Player Matchup

Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 300
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Gold I
Bennansss
Awilix
Gold I
Level 154
God Stats
42W - 18L
1,690 SR
Queue Stats
230W - 234L
1,673 MMR
Party 1
Chronos
Chronos
Diamond III
MаnDown
Chronos
Diamond III
Level 126
God Stats
37W - 23L
1,618 SR
Queue Stats
200W - 159L
2,092 MMR
Solo
Hercules
Hercules
Diamond I
Sylvіе
Hercules
Diamond I
Level 109
God Stats
2W - 0L
1,771 SR
Queue Stats
95W - 65L
2,407 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,616 SR
1,834 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,564 SR
1,730 MMR
Vulcan
Vulcan
Diamond I
 
Vulcan
Diamond I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Diamond I
 
Loki
Diamond I
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Platinum III
Skadi Solo Main
Mulan
Platinum III
Level 95
God Stats
60W - 53L
1,607 SR
Queue Stats
450W - 467L
1,906 MMR
Solo
Anhur
Anhur
Platinum III
Whitenova00
Anhur
Platinum III
Level 100
God Stats
3W - 3L
1,688 SR
Queue Stats
205W - 189L
1,789 MMR
Solo
Ullr
Ullr
Diamond V
dαretodreαm
Ullr
Diamond V
Level 149
God Stats
9W - 14L
1,526 SR
Queue Stats
136W - 125L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 2 / 1
6,203
620
2,617
6,745
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
10
1 / 0 / 7
6,021
602
2,361
6,140
3,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Bennansss
Awilix
11
4 / 0 / 3
6,070
607
3,718
6,443
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
MаnDown
Chronos
12
3 / 2 / 4
6,337
634
6,500
6,411
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Sylvіе
Hercules
12
5 / 1 / 0
7,051
705
5,835
7,577
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
RamaSobekHou YiThanatos

VS

Bans
SusanoAh Muzen CabKing ArthurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 2 / 2
6,083
608
5,953
3,522
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
9
2 / 3 / 2
5,345
535
3,392
6,485
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 0
4,834
483
3,662
9,006
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 2
5,409
541
4,208
6,564
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
3 / 2 / 1
5,282
528
4,168
6,597
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
5
5
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
1
2.25
W
Aphrodite
 
Aphrodite
1
0
7
4.5
L
Vulcan
 
Vulcan
0
2
2
0.5
L
Loki
 
Loki
2
3
2
1
W
Awilix
Bennansss
Awilix
4
0
3
5.5
W
Chronos
MаnDown
Chronos
3
2
4
2.5
L
0
6
0
0
W
Hercules
Sylvіе
Hercules
5
1
0
5
L
0
4
2
0.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,031
Damage
21,383
33,316
Taken
32,174
11,829
Mitigated
9,923
15,090
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,617
881
106
1,389
6,745
1,776
0
3,299
3,116
0
39,387
W
Aphrodite
 
Aphrodite
2,361
348
2,691
4,104
6,140
3,257
0
764
5,289
13,120
1,719
L
Vulcan
 
Vulcan
5,953
192
0
427
3,522
1,124
352
0
3,522
44,587
0
L
Loki
 
Loki
3,392
497
0
2,483
6,485
1,831
0
64
6,421
0
34,110
W
Awilix
Bennansss
Awilix
3,718
1,527
0
410
6,443
2,201
0
613
5,785
0
38,407
W
Chronos
MаnDown
Chronos
6,500
2,315
0
1,786
6,411
1,483
0
237
6,153
45,962
0
L
3,662
903
0
1,742
9,006
3,473
0
987
8,019
0
23,872
W
Hercules
Sylvіе
Hercules
5,835
2,998
0
4,604
7,577
3,112
0
645
6,904
0
46,743
L
4,208
2,037
0
1,981
6,564
1,765
0
3,979
2,585
0
32,735
L
4,168
1,501
0
592
6,597
1,730
0
3,728
2,869
0
21,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
26,953
352
Minions Killed
292
0
Camps Cleared
0
1,095,114
Distance Traveled
1,018,163
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,203
620
82
8
0
195,331
0
W
Aphrodite
6,021
602
34
3
0
200,221
1
L
Vulcan
6,083
608
82
8
0
213,150
2
L
Loki
5,345
535
72
7
0
239,719
0
W
Awilix
6,070
607
63
6
0
267,923
0
W
Chronos
6,337
634
83
8
0
212,432
0
L
Mulan
4,834
483
42
4
0
182,087
2
W
Hercules
7,051
705
90
9
0
219,207
0
L
Anhur
5,409
541
74
7
0
180,419
0
L
Ullr
5,282
528
22
2
0
202,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role