Player Matchup

Maui
Maui
AlexRag1k
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,628 Elo+
Solo
Kuzenbo
Kuzenbo
Chief Beef1328
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,522 Elo+
Solo
Yu Huang
Yu Huang
ItzMrPooo
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,497 Elo+
Solo
Medusa
Medusa
Mastergun70
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,324 Elo+
Solo
Ishtar
Ishtar
WickDiggles
Ishtar
Level 120
God Stats
10W - 9L
1,251 SR
Queue Stats
484W - 554L
1,451 Elo+
Solo
Team Averages
Level 47
1,450 SR
1,484 Elo+

VS

Team Averages
Level 115
1,528 SR
1,533 Elo+
Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
FazeFentCompton
Thor
Level 26
God Stats
3W - 6L
1,554 SR
Queue Stats
129W - 117L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
LoxasJolt
Xing Tian
Level 128
God Stats
1W - 1L
1,914 SR
Queue Stats
48W - 35L
1,548 Elo+
Party 1
Vulcan
Vulcan
chillinvibz
Vulcan
Level 125
God Stats
4W - 2L
1,174 SR
Queue Stats
173W - 157L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 3 / 2
5,157
860
421
4,953
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 0 / 6
5,804
967
3,514
6,442
6,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
ItzMrPooo
Yu Huang
13
2 / 0 / 5
5,931
989
5,707
4,089
1,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
11
4 / 5 / 1
6,183
1,031
3,710
6,774
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
1
0 / 0 / 0
1,492
249
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 0 / 4
6,925
1,154
3,653
2,757
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
 
Ganesha
11
0 / 3 / 8
6,388
1,065
2,884
8,498
7,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 3 / 3
6,265
1,044
5,670
4,992
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
LoxasJolt
Xing Tian
9
0 / 2 / 7
6,073
1,012
2,734
7,670
6,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vulcan
12
2 / 0 / 4
6,394
1,066
5,647
2,095
841
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
8
8
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
4
6
W
Ganesha
 
Ganesha
0
3
8
1.33
L
Maui
0
3
2
0.33
L
2
0
6
5
W
2
3
3
1.17
L
Yu Huang
ItzMrPooo
Yu Huang
2
0
5
4.5
W
Xing Tian
LoxasJolt
Xing Tian
0
2
7
1.75
L
Medusa
4
5
1
0.9
L
Ishtar
0
0
0
0
W
Vulcan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,352
Damage
20,588
22,258
Taken
26,012
12,226
Mitigated
17,472
7,740
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,653
1,099
287
540
2,757
1,014
830
1,105
1,652
0
15,600
W
Ganesha
 
Ganesha
2,884
0
1,797
1,428
8,498
7,222
0
2,216
6,282
6,592
0
L
Maui
421
82
0
250
4,953
1,960
0
3,034
1,919
5,687
0
L
3,514
1,284
1,397
3,418
6,442
6,489
0
2,670
3,772
8,310
0
W
5,670
133
121
215
4,992
2,005
0
2,900
2,092
0
8,878
L
Yu Huang
ItzMrPooo
Yu Huang
5,707
614
1,170
1,149
4,089
1,421
0
1,663
2,426
16,636
0
W
Xing Tian
LoxasJolt
Xing Tian
2,734
119
1,509
1,318
7,670
6,390
208
2,588
5,082
4,457
0
L
Medusa
3,710
1,155
252
104
6,774
2,356
0
3,898
2,876
0
8,996
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
5,647
68
0
0
2,095
841
114
833
1,262
16,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,567
Gold Earned
32,045
60
Minions Killed
77
0
Camps Cleared
0
486,374
Distance Traveled
588,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,925
1,154
34
6
0
117,697
0
W
Ganesha
6,388
1,065
0
0
0
112,800
0
L
Maui
5,157
860
10
2
0
94,617
0
L
Kuzenbo
5,804
967
11
2
0
130,882
0
W
Thor
6,265
1,044
13
2
0
103,837
0
L
Yu Huang
5,931
989
29
5
0
122,414
0
W
Xing Tian
6,073
1,012
9
2
0
118,284
0
L
Medusa
6,183
1,031
10
2
0
138,461
0
L
Ishtar
1,492
249
0
0
0
0
0
W
Vulcan
6,394
1,066
21
4
0
136,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role