Player Matchup

Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
BOSSY BASS
Izanami
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,368 MMR
Solo
Thanatos
Thanatos
Silver III
CranBussySauce
Thanatos
Silver III
Level 129
God Stats
0W - 1L
1,321 SR
Queue Stats
46W - 43L
1,216 MMR
Party 2
Scylla
Scylla
Silver III
Glawky
Scylla
Silver III
Level 67
God Stats
17W - 10L
1,629 SR
Queue Stats
24W - 22L
1,482 MMR
Party 2
Cthulhu
Cthulhu
Bronze V
OutrightYeti373
Cthulhu
Bronze V
Level 149
God Stats
2W - 4L
1,561 SR
Queue Stats
14W - 25L
1,336 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,502 SR
1,381 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 164
1,590 SR
1,381 MMR
Cliodhna
Cliodhna
Silver II
DrobbleBoo
Cliodhna
Silver II
Level 214
God Stats
5W - 2L
1,475 SR
Queue Stats
13W - 13L
1,390 MMR
Party 4
Hachiman
Hachiman
Silver II
LeoContr
Hachiman
Silver II
Level 128
God Stats
4W - 3L
1,453 SR
Queue Stats
84W - 95L
1,224 MMR
Party 3
Hercules
Hercules
Silver I
LongLongFruit
Hercules
Silver I
Level 126
God Stats
2W - 0L
1,775 SR
Queue Stats
20W - 27L
1,339 MMR
Solo
Nox
Nox
Bronze III
NoxdeanoctisTTV
Nox
Bronze III
Level 191
God Stats
4W - 2L
1,747 SR
Queue Stats
8W - 5L
1,500 MMR
Party 4
Zhong Kui
Zhong Kui
Gold III
andyofsmite
Zhong Kui
Gold III
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 88L
1,452 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 4 / 2
5,291
481
3,220
9,434
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BOSSY BASS
Izanami
9
0 / 4 / 2
5,483
498
1,438
6,696
1,599
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
2 / 1 / 0
5,813
528
2,818
8,380
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Glawky
Scylla
10
1 / 5 / 0
5,539
504
3,247
6,474
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,657
423
3,827
6,998
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaFreyaMedusaGeb

VS

Bans
VulcanGaneshaBastetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DrobbleBoo
Cliodhna
12
5 / 2 / 2
6,516
592
2,812
7,010
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
LeoContr
Hachiman
12
4 / 0 / 0
6,858
623
4,734
4,081
1,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
LongLongFruit
Hercules
10
1 / 0 / 9
6,457
587
6,544
7,033
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 0 / 2
7,423
675
4,750
3,177
1,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
andyofsmite
Zhong Kui
11
2 / 3 / 3
6,830
621
5,760
8,234
4,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
2
0.5
L
Izanami
BOSSY BASS
Izanami
0
4
2
0.25
L
Thanatos
2
1
0
2
W
Cliodhna
DrobbleBoo
Cliodhna
5
2
2
3
L
Scylla
Glawky
Scylla
1
5
0
0.2
W
Hachiman
LeoContr
Hachiman
4
0
0
4
W
Hercules
LongLongFruit
Hercules
1
0
9
5.5
W
5
0
2
6
L
0
3
0
0
W
Zhong Kui
andyofsmite
Zhong Kui
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
24,600
37,982
Taken
29,535
16,206
Mitigated
14,004
9,058
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,220
282
0
1,344
9,434
5,943
0
4,272
5,162
0
23,073
L
Izanami
BOSSY BASS
Izanami
1,438
1,080
0
720
6,696
1,599
0
1,498
5,198
0
33,979
L
Thanatos
2,818
721
0
5,626
8,380
3,050
0
1,472
6,908
0
42,410
W
Cliodhna
DrobbleBoo
Cliodhna
2,812
304
0
4,682
7,010
2,097
0
268
6,692
0
43,088
L
Scylla
Glawky
Scylla
3,247
150
0
440
6,474
1,642
0
2,259
4,215
29,745
0
W
Hachiman
LeoContr
Hachiman
4,734
2,834
0
1,915
4,081
1,313
0
1,674
2,068
0
48,233
W
Hercules
LongLongFruit
Hercules
6,544
1,958
0
2,583
7,033
4,673
0
2,144
4,566
0
23,335
W
4,750
1,009
0
1,427
3,177
1,087
0
866
2,136
45,700
326
L
3,827
290
0
928
6,998
3,972
0
808
6,190
20,481
502
W
Zhong Kui
andyofsmite
Zhong Kui
5,760
1,213
0
3,331
8,234
4,834
661
1,065
6,698
41,510
2,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
34,084
287
Minions Killed
363
0
Camps Cleared
0
1,132,044
Distance Traveled
1,089,051
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,291
481
41
4
0
227,396
0
L
Izanami
5,483
498
83
8
0
211,002
0
L
Thanatos
5,813
528
84
8
0
232,448
0
W
Cliodhna
6,516
592
78
7
0
255,121
0
L
Scylla
5,539
504
57
5
0
214,134
0
W
Hachiman
6,858
623
87
8
0
181,973
2
W
Hercules
6,457
587
24
2
0
266,595
3
W
Nox
7,423
675
100
9
0
212,173
1
L
Cthulhu
4,657
423
22
2
0
247,064
0
W
Zhong Kui
6,830
621
74
7
0
173,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role