Player Matchup

Kali
Kali
 
Kali
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AshitakaNago
Izanami
Level 156
God Stats
0W - 1L
1,743 SR
Queue Stats
59W - 66L
1,389 Elo+
Party 2
Chang'e
Chang'e
Curttheplug
Chang'e
Level 86
God Stats
21W - 20L
1,402 SR
Queue Stats
147W - 150L
1,446 Elo+
Solo
Nike
Nike
MisguidedGamer
Nike
Level 127
God Stats
2W - 5L
1,230 SR
Queue Stats
57W - 64L
1,398 Elo+
Party 2
Atlas
Atlas
Roger that4172
Atlas
Level 120
God Stats
6W - 9L
1,444 SR
Queue Stats
94W - 89L
1,478 Elo+
Solo
Team Averages
Level 113
1,464 SR
1,442 Elo+

VS

Team Averages
Level 93
1,531 SR
1,394 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Checko Gang
Thanatos
Level 89
God Stats
1W - 1L
1,185 SR
Queue Stats
10W - 27L
1,159 Elo+
Solo
Medusa
Medusa
IGumihoI
Medusa
Level 71
God Stats
45W - 37L
1,529 SR
Queue Stats
199W - 185L
1,419 Elo+
Party 1
Cerberus
Cerberus
WerewolfKi2
Cerberus
Level 79
God Stats
14W - 9L
1,644 SR
Queue Stats
232W - 226L
1,436 Elo+
Party 1
Anubis
Anubis
nike20024
Anubis
Level 68
God Stats
15W - 6L
1,797 SR
Queue Stats
152W - 152L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
3 / 2 / 0
4,178
696
1,969
5,799
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
AshitakaNago
Izanami
6
0 / 4 / 1
3,566
594
1,876
3,771
806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Curttheplug
Chang'e
7
1 / 1 / 2
4,054
676
2,146
3,769
632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 0
4,217
703
496
3,073
1,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

3
1 / 1 / 0
3,166
528
671
2,073
572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
2 / 0 / 3
4,393
732
1,745
2,001
353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Checko Gang
Thanatos
3
0 / 3 / 1
3,044
507
163
2,816
563
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
IGumihoI
Medusa
7
6 / 0 / 0
4,310
718
2,849
2,873
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
WerewolfKi2
Cerberus
6
0 / 2 / 6
3,930
655
1,521
5,352
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
nike20024
Anubis
7
1 / 2 / 1
4,174
696
2,069
2,978
918
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
9
9
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
0
1.5
W
Poseidon
 
Poseidon
2
0
3
3.5
L
Izanami
AshitakaNago
Izanami
0
4
1
0.13
W
Thanatos
Checko Gang
Thanatos
0
3
1
0.17
L
Chang'e
Curttheplug
Chang'e
1
1
2
2
W
Medusa
IGumihoI
Medusa
6
0
0
6
L
1
1
0
1
L
1
1
0
1
W
Cerberus
WerewolfKi2
Cerberus
0
2
6
1.5
W
Anubis
nike20024
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,158
Damage
8,347
18,485
Taken
16,020
4,507
Mitigated
4,381
6,508
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,969
987
0
2,839
5,799
1,288
0
1,125
4,674
0
15,265
W
Poseidon
 
Poseidon
1,745
501
0
1,047
2,001
353
184
399
1,602
16,661
4,169
L
Izanami
AshitakaNago
Izanami
1,876
925
0
286
3,771
806
0
644
3,127
0
17,955
W
Thanatos
Checko Gang
Thanatos
163
69
0
705
2,816
563
225
238
2,544
0
5,749
L
Chang'e
Curttheplug
Chang'e
2,146
251
14
2,060
3,769
632
0
2,064
1,705
16,116
0
W
Medusa
IGumihoI
Medusa
2,849
1,070
0
737
2,873
642
456
349
2,524
0
17,849
L
496
88
0
853
3,073
1,209
0
295
2,778
0
19,720
L
671
402
291
165
2,073
572
0
885
1,188
3,232
0
W
Cerberus
WerewolfKi2
Cerberus
1,521
424
0
1,906
5,352
1,905
373
322
5,030
8,647
0
W
Anubis
nike20024
Anubis
2,069
204
0
529
2,978
918
0
1,509
1,469
18,985
1,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,181
Gold Earned
19,851
152
Minions Killed
132
0
Camps Cleared
0
500,806
Distance Traveled
518,212
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,178
696
31
5
0
120,690
0
W
Poseidon
4,393
732
41
7
0
113,699
3
L
Izanami
3,566
594
42
7
0
120,381
4
W
Thanatos
3,044
507
11
2
0
91,051
0
L
Chang'e
4,054
676
36
6
0
116,297
1
W
Medusa
4,310
718
23
4
0
110,692
0
L
Nike
4,217
703
42
7
0
84,027
2
L
Atlas
3,166
528
1
0
0
59,411
0
W
Cerberus
3,930
655
14
2
0
105,271
0
W
Anubis
4,174
696
43
7
0
97,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role