Player Matchup

Ymir
Ymir
GlaciersDry
Ymir
Level 66
God Stats
27W - 38L
1,524 SR
Queue Stats
442W - 417L
1,543 Elo+
Party 1
Raijin
Raijin
XxNinjazxX
Raijin
Level 60
God Stats
16W - 19L
1,474 SR
Queue Stats
424W - 399L
1,543 Elo+
Party 1
Rama
Rama
limon_12345
Rama
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 164L
1,261 Elo+
Solo
Team Averages
Level 52
1,499 SR
1,449 Elo+

VS

Team Averages
Level 64
1,467 SR
1,459 Elo+
Terra
Terra
Caio10José
Terra
Level 64
God Stats
1W - 1L
1,178 SR
Queue Stats
8W - 11L
1,173 Elo+
Solo
Scylla
Scylla
Tocinofrito
Scylla
Level 60
God Stats
9W - 6L
1,574 SR
Queue Stats
117W - 112L
1,586 Elo+
Solo
Thor
Thor
oAkula
Thor
Level 69
God Stats
20W - 10L
1,650 SR
Queue Stats
22W - 14L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,520
752
3,601
8,434
8,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
XxNinjazxX
Raijin
13
0 / 2 / 2
7,618
762
3,843
5,569
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 1
7,413
741
2,457
7,821
2,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,178
718
1,248
3,688
2,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Scylla
16
3 / 0 / 3
9,292
929
9,119
4,498
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
oAkula
Thor
15
2 / 1 / 4
8,393
839
7,545
6,743
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
6
6
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
2
1
0
2
W
Scylla
3
0
3
4.5
L
Raijin
XxNinjazxX
Raijin
0
2
2
0.5
L
0
3
1
0.17
W
Thor
oAkula
Thor
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,901
Damage
17,912
21,824
Taken
14,929
12,609
Mitigated
8,432
3,779
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,248
0
194
1,241
3,688
2,613
0
1,790
1,898
7,367
0
L
3,601
456
0
1,551
8,434
8,339
0
4,054
3,726
14,269
368
W
Scylla
9,119
456
0
2,570
4,498
1,527
0
2,494
1,976
48,038
579
L
Raijin
XxNinjazxX
Raijin
3,843
344
0
500
5,569
1,860
0
2,351
2,971
28,021
0
L
2,457
1,577
0
1,728
7,821
2,410
0
3,024
4,186
0
26,054
W
Thor
oAkula
Thor
7,545
593
0
1,394
6,743
4,292
0
3,132
3,597
0
20,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,551
Gold Earned
24,863
137
Minions Killed
139
0
Camps Cleared
0
500,432
Distance Traveled
474,539
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,178
718
12
1
0
89,593
0
L
Ymir
7,520
752
25
3
0
171,607
0
W
Scylla
9,292
929
107
11
0
198,863
0
L
Raijin
7,618
762
52
5
0
160,857
2
L
Rama
7,413
741
60
6
0
167,968
0
W
Thor
8,393
839
20
2
0
186,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role