Player Matchup

Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
CandyMonsterPLC
Anhur
Diamond IV
Level 127
God Stats
16W - 15L
1,637 SR
Queue Stats
142W - 126L
2,080 MMR
Party 1
Nox
Nox
Diamond IV
ChiicoCruzz
Nox
Diamond IV
Level 171
God Stats
24W - 9L
1,806 SR
Queue Stats
140W - 116L
2,172 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
YouAreAllMuted
Heimdallr
Platinum II
Level 158
God Stats
77W - 69L
1,697 SR
Queue Stats
104W - 88L
2,011 MMR
Solo
Horus
Horus
Diamond IV
driotica
Horus
Diamond IV
Level 159
God Stats
1W - 3L
1,577 SR
Queue Stats
255W - 244L
2,049 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,643 SR
1,963 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,654 SR
2,090 MMR
Eset
Eset
Masters
ChangEBest
Eset
Masters
Level 152
God Stats
41W - 38L
1,622 SR
Queue Stats
224W - 186L
2,211 MMR
Solo
Ne Zha
Ne Zha
Diamond V
ChavezTheTruth
Ne Zha
Diamond V
Level 106
God Stats
36W - 26L
1,626 SR
Queue Stats
343W - 332L
2,119 MMR
Solo
Vamana
Vamana
Diamond V
FluffyNarwhal4
Vamana
Diamond V
Level 167
God Stats
3W - 3L
1,801 SR
Queue Stats
193W - 183L
2,059 MMR
Solo
Hachiman
Hachiman
Platinum I
LasKalilas
Hachiman
Platinum I
Level 165
God Stats
13W - 23L
1,461 SR
Queue Stats
247W - 229L
1,992 MMR
Solo
Fafnir
Fafnir
Platinum I
Teigu
Fafnir
Platinum I
Level 211
God Stats
3W - 7L
1,762 SR
Queue Stats
212W - 190L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
3
0 / 3 / 0
2,674
535
321
2,282
631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,068
614
1,445
3,236
854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,429
486
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
YouAreAllMuted
Heimdallr
5
0 / 1 / 0
3,289
658
873
3,269
768
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
driotica
Horus
6
0 / 1 / 0
3,374
675
1,562
4,615
1,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
MulanSerqetChang'eKhepri

VS

Bans
MedusaThothCamazotzZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,157
831
1,034
1,810
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 5
3,992
798
2,533
2,754
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,617
723
828
2,607
1,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hachiman
LasKalilas
Hachiman
6
0 / 0 / 4
3,443
689
2,546
1,859
181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Teigu
Fafnir
6
2 / 0 / 2
4,049
810
1,256
2,487
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
0
0
L
0
2
0
0
W
3
0
1
3.5
W
2
0
5
4.5
L
0
0
0
0
W
0
0
1
0.5
W
Hachiman
LasKalilas
Hachiman
0
0
4
2
W
Fafnir
Teigu
Fafnir
2
0
2
3
L
Heimdallr
YouAreAllMuted
Heimdallr
0
1
0
0
L
Horus
driotica
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,201
Damage
8,197
13,402
Taken
11,517
4,173
Mitigated
3,657
4,924
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
321
0
0
453
2,282
631
0
793
1,431
0
4,794
L
1,445
1,107
0
1,002
3,236
854
0
807
2,429
0
15,682
W
1,034
297
119
629
1,810
368
153
0
1,810
20,204
0
W
2,533
1,121
0
1,044
2,754
689
0
0
2,754
0
13,837
L
0
0
0
0
0
0
0
0
0
0
0
W
828
53
0
1,149
2,607
1,064
0
0
2,607
0
17,713
W
Hachiman
LasKalilas
Hachiman
2,546
1,375
0
1,007
1,859
181
186
0
1,859
0
22,076
W
Fafnir
Teigu
Fafnir
1,256
256
0
1,667
2,487
1,355
81
0
2,487
6,358
0
L
Heimdallr
YouAreAllMuted
Heimdallr
873
320
0
1,683
3,269
768
0
0
3,120
0
15,281
L
Horus
driotica
Horus
1,562
1,210
120
1,666
4,615
1,920
1
632
3,983
0
12,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,834
Gold Earned
19,258
97
Minions Killed
152
0
Camps Cleared
0
359,737
Distance Traveled
540,835
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,674
535
11
2
0
61,405
0
L
Anhur
3,068
614
27
5
0
104,699
0
W
Eset
4,157
831
47
9
0
108,877
0
W
Ne Zha
3,992
798
33
7
0
111,787
0
L
Nox
2,429
486
0
0
0
1,729
0
W
Vamana
3,617
723
31
6
0
122,622
0
W
Hachiman
3,443
689
29
6
0
87,284
0
W
Fafnir
4,049
810
12
2
0
110,265
0
L
Heimdallr
3,289
658
34
7
0
76,104
2
L
Horus
3,374
675
25
5
0
115,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role