
9,955
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 5
7,173
717
3,498
7,923
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
17
5 / 2 / 4
8,914
891
14,838
4,750
1,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bioz22
Ah Puch
16
11 / 2 / 12
9,716
972
11,390
6,674
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
GreyLegate
Bacchus
14
2 / 2 / 24
9,226
923
5,938
12,005
14,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 3 / 16
9,434
943
8,289
8,673
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nemesis
HeckRSC
Nemesis
14
1 / 2 / 25
8,403
840
6,301
9,762
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
RoADWoRkAhEaD2
Morgan Le Fay
14
8 / 4 / 15
9,599
960
13,652
10,910
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
123
12
Kills
31
31
Deaths
13
19
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bioz22
Ah Puch
11
2
12
8.5
W
Bacchus
GreyLegate
Bacchus
2
2
24
7
W
9
3
16
5.67
W
Nemesis
HeckRSC
Nemesis
1
2
25
6.75
L
Erlang Shen
Hypnetic
Erlang Shen
2
7
1
0.36
L
1
9
4
0.33
W
Morgan Le Fay
RoADWoRkAhEaD2
Morgan Le Fay
8
4
15
3.88
L
2
7
5
0.64
L
2
6
5
0.75
L
Vulcan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,832
Damage
45,570
48,197
Taken
48,024
33,248
Mitigated
31,709
6,850
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bioz22
Ah Puch
11,390
833
589
2,208
6,674
2,190
248
2,550
3,786
27,174
0
W
Bacchus
GreyLegate
Bacchus
5,938
903
2,510
2,889
12,005
14,071
68
5,516
6,252
9,046
263
W
8,289
1,991
1,782
1,863
8,673
2,712
1,415
3,351
5,286
0
16,835
W
Nemesis
HeckRSC
Nemesis
6,301
1,776
1,927
2,121
9,762
8,862
382
3,123
6,454
0
10,140
L
Erlang Shen
Hypnetic
Erlang Shen
4,997
1,726
160
2,032
12,066
10,623
0
7,300
4,466
0
7,974
L
4,359
1,190
234
478
13,503
13,606
0
7,427
5,735
0
7,659
W
Morgan Le Fay
RoADWoRkAhEaD2
Morgan Le Fay
13,652
1,233
504
3,677
10,910
3,874
664
3,796
6,861
34,303
1,038
L
4,140
2,149
78
711
9,955
2,954
0
6,937
2,943
0
9,017
L
3,498
258
690
1,259
7,923
4,690
0
5,570
2,302
6,850
0
L
Vulcan
14,838
107
0
1,208
4,750
1,375
0
3,037
1,676
32,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
46,378
81
Minions Killed
121
0
Camps Cleared
0
806,268
Distance Traveled
970,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,716
972
32
3
0
174,922
0
W
Bacchus
9,226
923
6
1
0
172,823
0
W
Ullr
9,434
943
17
2
0
193,106
0
W
Nemesis
8,403
840
9
1
0
218,811
0
L
Erlang Shen
7,279
728
10
1
0
131,626
0
L
Osiris
6,740
674
4
0
0
150,761
0
W
Morgan Le Fay
9,599
960
57
6
0
210,576
0
L
Ullr
7,254
725
15
2
0
149,702
0
L
Tiamat
7,173
717
10
1
0
167,238
0
L
Vulcan
8,914
891
42
4
0
206,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role