Player Matchup

Anubis
Anubis
Eastside92
Anubis
Level 107
God Stats
14W - 11L
1,463 SR
Queue Stats
223W - 207L
1,520 Elo+
Solo
Athena
Athena
FisherOnHulu
Athena
Level 128
God Stats
8W - 10L
1,571 SR
Queue Stats
239W - 230L
1,553 Elo+
Party 2
Medusa
Medusa
Inari21
Medusa
Level 81
God Stats
7W - 9L
1,467 SR
Queue Stats
398W - 364L
1,555 Elo+
Solo
Cliodhna
Cliodhna
MAKAVELYmc
Cliodhna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 91L
1,577 Elo+
Solo
Chaac
Chaac
QuickWK
Chaac
Level 124
God Stats
2W - 0L
1,765 SR
Queue Stats
243W - 224L
1,555 Elo+
Party 2
Team Averages
Level 110
1,553 SR
1,552 Elo+

VS

Team Averages
Level 100
1,553 SR
1,556 Elo+
Janus
Janus
Jkurelko
Janus
Level 91
God Stats
4W - 4L
1,626 SR
Queue Stats
329W - 261L
1,578 Elo+
Party 1
Ymir
Ymir
M81Vader81
Ymir
Level 54
God Stats
12W - 11L
1,676 SR
Queue Stats
66W - 61L
1,576 Elo+
Party 1
Lancelot
Lancelot
Mjdrax025
Lancelot
Level 106
God Stats
2W - 7L
1,437 SR
Queue Stats
247W - 211L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Pronubnubs
Cthulhu
Level 120
God Stats
146W - 118L
1,615 SR
Queue Stats
529W - 518L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Recrysis
Danzaburou
Level 129
God Stats
2W - 5L
1,414 SR
Queue Stats
307W - 267L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eastside92
Anubis
10
5 / 0 / 2
6,041
604
8,868
4,845
1,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
9
2 / 0 / 6
5,881
588
2,787
9,049
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Inari21
Medusa
10
2 / 2 / 1
5,799
580
5,176
6,482
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
MAKAVELYmc
Cliodhna
10
4 / 2 / 3
5,681
568
4,027
7,750
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
QuickWK
Chaac
11
1 / 1 / 1
5,701
570
4,819
9,801
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jkurelko
Janus
10
1 / 3 / 1
5,615
562
3,862
5,304
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 4 / 0
5,071
507
3,113
7,434
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Mjdrax025
Lancelot
8
0 / 3 / 1
4,652
465
3,383
8,188
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Pronubnubs
Cthulhu
10
0 / 1 / 1
5,733
573
5,785
7,938
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Recrysis
Danzaburou
11
2 / 3 / 1
6,351
635
6,260
7,026
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Eastside92
Anubis
5
0
2
6
W
Athena
2
0
6
5
W
Medusa
Inari21
Medusa
2
2
1
1.25
L
Janus
Jkurelko
Janus
1
3
1
0.5
L
2
4
0
0.5
W
Cliodhna
MAKAVELYmc
Cliodhna
4
2
3
2.75
L
Lancelot
Mjdrax025
Lancelot
0
3
1
0.17
L
Cthulhu
Pronubnubs
Cthulhu
0
1
1
0.5
W
Chaac
QuickWK
Chaac
1
1
1
1.5
L
Danzaburou
Recrysis
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,677
Damage
22,403
37,927
Taken
35,890
18,184
Mitigated
15,410
15,238
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Eastside92
Anubis
8,868
200
0
3,910
4,845
1,867
0
1,763
2,932
41,504
0
W
Athena
2,787
754
0
3,178
9,049
6,211
8
2,294
6,657
14,619
0
W
Medusa
Inari21
Medusa
5,176
2,264
0
870
6,482
2,303
0
451
6,031
0
46,169
L
Janus
Jkurelko
Janus
3,862
221
0
910
5,304
973
0
3,117
2,187
36,963
663
L
3,113
655
0
1,650
7,434
4,200
0
3,249
4,185
9,313
494
W
Cliodhna
MAKAVELYmc
Cliodhna
4,027
1,283
0
4,425
7,750
2,263
10
1,766
5,940
0
35,091
L
Lancelot
Mjdrax025
Lancelot
3,383
1,448
0
2,161
8,188
2,015
0
3,134
5,054
0
27,215
L
Cthulhu
Pronubnubs
Cthulhu
5,785
1,151
0
2,880
7,938
5,699
0
1,033
6,905
32,714
0
W
Chaac
QuickWK
Chaac
4,819
961
0
2,855
9,801
5,540
0
5,393
3,649
428
35,311
L
Danzaburou
Recrysis
Danzaburou
6,260
2,998
0
2,124
7,026
2,523
0
1,339
5,687
0
42,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
27,422
299
Minions Killed
298
0
Camps Cleared
0
1,103,778
Distance Traveled
1,025,273
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,041
604
75
8
0
207,099
2
W
Athena
5,881
588
16
2
0
240,131
1
W
Medusa
5,799
580
98
10
0
197,830
0
L
Janus
5,615
562
82
8
0
213,939
0
L
Ymir
5,071
507
10
1
0
202,795
0
W
Cliodhna
5,681
568
47
5
0
242,076
0
L
Lancelot
4,652
465
48
5
0
232,522
0
L
Cthulhu
5,733
573
77
8
0
186,503
0
W
Chaac
5,701
570
63
6
0
216,642
0
L
Danzaburou
6,351
635
81
8
0
189,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role