Player Matchup

Erlang Shen
Erlang Shen
Cabom
Erlang Shen
Level 180
God Stats
2W - 2L
1,688 SR
Queue Stats
113W - 37L
1,751 Elo+
Party 1
Ix Chel
Ix Chel
N00BHAMMER
Ix Chel
Level 158
God Stats
0W - 1L
1,957 SR
Queue Stats
61W - 24L
1,724 Elo+
Party 1
Athena
Athena
Pexuin
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,689 Elo+
Party 3
Ra
Ra
Reaper2529
Ra
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 73L
1,549 Elo+
Party 3
Rama
Rama
Thom
Rama
Level 224
God Stats
13W - 4L
1,935 SR
Queue Stats
111W - 64L
1,704 Elo+
Party 1
Team Averages
Level 164
1,716 SR
1,683 Elo+

VS

Team Averages
Level 169
1,574 SR
1,608 Elo+
Thor
Thor
Baijuu
Thor
Level 219
God Stats
6W - 3L
1,706 SR
Queue Stats
404W - 282L
1,624 Elo+
Party 2
Chang'e
Chang'e
Decodas
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 44L
1,729 Elo+
Party 2
Izanami
Izanami
Kuroitsukii
Izanami
Level 143
God Stats
3W - 0L
1,852 SR
Queue Stats
111W - 81L
1,541 Elo+
Solo
Achilles
Achilles
astralfaerie
Achilles
Level 175
God Stats
14W - 17L
1,440 SR
Queue Stats
708W - 625L
1,587 Elo+
Solo
Sylvanus
Sylvanus
toxichaker21
Sylvanus
Level 157
God Stats
2W - 3L
1,370 SR
Queue Stats
285W - 259L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cabom
Erlang Shen
9
2 / 2 / 9
5,810
646
7,182
9,478
5,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
N00BHAMMER
Ix Chel
10
1 / 2 / 0
5,670
630
5,266
6,790
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
Pexuin
Athena
8
0 / 4 / 0
4,513
501
1,428
7,144
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 3 / 1
5,579
620
4,363
5,296
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Thom
Rama
11
8 / 2 / 3
6,801
756
9,897
7,322
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Baijuu
Thor
11
3 / 1 / 5
6,088
676
7,016
6,934
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Decodas
Chang'e
11
8 / 1 / 4
6,367
707
5,952
6,466
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kuroitsukii
Izanami
9
1 / 4 / 3
5,314
590
5,219
7,593
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
astralfaerie
Achilles
10
0 / 1 / 2
5,671
630
3,852
7,766
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
toxichaker21
Sylvanus
7
1 / 7 / 3
4,398
489
3,818
10,853
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
13
Kills
13
13
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
Baijuu
Thor
3
1
5
5.5
L
Erlang Shen
Cabom
Erlang Shen
2
2
9
3.25
W
Chang'e
Decodas
Chang'e
8
1
4
10
W
Izanami
Kuroitsukii
Izanami
1
4
3
0.63
L
Ix Chel
N00BHAMMER
Ix Chel
1
2
0
0.5
L
Athena
Pexuin
Athena
0
4
0
0
L
2
3
1
0.83
L
Rama
Thom
Rama
8
2
3
4.75
W
Achilles
astralfaerie
Achilles
0
1
2
1
W
Sylvanus
toxichaker21
Sylvanus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,136
Damage
25,857
36,030
Taken
39,612
12,638
Mitigated
14,482
13,266
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Baijuu
Thor
7,016
772
0
2,669
6,934
2,007
1
2,888
3,943
0
40,110
L
Erlang Shen
Cabom
Erlang Shen
7,182
4,096
0
2,623
9,478
5,365
0
3,651
5,827
0
15,063
W
Chang'e
Decodas
Chang'e
5,952
874
422
3,575
6,466
1,747
0
2,677
3,789
38,282
0
W
Izanami
Kuroitsukii
Izanami
5,219
3,932
0
1,759
7,593
1,738
0
0
7,593
0
33,207
L
Ix Chel
N00BHAMMER
Ix Chel
5,266
1,268
0
2,876
6,790
1,877
0
630
5,691
31,160
597
L
Athena
Pexuin
Athena
1,428
545
0
2,293
7,144
2,360
0
1,120
6,024
22,753
0
L
4,363
244
400
960
5,296
1,259
0
1,494
3,802
28,526
987
L
Rama
Thom
Rama
9,897
7,948
0
4,114
7,322
1,777
0
2,412
4,910
0
48,054
W
Achilles
astralfaerie
Achilles
3,852
87
0
3,072
7,766
4,610
0
4,241
3,525
0
37,986
W
Sylvanus
toxichaker21
Sylvanus
3,818
1,725
355
1,515
10,853
4,380
0
660
10,129
9,169
3,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
27,838
267
Minions Killed
292
0
Camps Cleared
0
889,992
Distance Traveled
985,736
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,088
676
80
9
0
220,037
0
L
Erlang Shen
5,810
646
17
2
0
201,283
0
W
Chang'e
6,367
707
68
8
0
220,325
0
W
Izanami
5,314
590
60
7
0
176,551
0
L
Ix Chel
5,670
630
60
7
0
177,296
0
L
Athena
4,513
501
48
5
0
163,923
0
L
Ra
5,579
620
56
6
0
171,583
0
L
Rama
6,801
756
86
10
0
175,907
0
W
Achilles
5,671
630
64
7
0
179,492
3
W
Sylvanus
4,398
489
20
2
0
189,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role