Player Matchup

Surtr
Surtr
 
Surtr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ethoie
Chronos
Level 144
God Stats
1W - 0L
1,326 SR
Queue Stats
350W - 334L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Susanoo985
Cthulhu
Level 85
God Stats
14W - 3L
2,059 SR
Queue Stats
175W - 170L
1,465 Elo+
Party 2
Charybdis
Charybdis
TrainingGear
Charybdis
Level 63
God Stats
8W - 10L
1,350 SR
Queue Stats
200W - 199L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kodisfar3
Cu Chulainn
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,502 Elo+
Solo
Team Averages
Level 100
1,547 SR
1,482 Elo+

VS

Team Averages
Level 104
1,487 SR
1,461 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Chubbsni
Charon
Level 69
God Stats
1W - 1L
1,516 SR
Queue Stats
322W - 335L
1,524 Elo+
Solo
Bakasura
Bakasura
ErfanKa7
Bakasura
Level 158
God Stats
4W - 6L
1,529 SR
Queue Stats
265W - 274L
1,419 Elo+
Party 1
Vulcan
Vulcan
daniyal08
Vulcan
Level 67
God Stats
5W - 10L
1,406 SR
Queue Stats
255W - 285L
1,407 Elo+
Party 1
Rama
Rama
ramaultime
Rama
Level 79
God Stats
781W - 826L
1,482 SR
Queue Stats
781W - 826L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
5 / 3 / 1
7,165
597
5,722
10,438
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chronos
Ethoie
Chronos
12
2 / 2 / 3
6,890
574
5,967
7,028
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Susanoo985
Cthulhu
11
2 / 2 / 1
6,421
535
5,695
9,633
4,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TrainingGear
Charybdis
10
1 / 4 / 1
5,773
481
4,093
8,541
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
kodisfar3
Cu Chulainn
13
4 / 1 / 1
7,935
661
10,014
14,368
13,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 0
6,876
573
6,934
13,528
13,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon
Chubbsni
Charon
10
1 / 2 / 3
5,843
487
4,079
8,763
5,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ErfanKa7
Bakasura
11
3 / 3 / 4
6,361
530
4,821
10,245
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
daniyal08
Vulcan
10
0 / 5 / 2
5,787
482
4,279
7,882
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 2
7,372
614
8,591
6,780
2,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
14
Kills
11
12
Deaths
14
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
3
1
1.83
L
Chaac
 
Chaac
1
4
0
0.25
L
Charon
Chubbsni
Charon
1
2
3
1.25
L
Bakasura
ErfanKa7
Bakasura
3
3
4
1.67
W
Chronos
Ethoie
Chronos
2
2
3
1.75
W
Cthulhu
Susanoo985
Cthulhu
2
2
1
1.25
W
Charybdis
TrainingGear
Charybdis
1
4
1
0.38
L
Vulcan
daniyal08
Vulcan
0
5
2
0.2
W
Cu Chulainn
kodisfar3
Cu Chulainn
4
1
1
4.5
L
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
28,704
50,008
Taken
47,198
25,621
Mitigated
27,944
15,112
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,722
2,389
0
3,056
10,438
3,665
12
1,681
8,502
1,580
51,643
L
Chaac
 
Chaac
6,934
1,111
0
4,059
13,528
13,872
0
140
13,388
0
52,317
L
Charon
Chubbsni
Charon
4,079
684
146
1,921
8,763
5,548
0
3,936
4,687
20,042
0
L
Bakasura
ErfanKa7
Bakasura
4,821
3,157
0
2,101
10,245
3,610
0
2,883
7,208
0
22,833
W
Chronos
Ethoie
Chronos
5,967
976
0
934
7,028
1,790
0
2,426
3,626
39,575
1,122
W
Cthulhu
Susanoo985
Cthulhu
5,695
310
1,749
3,194
9,633
4,955
87
3,111
6,170
28,270
0
W
Charybdis
TrainingGear
Charybdis
4,093
2,137
0
1,988
8,541
2,049
801
710
7,701
0
32,673
L
Vulcan
daniyal08
Vulcan
4,279
197
0
690
7,882
2,328
0
3,830
3,812
32,186
707
W
Cu Chulainn
kodisfar3
Cu Chulainn
10,014
2,104
0
4,191
14,368
13,162
0
0
14,313
315
56,634
L
8,591
6,406
0
4,544
6,780
2,586
0
867
5,913
0
59,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
32,239
369
Minions Killed
367
0
Camps Cleared
0
1,243,813
Distance Traveled
1,169,300
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,165
597
88
7
0
289,481
0
L
Chaac
6,876
573
107
9
0
228,632
0
L
Charon
5,843
487
30
3
0
224,223
5
L
Bakasura
6,361
530
57
5
0
287,336
0
W
Chronos
6,890
574
77
6
0
216,760
1
W
Cthulhu
6,421
535
42
4
0
256,431
0
W
Charybdis
5,773
481
58
5
0
220,967
0
L
Vulcan
5,787
482
66
6
0
218,387
6
W
Cu Chulainn
7,935
661
104
9
0
260,174
2
L
Rama
7,372
614
107
9
0
210,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role