Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CaptCKelly
Mulan
Level 150
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 178L
1,489 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
Level 108
God Stats
21W - 14L
1,664 SR
Queue Stats
350W - 343L
1,517 Elo+
Party 1
Neith
Neith
IMAC6211
Neith
Level 99
God Stats
30W - 15L
1,648 SR
Queue Stats
161W - 144L
1,575 Elo+
Party 1
Awilix
Awilix
YB BISHOP
Awilix
Level 129
God Stats
1W - 0L
1,309 SR
Queue Stats
81W - 96L
1,536 Elo+
Party 1
Team Averages
Level 125
1,524 SR
1,523 Elo+

VS

Team Averages
Level 80
1,488 SR
1,510 Elo+
Medusa
Medusa
AgreedRhyme7
Medusa
Level 68
God Stats
10W - 8L
1,527 SR
Queue Stats
237W - 208L
1,482 Elo+
Solo
Geb
Geb
Explotacito
Geb
Level 81
God Stats
6W - 7L
1,577 SR
Queue Stats
343W - 319L
1,544 Elo+
Party 3
Chang'e
Chang'e
Tinolon02pp
Chang'e
Level 68
God Stats
10W - 11L
1,577 SR
Queue Stats
257W - 253L
1,531 Elo+
Party 3
King Arthur
King Arthur
XXKSGQuickz1
King Arthur
Level 116
God Stats
2W - 2L
1,511 SR
Queue Stats
47W - 51L
1,402 Elo+
Solo
Arachne
Arachne
umbreonhades
Arachne
Level 69
God Stats
0W - 3L
1,250 SR
Queue Stats
112W - 94L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 2 / 5
7,927
566
9,432
9,750
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
13
1 / 0 / 8
8,005
572
7,743
12,474
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
14
0 / 2 / 4
8,709
622
8,059
10,653
10,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
IMAC6211
Neith
15
1 / 1 / 2
8,951
639
6,217
6,016
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
YB BISHOP
Awilix
15
6 / 1 / 2
8,513
608
9,367
8,858
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 0 / 1
7,397
528
4,740
5,915
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 4
6,958
497
9,447
15,143
12,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Tinolon02pp
Chang'e
12
0 / 4 / 1
6,813
487
4,010
10,487
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
XXKSGQuickz1
King Arthur
13
0 / 1 / 1
7,339
524
5,056
15,219
12,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
umbreonhades
Arachne
14
6 / 4 / 0
7,771
555
6,004
15,338
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
6
6
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
2
5
2.75
L
Medusa
0
0
1
0.5
W
Mulan
1
0
8
5
W
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
0
2
4
1
L
0
2
4
1
W
Neith
IMAC6211
Neith
1
1
2
2
L
Chang'e
Tinolon02pp
Chang'e
0
4
1
0.13
L
King Arthur
XXKSGQuickz1
King Arthur
0
1
1
0.5
W
Awilix
YB BISHOP
Awilix
6
1
2
7
L
Arachne
umbreonhades
Arachne
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,818
Damage
29,257
47,751
Taken
62,102
27,736
Mitigated
36,755
13,683
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,432
1,166
571
4,298
9,750
3,581
0
4,768
4,792
54,330
1,372
L
Medusa
4,740
1,738
0
2,121
5,915
1,777
0
0
5,915
0
71,436
W
Mulan
7,743
1,077
0
5,125
12,474
8,847
25
5,601
6,611
1,112
27,672
W
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
8,059
2,435
0
1,368
10,653
10,073
604
0
10,653
0
71,135
L
9,447
598
0
3,196
15,143
12,360
0
3,309
11,834
30,433
649
W
Neith
IMAC6211
Neith
6,217
1,497
0
1,911
6,016
1,711
132
801
5,215
0
81,433
L
Chang'e
Tinolon02pp
Chang'e
4,010
123
883
3,798
10,487
3,232
0
3,181
7,306
45,065
1,073
L
King Arthur
XXKSGQuickz1
King Arthur
5,056
378
0
1,580
15,219
12,625
0
0
15,219
0
54,772
W
Awilix
YB BISHOP
Awilix
9,367
4,166
0
410
8,858
3,524
301
1,611
7,203
0
65,726
L
Arachne
umbreonhades
Arachne
6,004
3,667
0
4,083
15,338
6,761
14
2,480
12,858
0
53,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,105
Gold Earned
36,278
501
Minions Killed
504
0
Camps Cleared
0
1,450,288
Distance Traveled
1,463,892
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,927
566
85
6
0
295,458
3
L
Medusa
7,397
528
131
9
0
286,777
0
W
Mulan
8,005
572
51
4
0
287,948
8
W
Ah Muzen Cab
8,709
622
119
9
0
247,964
0
L
Geb
6,958
497
46
3
0
300,348
1
W
Neith
8,951
639
148
11
0
271,173
0
L
Chang'e
6,813
487
105
8
0
302,561
2
L
King Arthur
7,339
524
127
9
0
277,240
2
W
Awilix
8,513
608
98
7
0
347,745
0
L
Arachne
7,771
555
95
7
0
296,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role