Player Matchup

Loki
Loki
Gold III
BLAZEPHENOM_TV
Loki
Gold III
Level 143
God Stats
67W - 50L
1,622 SR
Queue Stats
208W - 217L
1,614 MMR
Solo
Charybdis
Charybdis
Gold I
EmperorWarlord
Charybdis
Gold I
Level 128
God Stats
2W - 1L
1,718 SR
Queue Stats
120W - 117L
1,583 MMR
Party 2
Cthulhu
Cthulhu
Gold II
LetsTacoBoutElo
Cthulhu
Gold II
Level 117
God Stats
6W - 3L
1,481 SR
Queue Stats
126W - 119L
1,595 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Metalslug1221
Morgan Le Fay
Gold II
Level 156
God Stats
6W - 4L
1,590 SR
Queue Stats
212W - 216L
1,607 MMR
Solo
Maui
Maui
Gold II
ultimatebob69
Maui
Gold II
Level 119
God Stats
9W - 8L
1,605 SR
Queue Stats
74W - 66L
1,600 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,603 SR
1,600 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,545 SR
1,547 MMR
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
 
Ah Muzen Cab
Platinum IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold IV
DeadSpade
Ra
Gold IV
Level 148
God Stats
1W - 1L
1,727 SR
Queue Stats
42W - 42L
1,588 MMR
Solo
Jormungandr
Jormungandr
Silver I
Hakase Ishi
Jormungandr
Silver I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,261
559
2,873
6,595
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
EmperorWarlord
Charybdis
14
5 / 1 / 2
8,013
616
9,657
9,030
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 1
8,600
662
9,025
14,343
10,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Metalslug1221
Morgan Le Fay
13
3 / 2 / 1
7,866
605
7,105
8,283
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 2
6,771
521
4,191
8,941
5,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Chang'eErlang ShenFreyaLancelot

VS

Bans
ArachneAthenaAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 3 / 0
6,974
536
9,849
12,380
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 6 / 2
6,663
513
5,620
11,605
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
 
Ravana
12
0 / 3 / 2
6,392
492
3,805
6,941
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 2 / 1
7,166
551
4,504
6,662
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Hakase Ishi
Jormungandr
12
2 / 1 / 2
7,743
596
5,883
9,631
7,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
15
Kills
6
6
Deaths
15
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
0
0.67
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
2
0.33
L
Ravana
 
Ravana
0
3
2
0.33
W
3
0
1
3.5
L
1
2
1
0.75
W
Charybdis
EmperorWarlord
Charybdis
5
1
2
6
L
Jormungandr
Hakase Ishi
Jormungandr
2
1
2
3
W
3
2
1
1.75
W
Morgan Le Fay
Metalslug1221
Morgan Le Fay
3
2
1
1.75
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,851
Damage
29,661
47,192
Taken
47,219
23,961
Mitigated
24,278
16,647
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,849
5,333
0
4,122
12,380
8,817
0
6,715
4,874
0
50,354
L
Ah Muzen Cab
 
Ah Muzen Cab
5,620
2,891
0
1,204
11,605
3,406
265
2,127
9,442
0
55,449
L
Ravana
 
Ravana
3,805
949
0
1,658
6,941
2,260
0
2,957
3,906
0
53,229
W
2,873
599
0
679
6,595
2,469
0
572
5,953
0
45,922
L
4,504
415
995
2,698
6,662
2,395
0
3,183
3,479
59,876
0
W
Charybdis
EmperorWarlord
Charybdis
9,657
5,749
0
4,032
9,030
3,376
665
1,740
7,290
0
61,007
L
Jormungandr
Hakase Ishi
Jormungandr
5,883
1,122
162
3,068
9,631
7,400
0
4,045
5,586
24,693
2,375
W
9,025
1,707
0
3,785
14,343
10,839
0
0
13,597
54,612
2,784
W
Morgan Le Fay
Metalslug1221
Morgan Le Fay
7,105
566
0
2,288
8,283
2,234
0
3,629
4,294
59,794
890
W
4,191
1,193
2,194
3,669
8,941
5,043
0
3,441
5,395
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
34,938
485
Minions Killed
431
0
Camps Cleared
0
1,381,314
Distance Traveled
1,403,196
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,974
536
80
6
0
242,640
0
L
Ah Muzen Cab
6,663
513
92
7
0
240,908
0
L
Ravana
6,392
492
101
8
0
299,863
0
W
Loki
7,261
559
91
7
0
308,943
0
L
Ra
7,166
551
116
9
0
314,268
0
W
Charybdis
8,013
616
119
9
0
265,092
0
L
Jormungandr
7,743
596
42
3
0
305,517
1
W
Cthulhu
8,600
662
119
9
0
252,359
2
W
Morgan Le Fay
7,866
605
128
10
0
265,960
3
W
Maui
6,771
521
28
2
0
288,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role