Player Matchup

Susano
Susano
Silver II
 
Susano
Silver II
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
DrxEw
Ah Puch
Gold V
Level 120
God Stats
34W - 29L
1,632 SR
Queue Stats
322W - 341L
1,265 MMR
Solo
Hou Yi
Hou Yi
Silver III
SCOOTERman918
Hou Yi
Silver III
Level 145
God Stats
1W - 3L
1,335 SR
Queue Stats
76W - 89L
906 MMR
Solo
Achilles
Achilles
Silver V
ThEdR3w
Achilles
Silver V
Level 119
God Stats
48W - 62L
1,520 SR
Queue Stats
87W - 123L
1,010 MMR
Solo
Ares
Ares
Bronze I
x17Jaye38x
Ares
Bronze I
Level 108
God Stats
5W - 6L
1,272 SR
Queue Stats
11W - 19L
1,125 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,452 SR
1,161 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,406 SR
1,143 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Silver I
Anastaziag
Loki
Silver I
Level 109
God Stats
14W - 19L
1,502 SR
Queue Stats
348W - 362L
1,076 MMR
Solo
Cupid
Cupid
Silver V
BlixkySnipes
Cupid
Silver V
Level 122
God Stats
6W - 9L
1,225 SR
Queue Stats
54W - 82L
841 MMR
Solo
Mercury
Mercury
Silver II
ROR0N0A
Mercury
Silver II
Level 149
God Stats
2W - 4L
1,581 SR
Queue Stats
20W - 37L
1,338 MMR
Party 1
Charon
Charon
Bronze IV
tRandom_
Charon
Bronze IV
Level 147
God Stats
0W - 2L
1,223 SR
Queue Stats
39W - 58L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 1 / 5
7,884
606
3,953
11,190
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
DrxEw
Ah Puch
12
8 / 3 / 2
8,294
638
10,277
8,243
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 4
7,228
556
4,444
7,458
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ThEdR3w
Achilles
11
2 / 3 / 0
7,092
546
3,589
11,176
13,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
6,540
503
1,765
8,896
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MulanAthenaGaneshaIx Chel

VS

Bans
CharybdisFreyaErlang ShenArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 2
6,698
515
6,201
10,897
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
2 / 2 / 1
7,134
549
7,890
8,069
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
5,116
394
2,208
5,273
1,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
ROR0N0A
Mercury
9
1 / 5 / 0
5,508
424
3,196
10,586
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
tRandom_
Charon
10
2 / 2 / 1
6,231
479
5,260
7,399
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
6
7
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
5
5.5
L
Sol
 
Sol
1
5
2
0.4
L
2
2
1
1.25
L
0
2
0
0
W
Ah Puch
DrxEw
Ah Puch
8
3
2
3
L
Mercury
ROR0N0A
Mercury
1
5
0
0.2
W
2
0
4
4
W
Achilles
ThEdR3w
Achilles
2
3
0
0.67
L
Charon
tRandom_
Charon
2
2
1
1.25
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
24,755
46,963
Taken
42,224
28,746
Mitigated
15,663
15,248
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,953
719
0
6,139
11,190
3,909
0
1,351
9,799
0
60,855
L
Sol
 
Sol
6,201
1,512
0
4,295
10,897
3,049
0
6,910
3,987
38,533
0
L
7,890
2,336
0
1,210
8,069
3,808
0
0
8,069
0
50,501
L
2,208
1,036
0
1,096
5,273
1,341
0
1,138
4,135
0
26,166
W
Ah Puch
DrxEw
Ah Puch
10,277
45
0
1,340
8,243
2,832
0
4,636
3,533
43,959
2,197
L
Mercury
ROR0N0A
Mercury
3,196
1,475
0
3,143
10,586
2,894
0
2,118
8,468
0
31,433
W
4,444
1,809
0
4,116
7,458
2,606
574
2,742
4,473
0
53,331
W
Achilles
ThEdR3w
Achilles
3,589
1,438
0
1,964
11,176
13,306
0
346
10,791
0
33,731
L
Charon
tRandom_
Charon
5,260
928
0
2,188
7,399
4,571
0
1,312
6,087
24,917
0
W
1,765
134
0
1,689
8,896
6,093
118
2,460
6,110
20,876
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,038
Gold Earned
30,687
334
Minions Killed
266
0
Camps Cleared
0
1,221,733
Distance Traveled
1,204,754
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,884
606
98
8
0
273,221
0
L
Sol
6,698
515
66
5
0
236,756
3
L
Loki
7,134
549
70
5
0
233,857
1
L
Cupid
5,116
394
41
3
0
243,542
0
W
Ah Puch
8,294
638
73
6
0
253,229
3
L
Mercury
5,508
424
63
5
0
254,932
0
W
Hou Yi
7,228
556
81
6
0
222,500
1
W
Achilles
7,092
546
54
4
0
206,096
3
L
Charon
6,231
479
26
2
0
235,667
0
W
Ares
6,540
503
28
2
0
266,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role