Player Matchup

Loki
Loki
Silver V
 
Loki
Silver V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Silver III
 
Xing Tian
Silver III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver IV
Da_Puni5h3r-187_
Olorun
Silver IV
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 232L
821 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver IV
IlBucketzlI
Morgan Le Fay
Silver IV
Level 78
God Stats
2W - 8L
1,454 SR
Queue Stats
157W - 201L
818 MMR
Solo
Chaac
Chaac
Silver V
SuperKamiGOAT
Chaac
Silver V
Level 97
God Stats
7W - 12L
1,392 SR
Queue Stats
123W - 147L
669 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,469 SR
1,062 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,470 SR
761 MMR
King Arthur
King Arthur
Bronze I
AreUHighOrSlow
King Arthur
Bronze I
Level 106
God Stats
1W - 3L
1,510 SR
Queue Stats
17W - 46L
859 MMR
Party 1
Freya
Freya
Silver IV
MatyCampos10
Freya
Silver IV
Level 124
God Stats
3W - 8L
1,307 SR
Queue Stats
363W - 390L
746 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Thegan-
Nu Wa
Silver IV
Level 96
God Stats
102W - 84L
1,503 SR
Queue Stats
285W - 337L
705 MMR
Solo
Bastet
Bastet
Bronze I
acquitedlikeoj
Bastet
Bronze I
Level 84
God Stats
1W - 2L
1,570 SR
Queue Stats
12W - 35L
829 MMR
Party 1
Ymir
Ymir
Silver V
sporade01
Ymir
Silver V
Level 63
God Stats
8W - 7L
1,461 SR
Queue Stats
43W - 66L
665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 3 / 4
7,673
548
7,412
9,397
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
 
Xing Tian
11
0 / 1 / 2
6,295
450
4,261
10,356
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 1
6,568
469
4,252
5,597
1,695
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Morgan Le Fay
IlBucketzlI
Morgan Le Fay
15
4 / 0 / 2
8,626
616
3,675
6,373
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
7,996
571
11,110
12,523
9,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Ao KuangErlang ShenCthulhuMedusaPoseidon

VS

Bans
BellonaThanatosIzanamiJanusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AreUHighOrSlow
King Arthur
13
0 / 3 / 2
7,391
528
8,042
17,263
14,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 1 / 2
7,793
557
5,480
5,385
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Thegan-
Nu Wa
15
2 / 3 / 1
8,063
576
5,124
5,195
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
3 / 4 / 0
7,006
500
7,002
11,113
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
11
0 / 3 / 3
6,158
440
3,410
10,714
7,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
8
8
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
3
4
2.33
L
Xing Tian
 
Xing Tian
0
1
2
1
W
King Arthur
AreUHighOrSlow
King Arthur
0
3
2
0.33
L
2
2
1
1.25
L
Morgan Le Fay
IlBucketzlI
Morgan Le Fay
4
0
2
5
W
3
1
2
4
L
2
2
1
1.25
W
Nu Wa
Thegan-
Nu Wa
2
3
1
0.83
W
3
4
0
0.75
W
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,710
Damage
29,058
44,246
Taken
49,670
20,898
Mitigated
27,908
8,530
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,412
2,178
0
330
9,397
3,261
0
1,203
8,083
0
52,431
L
Xing Tian
 
Xing Tian
4,261
273
0
666
10,356
4,860
0
5,218
4,697
34,687
469
W
King Arthur
AreUHighOrSlow
King Arthur
8,042
374
0
5,159
17,263
14,151
0
0
17,263
251
50,198
L
4,252
1,946
60
602
5,597
1,695
0
3,286
2,043
27,738
3,275
L
Morgan Le Fay
IlBucketzlI
Morgan Le Fay
3,675
480
0
2,070
6,373
1,654
495
2,554
3,581
54,215
3,802
W
5,480
1,456
0
2,898
5,385
1,611
561
854
4,437
50,340
0
L
11,110
1,785
0
4,802
12,523
9,428
0
386
12,063
0
59,994
W
Nu Wa
Thegan-
Nu Wa
5,124
1,257
0
0
5,195
1,410
0
1,275
3,776
57,787
1,200
W
7,002
1,537
0
4,913
11,113
3,365
0
2,492
8,429
0
48,929
W
Ymir
3,410
1,077
0
768
10,714
7,371
186
6,374
3,939
21,837
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,158
Gold Earned
36,411
426
Minions Killed
428
0
Camps Cleared
0
1,336,856
Distance Traveled
1,342,583
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,673
548
73
5
0
328,355
1
L
Xing Tian
6,295
450
61
4
0
238,795
1
W
King Arthur
7,391
528
90
6
0
264,029
0
L
Olorun
6,568
469
54
4
0
224,502
2
L
Morgan Le Fay
8,626
616
128
9
0
287,293
6
W
Freya
7,793
557
116
8
0
234,982
0
L
Chaac
7,996
571
110
8
0
257,911
0
W
Nu Wa
8,063
576
123
9
0
263,854
7
W
Bastet
7,006
500
67
5
0
318,173
0
W
Ymir
6,158
440
32
2
0
261,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role